Dungeon Crawl Stone Soup version 0.30-a0-364-gf6b3ef1049 (webtiles) character file. Game seed: 17745540923840605839 2772 Darkkill the Skirmisher (level 9, -5/121 HPs) Began as a Minotaur Hunter on Nov 15, 2022. Slain by Psyche ... wielding a +2 dagger of chaos (11 damage) ... on level 8 of the Dungeon. The game lasted 00:06:56 (6653 turns). Darkkill the Skirmisher (Minotaur Hunter) Turns: 6653, Time: 00:06:57 Health: -5/121 AC: 0 Str: 20 XL: 9 Next: 42% Magic: 8/8 EV: 18 Int: 6 God: Gold: 330 SH: 0 Dex: 14 Spells: 8/8 levels left rFire . . . SeeInvis . (weapon currently unavailable) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (body armour currently unavailable) rPois . Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... (boots currently unavailable) Stlth .......... (no amulet) HPRegen 0.40/turn (ring currently unavailable) MPRegen 0.11/turn (ring currently unavailable) @: berserking (expiring), pig-form, very quick A: fast, no casting, small, (horns 2), (retaliatory headbutt) a: no special abilities You were on level 8 of the Dungeon. You were a filthy swine. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 352 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons a - a +0 shortbow b - the +2 Maxwell's thermic engine (melded) {flame, freeze} (You found it on level 3 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. Missiles c - 2 javelins e - 43 stones m - 5 curare-tipped darts {=f !f} n - 11 poisoned darts Armour i - +1 steam dragon scales (melded) p - a +1 hat (melded) Magical Staves u - a staff of conjuration Jewellery f - a +4 ring of protection (melded) Wands s - a wand of acid (5) Scrolls k - 2 scrolls of immolation o - 2 scrolls of teleportation Potions d - 2 potions of attraction g - a potion of ambrosia h - a potion of might l - 2 potions of brilliance q - a potion of curing {unknown} v - a potion of degeneration {unknown} Skills: + Level 8.1 Fighting + Level 8.4 Ranged Weapons + Level 7.4 Dodging + Level 5.9 Stealth You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 45% 1 Confusing Touch Hex 0% N/A 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:3 ? Annotations: D:8 Psyche Innate Abilities, Weirdness & Mutations You are a filthy swine. You move quickly. Your equipment is almost entirely melded. You are incapable of wielding weapons or throwing items. You cannot cast spells. ((You have a pair of horns on your head.)) ((You reflexively headbutt those who attack you in melee.)) Message History Found a hide-covered altar of Uskayaw. Found a shimmering altar of Xom. Found a basalt altar of Yredelemnul. Found a stormy altar of Qazlal. Found an ornate altar of the Wu Jian Council. Found a shadowy altar of Dithmenos. Found an iron altar of Okawaru. Found a white marble altar of Elyvilon. Done exploring. Done exploring. There is a glowing golden altar of the Shining One here. There is a staircase back to the Dungeon here. You can't go down here! You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. There is a stone staircase leading down here. As you read the scroll of enchant armour, it crumbles to dust. Your +0 steam dragon scales glow green for a moment. As you read the scroll of identify {@r1}, it crumbles to dust. l - 2 potions of brilliance You drop a +2 leather armour. Okay, then. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. Found a war axe. There is a stone staircase leading down here. You see here a +0 war axe. c - 2 javelins Psyche the Insane Magess comes into view. She is wielding a +2 dagger of chaos. The helpless Psyche fails to defend herself. You hit Psyche. You burn Psyche. You freeze Psyche. Your headbutt misses Psyche. Psyche is moderately wounded. Psyche hits you but does no damage. You are poisoned. Psyche points at you and mumbles some strange words. You turn into a filthy swine. The +3 Maxwell's thermic engine {flame, freeze} melds into your body. Your +1 hat melds into your body. Your +1 steam dragon scales melds into your body. Your +4 ring of protection melds into your body. The engine shudders to a halt. You closely miss Psyche. Psyche is moderately wounded. You feel sick. Psyche misses you. You hit Psyche. Psyche is moderately wounded. You feel sick. Psyche closely misses you. You barely miss Psyche. Psyche is moderately wounded. You feel sick. Psyche casts a spell. Psyche flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something. You feel sick. Something hits you! Something burns you. You hit something but do no damage. You feel sick. Something hits you. Something burns you. You closely miss something. Something hits you! You hit something. You feel sick. You hear some strange, mumbled words. You feel sick. You feel sick. Something hits you! You are confused. Found a scroll labelled GOEGAK GECEA. You bump into the rock wall. You feel sick. You are no longer poisoned. You hear some strange, mumbled words. A swirling arc of seething chaos appears! An arc of chaos appears from out of thin air! The arc of chaos hits you! You bump into the rock wall. You hear some strange, mumbled words. Something hits you! * * * LOW HITPOINT WARNING * * * Something burns you. * * * LOW HITPOINT WARNING * * * You completely miss something. You hear some strange, mumbled words. A swirling arc of seething chaos appears! An arc of chaos appears from out of thin air! The arc of chaos hits you. * * * LOW HITPOINT WARNING * * * The arc of chaos hits you. * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something freezes you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel a strong urge to attack something. You bump into the rock wall. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * Space warps horribly around you! You die... #)#.# #.#.# #...### #.#...#### #.#.#....######## #.#.............. #.#######..####### #........{.......? ##########h####### #..# ##.# .. #.# .. ..# #.# There were no monsters in sight! Vanquished Creatures A two-headed ogre (D:7) A hornet (D:7) A steam dragon (D:6) 3 ice beasts A black bear (D:6) 5 ogres A centaur (D:7) A kobold brigand (D:7) 2 bullfrogs 2 necrophages 2 scorpions (D:5) 2 orc priests 3 hounds (D:6) 3 jellies Jessica (D:2) 2 iguanas (D:6) 3 orc wizards 6 adders 6 gnolls (D:4) 3 shadow imps 2 white imps (D:7) An ufetubus (D:6) 2 worms (D:4) 18 orcs 9 ball pythons 4 endoplasms 2 giant cockroaches 3 goblins 3 hobgoblins 6 kobolds 5 quokkas 2 bats 2 frilled lizards (D:3) 4 rats 112 creatures vanquished. Vanquished Creatures (others) A plant (D:2) A withered plant (D:3) 2 creatures vanquished. Grand Total: 114 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Minotaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 85 | D:1 | Reached skill level 1 in Stealth 319 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 992 | D:2 | Noticed Jessica 998 | D:2 | Killed Jessica 999 | D:2 | Reached XP level 3. HP: 31/31 MP: 2/2 1195 | D:3 | Found Teppiunut's Magic Scroll Shoppe. 1264 | D:3 | Bought a scroll of identify for 22 gold pieces 1292 | D:3 | Reached skill level 5 in Ranged Weapons 1292 | D:3 | Reached XP level 4. HP: 31/38 MP: 3/3 1371 | D:3 | HP: 7/38 [orc priest/divine providence (16)] 1373 | D:3 | Reached XP level 5. HP: 9/46 MP: 4/4 1519 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1658 | D:3 | Found a hazy altar of Hepliaklqana. 1691 | D:3 | Found a faded altar of an unknown god. 1718 | D:3 | Found the +2 Maxwell's thermic engine {flame, freeze} 1935 | D:3 | Identified the +1 helmet of Eternal Vigilance {Will+ Str+3 | Int+8} 2375 | D:4 | Reached XP level 6. HP: 53/53 MP: 5/5 2791 | D:4 | Found a snail-covered altar of Cheibriados. 2800 | D:4 | Found a blossoming altar of Fedhas. 3112 | D:5 | Entered Level 5 of the Dungeon 3127 | D:5 | Found a shimmering blue altar of Sif Muna. 3358 | D:5 | Reached skill level 5 in Fighting 3358 | D:5 | Reached XP level 7. HP: 60/61 MP: 6/6 3536 | D:5 | Found a burning altar of Makhleb. 4286 | D:6 | Reached skill level 5 in Dodging 4576 | D:6 | HP: 9/62 [black bear (5)] 4576 | D:6 | HP: 3/62 [hound (5)] 4608 | D:6 | HP: 10/62 [black bear (3)] 4818 | D:6 | Noticed a steam dragon 4825 | D:6 | Killed a steam dragon 4826 | D:6 | Reached XP level 8. HP: 67/70 MP: 7/7 5668 | D:7 | Noticed a two-headed ogre 5675 | D:7 | Killed a two-headed ogre 5676 | D:7 | Reached skill level 5 in Stealth 5676 | D:7 | Reached XP level 9. HP: 78/79 MP: 8/8 6328 | D:7 | Found a broken altar of Ashenzari. 6437 | D:7 | Found a staircase to the Ecumenical Temple. 6466 | Temple | Entered the Ecumenical Temple 6633 | D:8 | Noticed Psyche 6649 | D:8 | HP: 14/81 [something/chain of chaos (5)] 6653 | D:8 | HP: 6/121 [something (2)] 6653 | D:8 | Slain by Psyche Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic D:2: layout_rooms, serial_bayou_pond_e, uniq_jessica D:3: layout_loops_cross, kiku_gazebo_garden_becter, lemuel_doored_altar, ebering_ecumenical_altar_box, serial_shops, nicolae_shop_window_shopping D:4: layout_loops_corners, mainiacjoe_overflow_catwalk_spiral D:5: layout_basic, lemuel_crystal_altar, overflow_temple_1_default D:6: layout_layer_cave, minmay_misc_feat_chi D:7: layout_cave_pools, nicolae_ashenzari_panopticon, lemuel_temple_firewalk_b D:8: layout_basic, uniq_psyche, uniq_maurice Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 1 2 3 4 5 | 5.9 Fighting | 3 4 5 6 7 8 | 8.1 Ranged Weapons | 5 6 7 8 | 8.4 Dodging | 3 4 5 6 7 | 7.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Double sword | | 30 | 91 || 121 Headbutt | | 3 | 21 || 24 Punch | | | 3 || 3 Unarmed | | | 8 || 8 Fire: Shortbow | 81 | 79 | 28 || 188 Use: Scroll | 6 | 3 | 5 || 14 Potion | | 1 | 2 || 3 Stab: Sleeping | | 1 | 3 || 4 Armor: Leather armour | 12 | 11 | 4 || 27 Steam dragon scal | | | 52 || 52 Dodge: Dodged | 26 | 49 | 144 || 219 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6759 | 6398 | 361 | 209 | 5099 | 9 | 751.0 | Dungeon | 6714 | 6353 | 361 | 209 | 5075 | 8 | 839.2 | Temple | 45 | 45 | 0 | 0 | 24 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1333 daAuts D:5: 1155 daAuts D:4: 1029 daAuts D:7: 995 daAuts D:3: 990 daAuts D:1: 679 daAuts D:2: 463 daAuts D:8: 66 daAuts Temple: 45 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 440.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 495.0 +-------+-------+-------+-------+-------+----------------------