Dungeon Sprint DCSS version 0.30-a0-368-g86fb4627a9 (webtiles) character file. Game seed: 12052018996558965228 235 Darkkill the Fighter (level 5, -20/53 HPs) Began as a Draconian Berserker on Nov 19, 2022. Was a High Priest of Trog. Demolished by a snapping turtle (22 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:17 (485 turns). Darkkill the Fighter (Draconian Berserker) Turns: 485, Time: 00:02:18 Health: -20/53 AC: 5 Str: 21 XL: 5 Next: 76% Magic: 5/5 EV: 14 Int: 5 God: Trog [*****.] Gold: 0 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . SeeInvis . h - +7 scimitar "Tirathru" {vorpal, rElec rN+++ Int-2} rCold . . . Faith . (no shield) rNeg + + + Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.09/turn (no ring) @: on berserk cooldown, slowed, very slow A: AC +5, unfitting armour, cold-blooded a: Renounce Religion, Berserk, Trog's Hand, Brothers in Arms You were in the Dungeon. You worshipped Trog. Trog was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons h - the +7 scimitar "Tirathru" (weapon) {vorpal, rElec rN+++ Int-2} (Trog gifted it to you in the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Missiles i - 10 stones (quivered) Scrolls g - a scroll of blinking j - a scroll of summoning Potions a - 2 potions of invisibility b - 6 potions of curing {@q1} c - 4 potions of heal wounds d - a potion of haste e - 4 potions of magic f - a potion of berserk rage Skills: + Level 8.3 Fighting + Level 7.5 Long Blades + Level 6.9 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The bat closely misses you. The bat barely misses you. You hit the bat. You kill the bat! Trog accepts your kill. You are no longer berserk. You are exhausted. You feel yourself slow down. The quokka skeleton barely misses you. Items here: ) [ †††. You hit the quokka skeleton. You destroy the quokka skeleton! Trog accepts your kill. There is an open door here. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. You open the door. A quasit comes into view. The quasit gives a chilling moan. The quasit bites you. The quasit closely misses you. The quasit claws you. You hit the quasit but do no damage. Your tail-slap misses the quasit. The quasit misses you. x2; The quasit claws you. You puncture the quasit! Your tail-slap misses the quasit. The quasit is almost dead. The quasit barely misses you. The quasit closely misses you. The quasit barely misses you. The quasit closely misses you. The quasit claws you. You feel clumsy. The quasit completely misses you. You puncture the quasit! You kill the quasit! Trog accepts your kill. Trog will now gift you melee weapons as you gain piety. Trog grants you a weapon! Something appears at your feet! You see here the +7 scimitar "Tirathru" {vorpal, rElec rN+++ Int-2}. You feel your dexterity returning. There is an open door here. h - the +7 scimitar "Tirathru" {vorpal, rElec rN+++ Int-2} You feel stupid. h - the +7 scimitar "Tirathru" (weapon) {vorpal, rElec rN+++ Int-2} You drop a +2 vorpal trident. There is an open door here. You start resting. HP restored. You open the door. A snapping turtle comes into view. The snapping turtle bites you from afar. The snapping turtle closely misses you. There is an open door here. You slash the snapping turtle! The snapping turtle is moderately wounded. The snapping turtle bites you! You hit the snapping turtle. The snapping turtle is moderately wounded. The snapping turtle barely misses you. You barely miss the snapping turtle. The snapping turtle is moderately wounded. The snapping turtle closely misses you. You hit the snapping turtle but do no damage. The snapping turtle is moderately wounded. The snapping turtle bites you! The snapping turtle misses you. The snapping turtle bites you from afar. You feel much better. The snapping turtle bites you from afar. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The snapping turtle bites you from afar! You feel a strong urge to attack something. The snapping turtle bites you! There is an open door, spattered with blood here. You hit the snapping turtle. The snapping turtle is moderately wounded. The snapping turtle bites you! You barely miss the snapping turtle. The snapping turtle is moderately wounded. The snapping turtle bites you. You are too berserk! You feel a strong urge to attack something. The snapping turtle bites you from afar! * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. You are no longer berserk. You are exhausted. You feel yourself slow down. You see here a +2 vorpal trident. You feel much better. The snapping turtle barely misses you. A snapping turtle is nearby! The snapping turtle completely misses you. There is an open door, spattered with blood here. The snapping turtle bites you! The snapping turtle bites you!! * * * LOW HITPOINT WARNING * * * You hit the snapping turtle but do no damage. The snapping turtle is moderately wounded. The snapping turtle bites you!! You die... #.#........##.......# #'###########.......# #.......# ######### #..###..# #.......# ##.###.##+# #.......#.+ #..###..#t# #......)'@# ########### You could see a snapping turtle. Vanquished Creatures A wolf (D) Blork the orc (D) A jelly (D) A quasit (D) A river rat (D) An orc (D) 2 endoplasms (D) 2 goblins (D) 2 quokkas (D) A bat (D) A frilled lizard (D) A quokka skeleton (D) A rat (D) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Draconian Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 48 | D | Found a bloodstained altar of Trog. 48 | D | Found a shimmering blue altar of Sif Muna. 48 | D | Found a viscous altar of Jiyva. 48 | D | Found a hazy altar of Hepliaklqana. 48 | D | Found an opulent altar of Gozag. 49 | D | Found a glowing golden altar of the Shining One. 49 | D | Found a glowing silver altar of Zin. 49 | D | Found a basalt altar of Yredelemnul. 49 | D | Found a shimmering altar of Xom. 49 | D | Found an ornate altar of the Wu Jian Council. 49 | D | Found a sacrificial altar of Ru. 49 | D | Found a stormy altar of Qazlal. 49 | D | Found an iron altar of Okawaru. 49 | D | Found a sparkling altar of Nemelex Xobeh. 49 | D | Found a burning altar of Makhleb. 49 | D | Found a blossoming altar of Fedhas. 49 | D | Found a white marble altar of Elyvilon. 49 | D | Found a shadowy altar of Dithmenos. 49 | D | Found a snail-covered altar of Cheibriados. 51 | D | Found a radiant altar of Vehumet. 51 | D | Found a corrupted altar of Lugonu. 53 | D | Found an ancient bone altar of Kikubaaqudgha. 53 | D | Found a hide-covered altar of Uskayaw. 53 | D | Found a broken altar of Ashenzari. 84 | D | Reached ** piety under Trog 85 | D | Reached skill level 4 in Fighting 85 | D | Reached XP level 2. HP: 25/28 MP: 2/2 111 | D | Reached *** piety under Trog 315 | D | Reached skill level 5 in Fighting 315 | D | Reached skill level 5 in Long Blades 315 | D | Reached XP level 3. HP: 28/36 MP: 3/3 320 | D | Noticed Blork the orc 320 | D | Noticed a wolf 330 | D | Killed Blork the orc 330 | D | Reached **** piety under Trog 331 | D | Reached skill level 6 in Fighting 331 | D | Reached skill level 5 in Dodging 331 | D | Reached XP level 4. HP: 39/45 MP: 4/4 339 | D | Killed a wolf 340 | D | Reached skill level 8 in Fighting 340 | D | Reached XP level 5. HP: 36/53 MP: 5/5 451 | D | Reached ***** piety under Trog 451 | D | Identified the +7 scimitar "Tirathru" {vorpal, rElec rN+++ | Int-2} (Trog gifted it to you in the Dungeon) 451 | D | Received a gift from Trog 466 | D | Noticed a snapping turtle 484 | D | HP: 1/53 [snapping turtle (19)] 485 | D | Demolished by a snapping turtle Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_7, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_1, final_vault] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 5 6 | 6.9 Fighting | 4 5 6 8 | 8.3 Long Blades | 5 6 7 | 7.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 16 | || 16 Falchion | 3 | || 3 Tailslap | 5 | || 5 Trident | 7 | 15 || 22 Scimitar | | 7 || 7 Invok: Berserk | 1 | || 1 Use: Potion | 1 | 3 || 4 Armor: Skin | 15 | 3 || 18 Dodge: Dodged | 18 | 22 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 506 | 485 | 21 | 253 | 0 | 1 | 506.0 | Dungeon | 506 | 485 | 21 | 253 | 0 | 1 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 506 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 337.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 337.0 +-------+-------+-------+-------+-------+----------------------