Dungeon Sprint DCSS version 0.30-a0-465-g8901f6c8b5 (webtiles) character file. Game seed: 9364841558389391058 3 Darkkill the Magician (level 1, -6/17 HPs) Began as a Minotaur Wanderer on Dec 18, 2022. Mangled by a worm (10 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:28 (15 turns). Darkkill the Magician (Minotaur Wanderer) Turns: 15, Time: 00:00:29 Health: -6/17 AC: 4 Str: 16 XL: 1 Next: 41% Magic: 3/3 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 sling (weapon) Armour b - a +0 cloak (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of fear j - a scroll of blinking Potions e - a potion of curing {@q1} f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 1.8 Fighting + Level 1.7 Ranged Weapons + Level 1.5 Throwing + Level 1.8 Armour + Level 1.5 Dodging + Level 3.1 Spellcasting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 38% 1 Sandblast Erth 2% 2d4 38% 1 Blink Tloc 2% N/A 54% 2 Summon Guardian Golem Hex/Summ 1% N/A 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Welcome, Darkkill the Minotaur Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 sling, a +0 cloak, a scroll of fear, a +0 leather armour, a potion of curing {@q1}, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking; and the following spells available to memorise: Magic Dart, Sandblast, Blink, Summon Guardian Golem. You open the door. 2 wyverns come into view. Found 243 gold pieces. You close the door. Clearing monster memory. Okay, then. There is a staircase leading out of the dungeon here. You open the door. 2 worms come into view. Found 243 gold pieces. Fire: a) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f - worm Aim: a worm (73% to hit) You shoot a sling bullet. The sling bullet barely misses the worm. Fire: a) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (73% to hit) You shoot a sling bullet. The sling bullet hits the worm. The worm is moderately wounded. Fire: a) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 73% to hit) You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. The worm completely misses you. Fire: a) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 73% to hit) You shoot a sling bullet. The sling bullet barely misses the worm. The sling bullet completely misses the worm. The worm bites you! Fire: a) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 73% to hit) You shoot a sling bullet. The sling bullet hits the worm but does no damage. The worm is heavily wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * Fire: a) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 73% to hit) You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. The worm completely misses you. You furiously retaliate! You headbutt the worm! Fire: a) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, 73% to hit) You shoot a sling bullet. The sling bullet hits the worm but does no damage. The worm is almost dead. Fire: a) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, 73% to hit) You shoot a sling bullet. The sling bullet hits the worm. You kill the worm! Your Spellcasting skill increases to level 3! Fire: a) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f - worm Aim: a worm (73% to hit) You shoot a sling bullet. The sling bullet hits the worm. The worm is moderately wounded. The worm bites you but does no damage. Fire: a) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 73% to hit) You shoot a sling bullet. The sling bullet hits the worm. The worm is moderately wounded. The worm bites you! Ouch! That really hurt! You die... # #+# .## ##.##...# +.<@w$# ##.#### #+# $#. .# #. ## ## You could see a worm. Vanquished Creatures A worm (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Minotaur Wanderer began the quest for the Orb. 0 | D | Darkkill set off with the following items: a +0 sling, a +0 | cloak, a scroll of fear, a +0 leather armour, a potion of | curing {@q1}, a potion of heal wounds, a potion of haste, 2 | potions of magic, a potion of berserk rage, a scroll of | blinking; and the following spells available to memorise: | Magic Dart, Sandblast, Blink, Summon Guardian Golem. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 10 | D | HP: 2/16 [worm (7)] 14 | D | Reached skill level 3 in Spellcasting 15 | D | Mangled by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Fighting | | 1.8 Ranged Weapons | | 1.7 Throwing | | 1.5 Armour | | 1.8 Dodging | | 1.5 Action || total -------------------------++------- Fire: Sling || 10 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 18 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------