Dungeon Crawl Stone Soup version 0.30-a0-354-g6b83867211 (webtiles) character file. Game seed: 1570990839986380404 1 Darkkill the Sneak (level 1, 0/10 HPs) Began as a Tengu Enchanter on Nov 7, 2022. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:03 (42 turns). Darkkill the Sneak (Tengu Enchanter) Turns: 42, Time: 00:00:03 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 4/4 EV: 12 Int: 15 God: Gold: 10 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 2.2 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Confusing Touch Hex 8% N/A 26% 3 Tukima's Dance Hex 8% N/A 26% 3 Dazzling Flash Conj/Hex 8% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, Darkkill the Tengu Enchanter. Will you be the one to retrieve the wondrous Orb of Zot from the depths? Press ? for a list of commands and other information. Found 10 gold pieces. Found a staircase leading out of the dungeon. You now have 10 gold pieces. You open the door. There is an open door here. You open the door. There is an open door here. You open the gate. There is an open gate here. A frilled lizard comes into view. Nothing quivered! A ball python comes into view. A jackal comes into view. The jackal barks! You hear a bark! x2 A jackal comes into view. The jackal moves out of view. You hear a shout! A jackal comes into view. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal barely misses you. You hit the jackal. You claw the jackal, but do no damage. Your peck misses the jackal. The jackal is severely wounded. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The jackal closely misses you. The jackal barely misses you. You escape the ball python's grasp. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. You claw the jackal, but do no damage. The jackal bites you but does no damage. A jackal comes into view. The jackal bites you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The jackal bites you. x2 The jackal barks! You hit the jackal. The jackal is heavily wounded. The ball python misses you. The ball python constricts you. The jackal bites you. The jackal bites you but does no damage. You escape the ball python's grasp. The jackal attacks as you move away! The jackal barely misses you. You closely miss the jackal. You claw the jackal. You kill the jackal! The frilled lizard closely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The frilled lizard misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. You die... ≈§§§##'''##≈≈≈≈ ≈≈≈≈§≈P..≈≈≈≈≈≈≈ §≈§≈≈§...≈≈≈≈≈≈≈ ...≈≈≈P.P≈≈≈.... ........P....... ##....P.P....### ########.###### #####...Sh.......... ........@.########## .......hl## ........h# .......... .........## .........# .........# .........# You could see 3 jackals, a ball python and a frilled lizard. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Tengu Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 42 | D:1 | HP: 1/10 [jackal (2)] 42 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_rooms, minmay_misc_feat_room Action || total -------------------------++------- Melee: Dagger || 5 Kick || 3 Armor: Robe || 3 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 29 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 29 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------