Darkkill Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -54, D:1) a +0 dagger (8, -51, D:1) a +0 short sword (9, -54, D:1) a +0 club (9, -53, D:1) a +0 dagger (12, -3, D:1) a +0 club (15, -53, D:1) a +0 dagger (17, -2, D:1) a +0 whip (20, -31, D:1) a +0 club (21, -55, D:1) a +0 chain mail (25, -45, D:1) a +0 dagger (40, -49, D:1) a +0 short sword (41, -40, D:1) a +0 sling (43, -1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 40, D:2) a +0 robe (2, 44, D:2) a +0 hand axe (3, 14, D:2) a scroll of vulnerability (5, 15, D:2) a ball python corpse (6, 20, D:2) a +0 mace (10, 32, D:2) a scroll of poison (16, 21, D:2) a +0 whip (29, 6, D:2) a +0 short sword (31, 31, D:2) a +0 dagger (33, 35, D:2) a +0 club (33, 47, D:2) a ball python corpse (skeletalised by now) (36, 44, D:2) a bat skeleton (37, 42, D:2) a quokka corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (37, 43, D:2) a +0 dagger of venom (40, 41, D:2) a ball python corpse (skeletalised by now) (40, 52, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (3, -26, D:3) a worm corpse (4, -21, D:3) a +0 dagger (4, -4, D:3) 11 gold pieces