Dungeon Crawl Stone Soup version 0.30-a0-381-g6ea064c7b4 (webtiles) character file. Game seed: 2779053974785594677 259 Darkkill the Shooter (level 5, -4/46 HPs) Began as a Minotaur Hunter on Dec 1, 2022. Shot with an arrow by a centaur (8 damage) ... on level 5 of the Dungeon. The game lasted 00:02:48 (1727 turns). Darkkill the Shooter (Minotaur Hunter) Turns: 1727, Time: 00:02:49 Health: -4/46 AC: 3 Str: 15 XL: 5 Next: 94% Magic: 4/4 EV: 13 Int: 6 God: Gold: 151 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) e - the +4 scimitar "Raloed" {venom, Fly rF+ Int+3} (You found it on level 2 of the Dungeon) It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). rF: It protects you from fire. Fly: It grants you flight. Missiles f - 6 silver javelins h - 10 stones q - a throwing net {=f !f} Armour c - a +0 leather armour (worn) Jewellery g - a ring of protection from cold Wands p - a wand of polymorph (6) Scrolls b - a scroll of immolation i - a scroll of blinking j - a scroll of identify {@r1} l - a scroll of teleportation {unknown} o - a scroll of brand weapon {unknown} r - a scroll of enchant armour {unknown} Potions d - 4 potions of mutation k - a potion of brilliance m - 2 potions of curing {@q1} n - a potion of might {unknown} Skills: + Level 4.2 Fighting + Level 5.4 Ranged Weapons + Level 3.8 Dodging + Level 2.6 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 52% 1 Dazzling Flash Conj/Hex 0% N/A 88% 3 Portal Projectile Hex/Tloc 0% N/A 88% 3 Swiftness Air 0% N/A 88% 3 Tukima's Dance Hex 0% N/A 88% 3 Airstrike Air 0% 2d(0-16) 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 99% 4 Blade Hands Tmut 0% N/A 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History No target in view! o - a scroll labelled SAMI HOALLUSKA No target in view! An endoplasm comes into view. You shoot an arrow. The arrow hits the endoplasm. You kill the endoplasm! A jackal comes into view. You shoot an arrow. The arrow completely misses the jackal. The jackal barks! A jackal is nearby! You shoot an arrow. The arrow hits the jackal. You kill the jackal! A jackal comes into view. You shoot an arrow. The jackal barks! The arrow hits the jackal. The jackal is lightly wounded. A jackal is nearby! A jackal is nearby! You shoot an arrow. The arrow closely misses the jackal. A jackal is nearby! You shoot an arrow. The arrow hits the jackal. The jackal is moderately wounded. A jackal comes into view. There are monsters nearby! You shoot an arrow. The jackal barks! The arrow hits the jackal. The jackal is heavily wounded. The jackal closely misses you. There are monsters nearby! You shoot an arrow. The arrow barely misses the jackal. The jackal closely misses you. There are monsters nearby! You shoot an arrow. The arrow hits the jackal. You kill the jackal! A jackal is nearby! You shoot an arrow. The arrow hits the jackal. You kill the jackal! A worm comes into view. You see here a jackal corpse. You shoot an arrow. The arrow hits the worm! The worm is heavily wounded. A worm is nearby! You shoot an arrow. The arrow hits the worm! The worm is almost dead. A worm is nearby! You shoot an arrow. The arrow hits the worm. You kill the worm! Things that are here: a worm corpse; a jackal corpse Found a stone staircase leading up. No target in view! A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found a throwing net. You see here a scroll of noise. q - a throwing net {=f !f} r - a scroll labelled ROTIWA QAZAXKEI No target in view! Found a stone staircase leading down. No target in view! There is a stone staircase leading down here. Found a stone staircase leading up. No target in view! You now have 151 gold pieces (gained 23). A centaur comes into view. You shoot an arrow. The arrow hits the centaur but does no damage. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! A centaur is nearby! You are too injured to fight recklessly! A centaur is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (75% to hit) You shoot an arrow. The arrow completely misses the centaur. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! Fire: a) +1 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (75% to hit) You shoot an arrow. The arrow hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Fire: a) +1 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, 75% to hit) You shoot an arrow. The arrow hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! You die... ######### #######.......##### .................># ##<####.#####.###.# #.....# #.# #.# #.....# #.###.# #.....# #.....# ####.## #####.# #.@..# #.# #.#### #.# #. #.# #? #.# #. ##.# #c #..# .. #.## .. ##.# ##..# You could see a centaur. Vanquished Creatures Sigmund (D:2) Terence (D:2) An orc wizard (D:3) A worm (D:3) 2 dart slugs 4 orcs (D:3) 8 endoplasms 7 goblins 2 hobgoblins (D:1) 3 jackals (D:3) 2 quokkas A ball python (D:1) 3 bats 3 frilled lizards 5 kobolds 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Minotaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 162 | D:1 | Reached skill level 1 in Stealth 210 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 500 | D:2 | Identified the +4 scimitar "Raloed" {venom, Fly rF+ Int+3} 561 | D:2 | Noticed Terence 577 | D:2 | Killed Terence 578 | D:2 | Reached XP level 3. HP: 14/31 MP: 2/2 816 | D:2 | Noticed Sigmund 819 | D:2 | Killed Sigmund 820 | D:2 | Reached skill level 5 in Ranged Weapons 820 | D:2 | Reached XP level 4. HP: 40/40 MP: 3/3 820 | D:2 | Reached XP level 5. HP: 46/46 MP: 4/4 1375 | D:3 | HP: 9/46 [orc/+0 flail (3)] 1680 | D:3 | You fall into a shaft and drop 2 floors! 1680 | D:5 | Entered Level 5 of the Dungeon 1723 | D:5 | Noticed a centaur 1726 | D:5 | HP: 3/46 [centaur/arrow (12)] 1727 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_rooms, minmay_tetromino_s2 D:2: layout_basic, uniq_sigmund, uniq_terence D:3: wander_river, layout_rooms, chequers_serial_rivers_marsh D:5: layout_basic, uniq_ijyb, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.6 Fighting | 3 4 | 4.2 Ranged Weapons | 5 | 5.4 Dodging | 3 | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Shortbow | 81 | 69 || 150 Use: Scroll | 2 | 5 || 7 Armor: Leather armour | 5 | 3 || 8 Dodge: Dodged | 25 | 17 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1780 | 1759 | 21 | 0 | 1464 | 4 | 445.0 | Dungeon | 1780 | 1759 | 21 | 0 | 1464 | 4 | 445.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 867 daAuts D:1: 508 daAuts D:3: 357 daAuts D:5: 47 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 92.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 92.5 +-------+-------+-------+-------+-------+----------------------