Dungeon Sprint DCSS version 0.30-a0-469-g84de5afbc5 (webtiles) character file. Game seed: 288169311289717407 0 Darkkill the Trooper (level 1, -3/43 HPs) Began as an Ogre Wanderer on Dec 19, 2022. Slain by a scorpion (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:05 (13 turns). Darkkill the Trooper (Ogre Wanderer) Turns: 13, Time: 00:00:06 Health: -3/43 AC: 3 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 dagger (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking (expiring), lethally poisoned (-3 -> -20), very quick A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 vorpal dagger (weapon) c - a +0 quarterstaff Missiles b - 3 curare-tipped darts (quivered) {=f !f} Armour e - a +0 robe (worn) Scrolls d - a scroll of fear k - a scroll of blinking Potions f - a potion of curing {@q1} g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Skills: + Level 6.6 Fighting + Level 1.0 Staves + Level 2.0 Throwing + Level 1.0 Stealth + Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, Darkkill the Ogre Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +1 vorpal dagger, 3 curare-tipped darts {=f !f}, a +0 quarterstaff, a scroll of fear, a +0 robe, a potion of curing {@q1}, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking. You open the door. 4 scorpions come into view. There is a staircase leading out of the dungeon here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit the scorpion but do no damage. The scorpion stings you. You hit the scorpion but do no damage. The scorpion stings you. You puncture the scorpion! The scorpion is heavily wounded. You hit the scorpion. The scorpion is almost dead. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is almost dead. You feel very sick. You hit the scorpion but do no damage. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You hit the scorpion but do no damage. You feel very sick. The scorpion stings you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the scorpion. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. You hit the scorpion. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You barely miss the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... #+# ##.## +s@s+ ##s## #'# s#. .. .. ### ### You could see 4 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Ogre Wanderer began the quest for the Orb. 0 | D | Darkkill set off with the following items: a +1 vorpal | dagger, 3 curare-tipped darts {=f !f}, a +0 quarterstaff, a | scroll of fear, a +0 robe, a potion of curing {@q1}, a | potion of heal wounds, a potion of haste, 2 potions of | magic, a potion of berserk rage, a scroll of blinking. 0 | D | Reached XP level 1. HP: 29/29 MP: 1/1 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 11 | D | HP: 8/43 [poisoned by a scorpion] 13 | D | HP: 3/43 [poisoned by a scorpion] 13 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Dagger || 10 Use: Potion || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts