Dungeon Crawl Stone Soup version 0.30-a0-313-gae38170b09 (webtiles) character file. Game seed: 2557040903661072712 126 Darkkill the Shooter (level 4, -3/40 HPs) Began as a Minotaur Hunter on Oct 26, 2022. Slain by Sigmund ... wielding a +0 scythe (14 damage) ... on level 3 of the Dungeon. The game lasted 00:01:42 (1971 turns). Darkkill the Shooter (Minotaur Hunter) Turns: 1971, Time: 00:01:42 Health: -3/40 AC: 3 Str: 15 XL: 4 Next: 83% Magic: 3/3 EV: 13 Int: 6 God: Gold: 72 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn (no ring) @: confused, weak-willed A: horns 2, retaliatory headbutt a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles e - 13 stones l - 3 poisoned darts Armour c - a +0 leather armour (worn) o - a +0 pair of boots Jewellery f - a ring of poison resistance Scrolls b - a scroll of immolation Potions d - a potion of might j - 2 potions of curing {@q1} Skills: + Level 3.7 Fighting + Level 5.1 Ranged Weapons + Level 3.3 Dodging + Level 2.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund, Terence Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History A giant cockroach is nearby! You shoot an arrow. The arrow hits the giant cockroach! You kill the giant cockroach! There is an open door, spattered with blood here. You see here a +0 dagger. There is an open door here. There is an open door here. There is an open door here. There is an open door here. o - a +0 pair of boots No target in view! No target in view! Found a stone staircase leading up. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. As you read the scroll of identify {@r1}, it crumbles to dust. j - 2 potions of curing As you read the scroll labelled TINEOM HOTU TAU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The air fills with toxic fumes! As you read the scroll labelled CAZOIRGHIOMPO, it crumbles to dust. It was a scroll of poison. As you read the scroll labelled SIORIGICWOM, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. As you read the scroll labelled EJONURR ZAOHOP, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. Blink to where? Press: ? - help, Dir - move target, f - you Are you sure you want to cancel this blink? Okay, then. As you read the scroll labelled VUSACAY ONINE, it crumbles to dust. It was a scroll of blinking. Your surroundings suddenly seem different. You see here a +0 short sword. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a scroll labelled FAWKIO ARYIP. There are monsters nearby! You shoot an arrow. The arrow hits the quokka! You kill the quokka! Terence shouts! The goblin shouts! There are monsters nearby! You shoot an arrow. The arrow barely misses Terence. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You can't go up here! You can't go up here! You shoot an arrow. The arrow closely misses the goblin. Sigmund shouts! The goblin hits you but does no damage. You shoot an arrow. The arrow barely misses Terence. The goblin barely misses you. You furiously retaliate! You headbutt the goblin! You kill the goblin! Terence hits you with a +0 mace! You shoot an arrow. The arrow barely misses Terence. Terence hits you with a +0 mace. Terence hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (66% to hit) You shoot an arrow. The arrow hits Terence. Terence is moderately wounded. Sigmund giggles. "Time to reap what you sow." Sigmund drinks a potion. Sigmund seems to grow stronger. Terence hits you with a +0 mace. Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 66% to hit) You shoot an arrow. The arrow closely misses Terence. Sigmund casts a spell at you. You are confused. Terence barely misses you. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Terence completely misses you. Non-targeted confused fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You shoot an arrow. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Non-targeted confused fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You shoot an arrow. Something hits you! You die... ## .. ######.## ## ........###.. ........... .........# .....{.@.# ......)@.# ............... ............... ....?.......... ..........#.#.# ..............# ######..#..#.## ...#..# # You could see Terence. Vanquished Creatures 3 adders (D:2) A gnoll (D:1) 5 dart slugs 5 worms (D:2) 8 endoplasms 4 giant cockroaches 9 goblins 2 hobgoblins 6 jackals (D:1) 3 kobolds (D:1) 3 quokkas 5 ball pythons 5 bats 3 frilled lizards 2 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Minotaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 109 | D:1 | Reached skill level 1 in Stealth 179 | D:1 | Reached XP level 2. HP: 19/25 MP: 1/1 395 | D:1 | Reached XP level 3. HP: 31/31 MP: 2/2 1151 | D:2 | Reached XP level 4. HP: 26/38 MP: 3/3 1255 | D:2 | Found a faded altar of an unknown god. 1344 | D:2 | Reached skill level 5 in Ranged Weapons 1961 | D:3 | Noticed Terence 1963 | D:3 | Noticed Sigmund 1971 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, chequers_serial_rivers_marsh, glass_columns_a D:2: minmay_skewed_foursquare, layout_basic, ebering_ecumenical_altar_abandoned D:3: layout_rooms, uniq_sigmund, uniq_terence, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.1 Fighting | 3 | 3.7 Dodging | 3 | 3.3 Ranged Weapons | 5 | 5.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Shortbow | 100 | 69 || 169 Use: Scroll | 1 | 6 || 7 Armor: Leather armour | 6 | 4 || 10 Dodge: Dodged | 20 | 19 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2023 | 1993 | 30 | 0 | 1683 | 3 | 674.3 | Dungeon | 2023 | 1993 | 30 | 0 | 1683 | 3 | 674.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1026 daAuts D:2: 984 daAuts D:3: 12 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.0 +-------+-------+-------+-------+-------+----------------------