Dungeon Crawl Stone Soup version 0.30-a0-414-gcb316572d5 (webtiles) character file. Game seed: 9702739520958942049 4 Darkkill the Shooter (level 1, 0/16 HPs) Began as a Minotaur Wanderer on Dec 7, 2022. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (40 turns). Darkkill the Shooter (Minotaur Wanderer) Turns: 40, Time: 00:00:16 Health: 0/16 AC: 3 Str: 17 XL: 1 Next: 50% Magic: 2/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 6 Spells: 3/4 levels left rFire . . . SeeInvis . a - +3 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +3 sling (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of fog Skills: + Level 1.3 Fighting + Level 2.2 Ranged Weapons + Level 1.3 Armour + Level 1.6 Stealth + Level 2.2 Spellcasting + Level 1.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 8% 1d3 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 2% N/A 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You begin with the following items: a +3 sling, a scroll of fog, a +0 leather armour; and the following spell memorised: Sting; and the following spells available to memorise: Ignite Poison. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. A rat comes into view. A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat is nearby! A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Sting (safe; 28% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. A goblin comes into view. It is wielding a +0 dagger. A bat comes into view. The rat completely misses you. You shoot a sling bullet. The sling bullet barely misses the rat. The rat closely misses you. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! You see here a rat corpse. The goblin shouts! You hear a shout! x2 You shoot a sling bullet. The sling bullet misses the bat. You hear an angry hiss. The bat closely misses you. A goblin comes into view. It is wielding a +0 dagger. Found 3 poisoned darts. The goblin shouts! You hear a shout! You hear an angry hiss. The bat hits you but does no damage. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is moderately wounded. The bat hits you. The goblin hits you with a +0 dagger. A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! The bat hits you but does no damage. The bat barely misses you. You furiously retaliate! You headbutt the bat! You kill the bat! A bat comes into view. A ball python comes into view. Things that are here: a +0 dagger; a goblin corpse A giant cockroach comes into view. The bat barely misses you. The goblin hits you with a +0 dagger. An endoplasm comes into view. You shoot a sling bullet. The sling bullet barely misses the goblin. The endoplasm quivers. The bat hits you. The frilled lizard bites you. The goblin barely misses you. The frilled lizard barely misses you. The goblin barely misses you. You furiously retaliate! You headbutt the goblin. You kill the goblin! The bat hits you but does no damage. The frilled lizard bites you but does no damage. A hobgoblin comes into view. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. The bat closely misses you. You furiously retaliate! You headbutt the bat. The ball python barely misses you. You furiously retaliate! You headbutt the ball python, but do no damage. The ball python closely misses you. The hobgoblin hits you. The frilled lizard closely misses you. The ball python closely misses you. The ball python barely misses you. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The bat hits you but does no damage. The frilled lizard closely misses you. The endoplasm closely misses you. The ball python bites you but does no damage. The ball python barely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. The bat hits you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. You furiously retaliate! You headbutt the frilled lizard. The endoplasm barely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The giant cockroach closely misses you. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! The bat hits you but does no damage. The hobgoblin misses you. The frilled lizard bites you. You die... ....... ...... ....... ..... ....... .... .. ....g.. ... ... ....... .g##.(. .......#......# .....bBJ...#.# .. ......†@..#..##.. ......lg......... .....#)...#.#.... ##+##### ##)..#...... #♣♣♣♣~.♣P######.......... #~♣~.....'...##......## #.....~♣♣###.........# #<.≈~♣~♣ #.........#### ######## #.#.#.†......# You could see an endoplasm, a giant cockroach, 2 hobgoblins, a goblin, a bat and a frilled lizard. Vanquished Creatures A ball python (D:1) 2 goblins (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Minotaur Wanderer began the quest for the Orb. 0 | D:1 | Darkkill set off with the following items: a +3 sling, a | scroll of fog, a +0 leather armour; and the following spell | memorised: Sting; and the following spells available to | memorise: Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 39 | D:1 | HP: 3/16 [ball python (1)] 40 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms, basic_ecumenical_altar Action || total -------------------------++------- Fire: Sling || 9 Armor: Leather armour || 7 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 14 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 14 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------