Dungeon Sprint DCSS version 0.30-a0-476-g330ca2eb8e (webtiles) character file. Game seed: 2754463645196404783 25 Darkkill the Trooper (level 3, -16/24 HPs) Began as a Kobold Berserker on Dec 21, 2022. Was a Believer of Trog. Demolished by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:59 (279 turns). Darkkill the Trooper (Kobold Berserker) Turns: 279, Time: 00:00:59 Health: -16/24 AC: 2 Str: 16 XL: 3 Next: 20% Magic: 3/3 EV: 15 Int: 8 God: Trog [**....] Gold: 24 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . f - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 animal skin rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: engulfed (cannot breathe) A: small, no large weapons, nightstalker 3 a: Renounce Religion, Berserk, Trog's Hand You were in the Dungeon. You worshipped Trog. Trog was pleased with you. You visited 1 branch You collected 24 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour a - a +0 animal skin (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing {@q1} c - a potion of heal wounds d - a potion of haste e - 2 potions of magic h - 3 potions of mutation l - 3 potions of flight Skills: + Level 4.5 Fighting + Level 2.8 Armour + Level 4.1 Dodging + Level 4.1 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 78% 3 Animate Armour Summ/Erth 0% N/A 99% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You miss the human. The human is moderately wounded. The human misses you. You hit the human. Your punch misses the human. The human is moderately wounded. The human completely misses you. You closely miss the human. The human is moderately wounded. You barely miss the human. The human is moderately wounded. The human closely misses you. You hit the human. The human is moderately wounded. The human misses you. You closely miss the human. The human is moderately wounded. The human misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The human closely misses you. You closely miss the human. The human is moderately wounded. The human barely misses you. You hit the human. The human is heavily wounded. The human barely misses you. You closely miss the human. The human is heavily wounded. You hit the human. The human is heavily wounded. The human barely misses you. You closely miss the human. The human is heavily wounded. You hit the human. The human is severely wounded. The human hits you. You closely miss the human. The human is severely wounded. The human hits you. * * * LOW HITPOINT WARNING * * * You barely miss the human. The human is severely wounded. You hit the human but do no damage. The human is severely wounded. The human misses you. You barely miss the human. The human is severely wounded. The human closely misses you. You miss the human. The human is severely wounded. You miss the human. The human is severely wounded. The human closely misses you. You punch the human! The human is almost dead. The human barely misses you. You punch the human! You kill the human! Trog accepts your kill. You are no longer berserk. You are exhausted. You feel yourself slow down. Your Fighting skill increases to level 4! Your Dodging skill increases to level 4! Your Unarmed Combat skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Unknown command. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. There is an open door here. You see here a +0 short sword. f - a +0 short sword f - a +0 short sword (weapon) There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A water elemental comes into view. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you! The water elemental engulfs you in water! You hit the water elemental. The water elemental is lightly damaged. Your lungs strain for air! The water elemental barely misses you. You hit the water elemental but do no damage. Your punch misses the water elemental. The water elemental is lightly damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#..'....♣♣♣ ♣.# ▓..#.?#....♣.♣ ♣♣.# ▓#'####......♣ ♣..# ▓.†...#....~.♣♣♣..###+ ▓.....#...~~♣.....#... ▓.....#..~~~~♣....'.⌠. ▓####'#..~≈≈~~~.@E#... ▓....÷#.~~≈~~~....# ⌠. ▓..÷..#.~≈~~~.....# . ▓.....#.~~~....†..# ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Kobold Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 17 | D | Reached ** piety under Trog 57 | D | Reached XP level 2. HP: 15/20 MP: 2/2 168 | D | Reached XP level 3. HP: 7/24 MP: 3/3 272 | D | Noticed a water elemental 279 | D | HP: 3/24 [drowned by a water elemental (6)] 279 | D | Demolished by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Armour | 2 | 2.8 Dodging | 3 4 | 4.1 Fighting | 4 | 4.5 Unarmed Combat | 4 | 4.1 Action || total -------------------------++------- Melee: Unarmed || 45 Short sword || 3 Use: Scroll || 3 Potion || 1 Stab: Sleeping || 1 Armor: Animal skin || 3 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 290 | 250 | 40 | 104 | 0 | 1 | 290.0 | Dungeon | 290 | 250 | 40 | 104 | 0 | 1 | 290.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 290 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.0 +-------+-------+-------+-------+-------+----------------------