Dungeon Sprint DCSS version 0.30-a0-377-g5cb311bc9f (webtiles) character file. Game seed: 17507329540849253077 126 Darkkill the Trooper (level 5, -6/36 HPs) Began as a Gargoyle Berserker on Nov 29, 2022. Was a Believer of Trog. Mangled by a merfolk siren ... wielding a +0 spear (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:12 (281 turns). Darkkill the Trooper (Gargoyle Berserker) Turns: 281, Time: 00:01:13 Health: -6/36 AC: 6 Str: 23 XL: 5 Next: 9% Magic: 5/5 EV: 12 Int: 7 God: Trog [**....] Gold: 28 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 animal skin rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: mesmerised A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Berserk, Trog's Hand You were in the Dungeon. You worshipped Trog. Trog was pleased with you. You visited 1 branch You collected 243 gold pieces. You spent 215 gold pieces at shops. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Scrolls h - a scroll of blinking Potions c - 5 potions of curing {@q1} e - a potion of haste f - 2 potions of magic Skills: + Level 6.2 Fighting + Level 5.6 Maces & Flails + Level 5.6 Armour + Level 4.2 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Shops: D (=:!=[*(:?[?!!! Annotations: D exclusion: oklob plant Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Your body is wracked with pain! You hit Menkaure but do no damage. Menkaure is heavily damaged. Menkaure misses you. You hit Menkaure. Menkaure is severely damaged. Menkaure casts a spell at you. Pain shoots through your body! Menkaure calls on the powers of darkness! Your body is wracked with pain! You feel much better. Menkaure hits you but does no damage. You hit Menkaure. Menkaure is severely damaged. Menkaure hits you. You sock Menkaure! You destroy Menkaure! Trog accepts your kill. You can now call upon Trog for regeneration and willpower. Trog appreciates your killing of a magic user. Your Fighting skill gained 2 levels and is now at level 6! Your Maces & Flails skill gained 2 levels and is now at level 5! Your Armour skill gained 2 levels and is now at level 5! Your Dodging skill gained 2 levels and is now at level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You have reached level 4! You feel stronger. You have reached level 5! You start resting. HP restored. There is an entrance to Uppum's Distillery here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is an entrance to Omogam's Distillery here. There is an entrance to Hidak's Book Shoppe here. There is an entrance to Efucraytt's Antique Weapon Emporium here. There is an entrance to Ruemuczi's Antique Armour Emporium here. There is an entrance to Dostrobad's Distillery here. There is an entrance to Ygrumutz's Weapon Emporium here. There is an entrance to Dostrobad's Distillery here. There is an entrance to Rygow's Assorted Antiques here. There is an entrance to Uppum's Distillery here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! There is an open door here. Okay, then. You sock the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. The merfolk siren hits you with a +0 spear! You closely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear! You hit the merfolk siren. The merfolk siren is severely wounded. The merfolk siren hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You hit the merfolk siren. The merfolk siren is almost dead. The merfolk siren hits you with a +0 spear! You die... ........#~~~~.# ....⌠...#~~~~# ...∩.∩..#~~~~# ..∩.∩.∩.#~~### .∩.∩...∩#~##.###+# ∩.∩...∩.#~#...##.## .∩.....∩'~'##.'.<.+ ∩.......#~#†####.## ▓▓▓▓▓▓###~##.# #@# HYY######~~####.m.# )HY#l ##~~~#..#..# ∩PH+$. +#~##. .## )..#)## ~~## ## $.$ ## ~~ You could see a merfolk siren (mesmerising). Vanquished Creatures Menkaure (D) 3 worms (D) 4 creatures vanquished. Vanquished Creatures (others) A water moccasin (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Gargoyle Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 14 | D | Reached XP level 2. HP: 15/20 MP: 2/2 19 | D | Killed a water moccasin 163 | D | Found Omogam's Distillery. 163 | D | Found Wainwill's Distillery. 163 | D | Found Hidak's Book Shoppe. 163 | D | Found Relu Wae's Magic Scroll Emporium. 163 | D | Found Ryuvvio's Magic Scroll Shoppe. 163 | D | Found Onkea's Antique Armour Shoppe. 163 | D | Found Efucraytt's Antique Weapon Emporium. 168 | D | Reached skill level 4 in Fighting 193 | D | Found Rygow's Assorted Antiques. 193 | D | Found Ruemuczi's Antique Armour Emporium. 193 | D | Noticed a yak 194 | D | Found Uppum's Distillery. 194 | D | Noticed a yak 195 | D | Found Avairr's Jewellery Shoppe. 195 | D | Found Dostrobad's Distillery. 195 | D | Noticed Menkaure 195 | D | Noticed a yak 195 | D | Noticed an oklob plant 196 | D | Found Seezuvvo's Jewellery Shoppe. 196 | D | Found Ygrumutz's Weapon Emporium. 196 | D | Found Hept's Book Shoppe. 196 | D | Noticed a manticore 196 | D | Noticed a manticore 197 | D | Bought a potion of curing for 39 gold pieces 197 | D | Bought a potion of heal wounds for 65 gold pieces 197 | D | Bought a potion of curing for 39 gold pieces 199 | D | Bought a potion of curing for 36 gold pieces 199 | D | Bought a potion of curing for 36 gold pieces 200 | D | Noticed a manticore 202 | D | Noticed a wyvern 211 | D | HP: 2/20 [Menkaure (4)] 218 | D | Killed Menkaure 218 | D | Reached ** piety under Trog 219 | D | Reached skill level 6 in Fighting 219 | D | Reached skill level 5 in Maces & Flails 219 | D | Reached skill level 5 in Armour 219 | D | Reached XP level 3. HP: 25/27 MP: 3/3 219 | D | Reached XP level 4. HP: 29/32 MP: 4/4 219 | D | Reached XP level 5. HP: 33/36 MP: 5/5 245 | D | Noticed a wyvern 268 | D | Noticed a merfolk siren 280 | D | HP: 2/36 [merfolk siren/+0 spear (9)] 281 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 4 | 4.2 Armour | 3 5 | 5.6 Fighting | 6 | 6.2 Maces & Flails | 5 | 5.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 21 | 12 || 33 Use: Potion | 3 | || 3 Armor: Animal skin | 1 | || 1 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 297 | 282 | 15 | 183 | 0 | 1 | 297.0 | Dungeon | 297 | 282 | 15 | 183 | 0 | 1 | 297.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 297 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 180.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 180.0 +-------+-------+-------+-------+-------+----------------------