Dungeon Crawl Stone Soup version 0.30-a0-354-g6b83867211 (webtiles) character file. Game seed: 17148178150263991495 249 Darkkill the Shooter (level 5, -1/46 HPs) Began as a Minotaur Hunter on Nov 7, 2022. Slain by an ogre ... wielding a +0 giant spiked club (25 damage) ... on level 5 of the Dungeon. The game lasted 00:03:25 (2929 turns). Darkkill the Shooter (Minotaur Hunter) Turns: 2929, Time: 00:03:26 Health: -1/46 AC: 3 Str: 15 XL: 5 Next: 86% Magic: 4/4 EV: 13 Int: 6 God: Gold: 258 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . SeeInvis + b - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ r - amulet of regeneration HPRegen 1.07/turn u - ring of see invisible MPRegen 0.09/turn (no ring) @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 258 gold pieces. Inventory: Hand Weapons a - a +0 shortbow of freezing b - a +0 long sword (weapon) Missiles f - 26 stones v - 5 poisoned darts Armour c - a +0 leather armour (worn) y - a +0 cloak Jewellery r - an amulet of regeneration (around neck) u - a ring of see invisible (left hand) Scrolls e - a scroll of identify {@r1} h - a scroll of immolation l - 2 scrolls of teleportation o - a scroll of summoning s - a scroll of fog Potions d - a potion of heal wounds {unknown} g - a potion of cancellation {unknown} i - 3 potions of curing {@q1} j - 2 potions of lignification k - 2 potions of mutation m - a potion of degeneration {unknown} n - a potion of berserk rage {unknown} p - a potion of flight {unknown} q - a potion of brilliance {unknown} w - a potion of might {unknown} z - a potion of attraction {unknown} Skills: + Level 4.2 Fighting + Level 5.4 Ranged Weapons + Level 3.8 Dodging + Level 2.6 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History There is an open door here. Found a spear. No target in view! i - 3 potions of curing {@q1} (gained 1) Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. You see here a +0 short sword. There is an open door here. There is an open door here. You see here an iguana skeleton. There is an open door here. You open the door. There is an open door here. A ball python comes into view. The ball python hisses angrily. You shoot an arrow. The arrow barely misses the ball python. You shoot an arrow. The arrow barely misses the ball python. A ball python is nearby! A ball python is nearby! You shoot an arrow. The arrow hits the ball python. The ball python seems to slow down. The arrow freezes the ball python. You kill the ball python! No target in view! You see here a ball python corpse. There is a stone staircase leading down here. Things that are here: a +0 club; a goblin skeleton You now have 258 gold pieces (gained 8). Done exploring. No target in view! Done exploring. Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Okay, then. You drop a +6 ring of intelligence. You drop a ring of protection from fire. You drop a ring of fire. Your library has no spells. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. Things that are here: a +0 dagger; a +0 chain mail You see here a +0 hand axe. There is a stone staircase leading down here. You climb downwards. Found 3 stones and a scroll of identify. There is a stone staircase leading up here. e - a scroll of identify {@r1} No target in view! No target in view! An ogre comes into view. It is wielding a +0 giant spiked club. You shoot an arrow. The arrow hits the ogre. The arrow freezes the ogre. The ogre shouts! The ogre is moderately wounded. An ogre is nearby! An ogre is nearby! You shoot an arrow. The arrow hits the ogre but does no damage. The ogre is moderately wounded. No target in view! You shoot an arrow. The arrow hits the ogre. The arrow freezes the ogre. The ogre is moderately wounded. An ogre is nearby! You shoot an arrow. The arrow hits the ogre. The arrow freezes the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club! An ogre is nearby! You shoot an arrow. The arrow hits the ogre. The arrow freezes the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club! You are too injured to fight recklessly! You are too injured to fight recklessly! Your +0 shortbow of freezing stops glowing. b - a +0 long sword (weapon) You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... . . #. ##### #.###... #......## #.......####.#.. #....<..@O(...# #.......##...#.. #.#......###.#.# #..............# ####..#......... #..######.#.# #.. # #.. #. You could see an ogre. Vanquished Creatures An orc priest (D:4) 2 hounds (D:4) 2 iguanas (D:4) 3 adders 2 dart slugs 4 orcs 8 ball pythons 4 endoplasms 4 giant cockroaches 7 goblins 8 hobgoblins 6 jackals 3 quokkas 5 bats 5 frilled lizards 6 kobolds A rat (D:1) 71 creatures vanquished. Vanquished Creatures (others) 7 plants (D:3) 7 creatures vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Minotaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 54 | D:1 | Reached skill level 1 in Stealth 56 | D:1 | HP: 3/18 [goblin/+0 club (3)] 208 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 506 | D:1 | Reached XP level 3. HP: 31/31 MP: 2/2 1371 | D:3 | Reached XP level 4. HP: 38/38 MP: 3/3 1673 | D:3 | Found a faded altar of an unknown god. 1882 | D:4 | Reached skill level 5 in Ranged Weapons 1899 | D:4 | Reached XP level 5. HP: 46/46 MP: 4/4 2915 | D:5 | Entered Level 5 of the Dungeon 2921 | D:5 | Noticed an ogre 2929 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_basic, minmay_fountain_box D:2: layout_basic D:3: layout_basic, chequers_ecumenical_altar_twisty, hangedman_abyss_or_decor_lesser_grid, serial_bayou_pond_d, serial_bayou_ford_a, minivault_24, hangedman_decor_clover_reticule D:4: nicolae_cairo_tiling_large, layout_layer_cave D:5: layout_loops_ring, grunt_temple_overflow_order_and_chaos_1, lemuel_blue_sif_altar Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.6 Fighting | 3 4 | 4.2 Dodging | 3 | 3.8 Ranged Weapons | 5 | 5.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | | 1 || 1 Fire: Shortbow | 98 | 85 || 183 Use: Scroll | 6 | 2 || 8 Armor: Leather armour | 8 | 4 || 12 Dodge: Dodged | 35 | 15 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2997 | 2849 | 148 | 0 | 2430 | 5 | 599.4 | Dungeon | 2997 | 2849 | 148 | 0 | 2430 | 5 | 599.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1216 daAuts D:1: 679 daAuts D:2: 551 daAuts D:3: 535 daAuts D:5: 14 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 71.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 71.2 +-------+-------+-------+-------+-------+----------------------