Dungeon Sprint DCSS version 0.30-a0-354-g6b83867211 (webtiles) character file. Game seed: 16445050559573700907 0 Darkkill the Trooper (level 1, -4/14 HPs) Began as a Gargoyle Berserker on Nov 7, 2022. Was a Follower of Trog. Slain by a scorpion (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:03 (19 turns). Darkkill the Trooper (Gargoyle Berserker) Turns: 19, Time: 00:00:04 Health: -4/14 AC: 4 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 animal skin rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing {@q1} d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 3.2 Fighting + Level 3.0 Maces & Flails + Level 2.1 Armour + Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, Darkkill the Gargoyle Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. A scorpion comes into view. There is an open door to the Storerooms (Easy) here. You hit the scorpion but do no damage. The scorpion completely misses you. The scorpion barely misses you. You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion stings you. You barely miss the scorpion. The scorpion is lightly wounded. The scorpion closely misses you. The scorpion barely misses you. You closely miss the scorpion. The scorpion is lightly wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion stings you but does no damage. The scorpion barely misses you. You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you. You die... ##########++ #........... + #......#..#. #####.##........... ......s@........... ##+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a scorpion. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Gargoyle Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 11 | D | Noticed a scorpion 17 | D | HP: 2/14 [scorpion (5)] 19 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_4, final_vault] Action || total -------------------------++------- Melee: Mace || 7 Armor: Animal skin || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 20 daAuts