Dungeon Sprint DCSS version 0.30-a0-469-g84de5afbc5 (webtiles) character file. Game seed: 5501533953093428825 0 Darkkill the Grasshopper (level 1, 16/16 HPs) Began as an Ogre Wanderer on Dec 19, 2022. Quit the game in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:21 (25 turns). Darkkill the Grasshopper (Ogre Wanderer) Turns: 25, Time: 00:00:21 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 10% Magic: 3/4 EV: 9 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 8 poisoned darts (quivered) Armour d - a +0 robe (worn) Scrolls c - a scroll of fog j - a scroll of blinking Potions e - a potion of curing {@q1} f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 1.1 Throwing + Level 1.1 Dodging + Level 2.5 Spellcasting + Level 1.1 Summonings + Level 4.5 Translocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 30% N/A 3% 1 Blink Tloc 30% N/A 4% 2 Gell's Gravitas Tloc 15% N/A 10% 3 Summon Small Mammal Summ 20% N/A 13% 1 Call Canine Familiar Summ 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, Darkkill the Ogre Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 8 poisoned darts, a scroll of fog, a +0 robe, a potion of curing {@q1}, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking; and the following spells available to memorise: Apportation, Blink, Gell's Gravitas, Summon Small Mammal, Call Canine Familiar. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard barely misses you. There is an open door to the Storerooms (Easy) here. You miss the frilled lizard. The frilled lizard closely misses you. You closely miss the frilled lizard. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard closely misses you. You barely miss the frilled lizard. You punch the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You open the door. Found a +2 falchion, a +2 quarterstaff and a +2 mace. There is an open door here. Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 quarterstaff; a +2 trident Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##########++ #####+##........... +)@)'.##......#..#. #######.##........... ........†'........... ####+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# There were no monsters in sight! Vanquished Creatures A frilled lizard (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Ogre Wanderer began the quest for the Orb. 0 | D | Darkkill set off with the following items: a +0 dagger, 8 | poisoned darts, a scroll of fog, a +0 robe, a potion of | curing {@q1}, a potion of heal wounds, a potion of haste, 2 | potions of magic, a potion of berserk rage, a scroll of | blinking; and the following spells available to memorise: | Apportation, Blink, Gell's Gravitas, Summon Small Mammal, | Call Canine Familiar. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 25 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_3, final_vault] Action || total -------------------------++------- Melee: Dagger || 4 Punch || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 25 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------