Dungeon Sprint DCSS version 0.30-a0-365-ge7f957f1db (webtiles) character file. Game seed: 7735889567138766978 2 Darkkill the Trooper (level 1, 0/14 HPs) Began as a Gargoyle Berserker on Nov 17, 2022. Was a Follower of Trog. Slain by a gnoll ... wielding a +0 whip (9 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:30 (87 turns). Darkkill the Trooper (Gargoyle Berserker) Turns: 87, Time: 00:00:31 Health: 0/14 AC: 4 Str: 20 XL: 1 Next: 30% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . i - +2 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg + . . Spirit . b - +0 animal skin rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Hand Weapons i - a +2 quarterstaff (weapon) Missiles j - 10 stones (quivered) Armour b - a +0 animal skin (worn) Scrolls h - a scroll of blinking k - a scroll of summoning Potions a - 2 potions of invisibility c - a potion of curing {@q1} d - a potion of heal wounds e - a potion of haste f - 4 potions of magic g - 3 potions of berserk rage Skills: + Level 3.5 Fighting + Level 3.2 Maces & Flails + Level 2.5 Armour + Level 1.9 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. An orc comes into view. It is wielding a +0 dagger. The orc shouts! There is an open door to the Storerooms (Easy) here. You hit the orc. The orc is lightly wounded. The orc misses you. You hit the orc but do no damage. The orc is lightly wounded. The orc hits you with a +0 dagger. You closely miss the orc. The orc is lightly wounded. The orc hits you with a +0 dagger. You hit the orc but do no damage. The orc is lightly wounded. The orc barely misses you. x2 You closely miss the orc. The orc is lightly wounded. The orc misses you. You hit the orc but do no damage. The orc is lightly wounded. The orc barely misses you. You barely miss the orc. The orc is lightly wounded. The orc barely misses you. You hit the orc. The orc is moderately wounded. The orc hits you but does no damage. x2 You barely miss the orc. The orc is moderately wounded. The orc hits you with a +0 dagger. You hit the orc. The orc is severely wounded. The orc hits you with a +0 dagger. You hit the orc. The orc is almost dead. The orc hits you with a +0 dagger. You closely miss the orc. The orc is almost dead. The orc hits you with a +0 dagger. The orc barely misses you. You hit the orc. You kill the orc! Trog accepts your kill. Things that are here: a +0 dagger; a +0 scale mail; an orc corpse You open the door. Found a +2 quarterstaff, a +2 mace and a +2 falchion. There is an open door here. Things that are here: a +2 quarterstaff; a +2 trident i - a +2 quarterstaff i - a +2 quarterstaff (weapon) You drop a +0 mace. Things that are here: a +2 mace; a +2 hand axe Things that are here: a +2 falchion; a +2 dagger You open the door. Found 2 potions of magic, 10 stones and 2 scrolls of vulnerability. There is an open door here. f - 4 potions of magic (gained 2) g - 3 potions of berserk rage (gained 2) a - 2 potions of invisibility j - 10 stones k - a scroll of summoning Things that are here: 2 scrolls of vulnerability; 5 scrolls of amnesia Things that are here: 2 scrolls of vulnerability; 5 scrolls of amnesia There is an open door here. Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 mace; a +2 hand axe Things that are here: a +0 mace; a +2 trident There is an open door here. You open the door. Found five altars. Found fourteen altars. There is an open door to the Temple (Safe) here. Found three altars. Found three altars. There is a glowing golden altar of the Shining One here. There is a glowing silver altar of Zin here. There is a glowing golden altar of the Shining One here. There is an open door to the Temple (Safe) here. You open the door. A gnoll comes into view. It is wielding a +0 whip. There is an open door here. You closely miss the gnoll. The gnoll hits you with a +0 whip. The gnoll misses you. You barely miss the gnoll. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... ############ #_________.# #_________.# #_______...###########++ ##########'##........... #.?..')))'.##......#..#. ##########.##........... #..........)'........... #+#####@#####......#..#. #.g# #........... +..+ ####'#####++ #### #.......# #.......# #.......# #...<...# #.......# #.......# You could see a gnoll. Vanquished Creatures An orc (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Gargoyle Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 66 | D | Found a bloodstained altar of Trog. 66 | D | Found a shimmering blue altar of Sif Muna. 66 | D | Found a viscous altar of Jiyva. 66 | D | Found a hazy altar of Hepliaklqana. 66 | D | Found an opulent altar of Gozag. 67 | D | Found a glowing golden altar of the Shining One. 67 | D | Found a glowing silver altar of Zin. 67 | D | Found a basalt altar of Yredelemnul. 67 | D | Found a shimmering altar of Xom. 67 | D | Found an ornate altar of the Wu Jian Council. 67 | D | Found a sacrificial altar of Ru. 67 | D | Found a stormy altar of Qazlal. 67 | D | Found an iron altar of Okawaru. 67 | D | Found a sparkling altar of Nemelex Xobeh. 67 | D | Found a burning altar of Makhleb. 67 | D | Found a blossoming altar of Fedhas. 67 | D | Found a white marble altar of Elyvilon. 67 | D | Found a shadowy altar of Dithmenos. 67 | D | Found a snail-covered altar of Cheibriados. 69 | D | Found a radiant altar of Vehumet. 69 | D | Found a corrupted altar of Lugonu. 70 | D | Found a hide-covered altar of Uskayaw. 70 | D | Found an ancient bone altar of Kikubaaqudgha. 70 | D | Found a broken altar of Ashenzari. 87 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_2, final_vault] Action || total -------------------------++------- Melee: Mace || 13 Quarterstaff || 2 Armor: Animal skin || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 0 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 0 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 90 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------