Dungeon Sprint DCSS version 0.30-a0-465-g8901f6c8b5 (webtiles) character file. Game seed: 3797074297369426599 553 Darkkill the Fighter (level 7, -5/73 HPs) Began as a Minotaur Wanderer on Dec 18, 2022. Slain by a water moccasin (9 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:58 (464 turns). Darkkill the Fighter (Minotaur Wanderer) Turns: 464, Time: 00:00:58 Health: -5/73 AC: 3 Str: 22 XL: 7 Next: 8% Magic: 6/6 EV: 11 Int: 7 God: Gold: 486 SH: 0 Dex: 8 Spells: 6/6 levels left rFire . . . SeeInvis . a - +3 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.32/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-5 -> -25), mesmerised, very slow A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch You collected 486 gold pieces. Inventory: Hand Weapons a - a +3 falchion (weapon) c - a +0 dagger Missiles b - 10 poisoned darts (quivered) Armour e - a +0 leather armour (worn) Scrolls d - 2 scrolls of blinking Potions f - a potion of curing {@q1} g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Skills: + Level 10.3 Fighting + Level 9.9 Long Blades + Level 7.9 Throwing + Level 7.0 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: obsidian statue, Menkaure Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. You headbutt the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You hit the merfolk siren. Your headbutt misses the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear! You hit the merfolk siren. You headbutt the merfolk siren. The merfolk siren is almost dead. The merfolk siren hits you with a +0 spear! You completely miss the merfolk siren. Your headbutt misses the merfolk siren. The merfolk siren is almost dead. The merfolk siren chants its luring song. You hit the merfolk siren. You are no longer entranced. You kill the merfolk siren! Your Fighting skill gained 2 levels and is now at level 10! Your Long Blades skill increases to level 9! Your Throwing skill increases to level 7! Your Stealth skill gained 2 levels and is now at level 7! You have reached level 6! You have reached level 7! You now have 486 gold pieces (gained 243). You start resting. HP restored. There is an open door, spattered with blood here. There is a staircase leading out of the dungeon, spattered with blood here. There is an open door here. You open the door. Marking area around an obsidian statue as unsafe for travelling. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Menkaure, Prince of Dust comes into view. A water moccasin comes into view. The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You are mesmerised by the obsidian statue! The water moccasin hisses angrily. The water moccasin bites you but does no damage. The water moccasin bites you. You cannot move away from the obsidian statue! You cannot move away from the obsidian statue! Menkaure shouts! You hit the water moccasin but do no damage. You headbutt the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. The obsidian statue's eyes glow briefly. The obsidian statue draws you further into its thrall. You miss the water moccasin. The water moccasin is lightly wounded. You are engulfed in poison gas. You are poisoned. You feel very sick. The water moccasin bites you. Your unstable footing causes you to fumble your attack. You are engulfed in poison gas. You are more poisoned. You feel extremely sick. The water moccasin bites you. Your unstable footing causes you to fumble your attack. You are engulfed in poison gas. You are more poisoned. You feel extremely sick. The water moccasin bites you! The obsidian statue's eyes glow briefly. You barely miss the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The obsidian statue's eyes glow briefly. You hit the water moccasin. Your headbutt misses the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The orange demon disappears in a puff of smoke! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. Your headbutt misses the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The chaos spawn is engulfed in poison gas. The chaos spawn is poisoned. The water moccasin bites you! You die... #...##.##.).# .+ #+.<.'.#.+ .#~#..$##.##...# ##~##. ##'###.## ~~####.#.#### ~~~#..#..# ~ #~###.### ~~~ #~~##°##~~~≈≈ #@S°~°~~§~~≈ #''4#'○○#§≈≈ #○°M.°°.# #○°○°.○°°.# +.○4°☼84....° ##☼○°☼○°°..##≈ ##°°○○...## ####'#### You could see an obsidian statue (mesmerising), a hellwing (summoned), a rust devil (summoned), a chaos spawn (summoned, poisoned), a water moccasin and Menkaure. Vanquished Creatures A merfolk siren (D) 4 scorpions (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Minotaur Wanderer began the quest for the Orb. 0 | D | Darkkill set off with the following items: a +3 falchion, | 10 poisoned darts, a +0 dagger, 2 scrolls of blinking, a +0 | leather armour, a potion of curing {@q1}, a potion of heal | wounds, a potion of haste, 2 potions of magic, a potion of | berserk rage. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 9 | D | Killed a scorpion 10 | D | Reached skill level 6 in Fighting 10 | D | Reached skill level 5 in Long Blades 10 | D | Reached XP level 2. HP: 24/31 MP: 1/1 10 | D | Reached XP level 3. HP: 30/38 MP: 2/2 12 | D | Killed a scorpion 13 | D | Reached skill level 7 in Fighting 13 | D | Reached skill level 5 in Throwing 13 | D | Reached XP level 4. HP: 21/47 MP: 3/3 13 | D | Killed a scorpion 14 | D | Reached skill level 8 in Fighting 14 | D | Reached XP level 5. HP: 24/53 MP: 4/4 15 | D | Reached skill level 5 in Stealth 306 | D | Noticed a neqoxec 310 | D | Noticed a boulder beetle 310 | D | Noticed a boulder beetle 314 | D | Noticed a merfolk siren 327 | D | Killed a merfolk siren 328 | D | Reached skill level 10 in Fighting 328 | D | Reached XP level 6. HP: 34/67 MP: 5/5 328 | D | Reached XP level 7. HP: 37/73 MP: 6/6 452 | D | Noticed an obsidian statue 454 | D | Noticed Menkaure 462 | D | Noticed an orange demon 462 | D | Noticed a rust devil 463 | D | Noticed a chaos spawn 463 | D | Noticed a hellwing 463 | D | HP: 10/73 [poison (poison gas)] 464 | D | HP: 4/73 [poison (poison gas)] 464 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 6 7 8 10 | 10.3 Long Blades | 5 6 7 9 | 9.9 Throwing | 4 5 7 | 7.9 Stealth | 3 4 7 | 7.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Falchion | 7 | 12 | 7 || 26 Headbutt | 1 | 4 | 1 || 6 Use: Potion | 1 | | || 1 Armor: Leather armour | 3 | | 1 || 4 Dodge: Dodged | 5 | 1 | 1 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 468 | 457 | 11 | 395 | 0 | 1 | 468.0 | Dungeon | 468 | 457 | 11 | 395 | 0 | 1 | 468.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 468 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 791.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 791.0 +-------+-------+-------+-------+-------+----------------------