Dungeon Sprint DCSS version 0.30-a0-364-gf6b3ef1049 (webtiles) character file. Game seed: 16204807837656537033 61 Darkkill the Trooper (level 4, -2/31 HPs) Began as a Gargoyle Monk on Nov 15, 2022. Was a Believer of Nemelex Xobeh. Slain by a small abomination (16 damage) ... summoned by a boggart ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:46 (97 turns). Darkkill the Trooper (Gargoyle Monk) Turns: 97, Time: 00:01:47 Health: -2/31 AC: 5 Str: 16 XL: 4 Next: 7% Magic: 4/4 EV: 13 Int: 11 God: Nemelex Xobeh [**....] Gold: 0 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . j - +2 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Draw Escape, Draw Destruction, Draw Summoning You were in the Dungeon. You worshipped Nemelex Xobeh. Nemelex Xobeh was pleased with you. You visited 1 branch Inventory: Hand Weapons j - a +2 quarterstaff (weapon) Missiles k - 10 stones (quivered) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking l - 5 scrolls of amnesia m - a scroll of summoning n - 2 scrolls of vulnerability Potions a - 2 potions of invisibility c - a potion of ambrosia d - a potion of curing {@q1} e - a potion of heal wounds f - a potion of haste g - 4 potions of magic h - 3 potions of berserk rage Skills: + Level 5.3 Fighting + Level 4.7 Maces & Flails + Level 3.9 Dodging + Level 4.9 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Okay, then. n - 2 scrolls of vulnerability There is an open door here. Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 mace; a +2 hand axe Things that are here: a +0 mace; a +2 trident There is an open door here. You open the door. Found five altars. Found fourteen altars. There is an open door to the Temple (Safe) here. Found three altars. Found three altars. There is a shimmering blue altar of Sif Muna here. There is a sacrificial altar of Ru here. There is a stormy altar of Qazlal here. There is a blossoming altar of Fedhas here. There is a white marble altar of Elyvilon here. There is a shadowy altar of Dithmenos here. There is a sparkling altar of Nemelex Xobeh here. You kneel at the altar of Nemelex Xobeh. Nemelex Xobeh welcomes you! Nemelex will now gift you decks of power as you gain piety. Nemelex Xobeh deals you some cards! You now have 1 escape card and 7 destruction cards. You can now draw from decks of power. There is an iron altar of Okawaru here. There is a stormy altar of Qazlal here. There is a sacrificial altar of Ru here. There is a shimmering blue altar of Sif Muna here. There is a bloodstained altar of Trog here. There is a viscous altar of Jiyva here. There is a bloodstained altar of Trog here. There is an open door to the Temple (Safe) here. You see here a rat corpse. You open the door. A scorpion comes into view. You draw a card... You have drawn Vitriol. Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion The glob of acid hits the scorpion!! The acid corrodes the scorpion! You kill the scorpion! Your Fighting skill gained 2 levels and is now at level 5! Your Maces & Flails skill increases to level 4! Your Dodging skill increases to level 3! Your Stealth skill gained 2 levels and is now at level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You have reached level 4! You feel clever. A scorpion comes into view. There is an open door here. You see here a scorpion corpse. The scorpion stings you but does no damage. The scorpion barely misses you. The scorpion closely misses you. You draw a card... You have drawn Vitriol. Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion The glob of acid misses the scorpion. The scorpion barely misses you. You draw a card... You have drawn the Storm. A fierce wind blows from the card. The scorpion is blown away by the wind. You draw a card... You have drawn Degeneration. The scorpion evaporates and reforms as a boggart! The boggart twists and deforms. The boggart mumbles some strange words. You draw a card... You have drawn the Storm. A fierce wind blows from the card. The boggart and the small abomination are blown away by the wind. You draw a card... You have drawn Pain. Press: ? - help, Shift-Dir - straight line, f/p - boggart Aim: a boggart (misshapen and mutated) The boggart convulses! You draw a card... You have drawn Degeneration. The boggart evaporates and reforms as a howler monkey! The howler monkey twists and deforms. The small abomination is dazed by the mutagenic energy. The deck of cards glows with a rainbow of weird colours and disappears. The small abomination hits you! Ouch! That really hurt! You draw a card... You have drawn the Elixir. You begin rapidly regenerating health and magic. The deck of cards glows with a rainbow of weird colours and disappears. The small abomination hits you! The howler monkey closely misses you. You closely miss the small abomination. The small abomination misses you. The howler monkey completely misses you. You closely miss the small abomination. The small abomination is no longer dazed. The small abomination hits you! Ouch! That really hurt! You die... Your body glows slightly and disappears. #_________.# #_________.# #_______...###########++ ##########'##........... #....')))'.##......#..#. ##########.##........... #.........†.'........... #+#####x#####......#..#. #.@h..##........... #####+#####'#####++ #.......# #.......# #.......# #...<...# #.......# #.......# #.......# You could see a small abomination (summoned) and a howler monkey (misshapen). Vanquished Creatures A scorpion (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 55 | D | Found a bloodstained altar of Trog. 55 | D | Found a shimmering blue altar of Sif Muna. 55 | D | Found a viscous altar of Jiyva. 55 | D | Found a hazy altar of Hepliaklqana. 55 | D | Found an opulent altar of Gozag. 56 | D | Found a glowing golden altar of the Shining One. 56 | D | Found a glowing silver altar of Zin. 56 | D | Found a basalt altar of Yredelemnul. 56 | D | Found a shimmering altar of Xom. 56 | D | Found an ornate altar of the Wu Jian Council. 56 | D | Found a sacrificial altar of Ru. 56 | D | Found a stormy altar of Qazlal. 56 | D | Found an iron altar of Okawaru. 56 | D | Found a sparkling altar of Nemelex Xobeh. 56 | D | Found a burning altar of Makhleb. 56 | D | Found a blossoming altar of Fedhas. 56 | D | Found a white marble altar of Elyvilon. 56 | D | Found a shadowy altar of Dithmenos. 56 | D | Found a snail-covered altar of Cheibriados. 58 | D | Found a radiant altar of Vehumet. 58 | D | Found a corrupted altar of Lugonu. 59 | D | Found a hide-covered altar of Uskayaw. 59 | D | Found an ancient bone altar of Kikubaaqudgha. 59 | D | Found a broken altar of Ashenzari. 67 | D | Became a worshipper of Nemelex Xobeh the Trickster 67 | D | Reached * piety under Nemelex Xobeh 67 | D | Received a gift from Nemelex Xobeh 67 | D | Reached ** piety under Nemelex Xobeh 84 | D | Noticed a scorpion 85 | D | Killed a scorpion 86 | D | Reached skill level 5 in Fighting 86 | D | Reached XP level 2. HP: 21/21 MP: 2/2 86 | D | Reached XP level 3. HP: 26/26 MP: 3/3 86 | D | Reached XP level 4. HP: 31/31 MP: 4/4 86 | D | Noticed a scorpion 91 | D | a scorpion changed into a boggart 91 | D | Noticed a boggart 92 | D | Noticed a small abomination 94 | D | a boggart changed into a howler monkey 97 | D | Slain by a small abomination Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_1, final_vault] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.3 Maces & Flails | 4 | 4.7 Dodging | 3 | 3.9 Stealth | 4 | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 1 | || 1 Quarterstaff | | 2 || 2 Invok: Draw Destruction | 1 | 6 || 7 Draw Escape | | 1 || 1 Armor: Robe | | 1 || 1 Dodge: Dodged | 1 | 6 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 0 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 0 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 96 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 88.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 88.0 +-------+-------+-------+-------+-------+----------------------