Dungeon Sprint DCSS version 0.30-a0-728-gc68057be0a (webtiles) character file. Game seed: 18237073527430436014 223 Darkkill the Twirler (level 6, -10/42 HPs) Began as a Gargoyle Wanderer on Jan 30, 2023. Killed from afar by an acid dragon (18 damage) ... with a splash of acid ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:48 (151 turns). Darkkill the Twirler (Gargoyle Wanderer) Turns: 151, Time: 00:00:48 Health: -10/42 AC: 3 Str: 19 XL: 6 Next: 0% Magic: 6/6 EV: 11 Int: 12 God: Gold: 243 SH: 0 Dex: 8 Spells: 5/5 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . f - +0 leather armour rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn (no ring) @: confused, corroded A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) c - a +0 quarterstaff Missiles b - 2 curare-tipped darts (quivered) {=f !f} Armour f - a +0 leather armour (worn) Wands d - a wand of polymorph (1) Scrolls l - a scroll of blinking Potions e - a potion of attraction i - a potion of haste j - 2 potions of magic Skills: + Level 6.4 Fighting + Level 6.6 Staves + Level 6.5 Throwing + Level 5.6 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You puncture the scorpion! You kill the scorpion! Your Fighting skill increases to level 6! You have reached level 6! You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. There is an open door here. Found 243 gold pieces. You now have 243 gold pieces. There is an open door here. There is a staircase leading out of the dungeon here. As you open the door, it creaks loudly! 2 wyverns come into view. The wyvern hisses angrily. x2 Found 243 gold pieces. You barely miss the wyvern. The wyvern bites you. You hit the wyvern but do no damage. The wyvern bites you! The wyvern barely misses you. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wyvern Aim: a wyvern (will become an acid dragon, a tengu, or a fire bat, chance to affect: 62%) The wyvern evaporates and reforms as an acid dragon! The acid dragon spits acid at you. The splash of acid hits you!! * * * LOW HITPOINT WARNING * * * Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - acid dragon Aim: an acid dragon (will become a steam dragon, a golden eye, or a fire bat, chance to affect: 62%) The acid dragon resists with significant effort. The acid dragon bites you but does no damage. The acid dragon closely misses you. You feel much better. The acid dragon bites you. The acid dragon claws you but does no damage. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - acid dragon Aim: an acid dragon (will become a steam dragon, a golden eye, or a fire bat, chance to affect: 62%) The acid dragon evaporates and reforms as a fire bat! The fire bat closely misses you. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - fire bat Aim: a fire bat (will become a golden eye, a tengu, or a swamp drake, chance to affect: 71%) The fire bat evaporates and reforms as a golden eye! The wyvern bites you! Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - golden eye Aim: a golden eye (will become a fire bat, a queen bee, or a killer bee, chance to affect: 28%) The wyvern evaporates and reforms as an acid dragon! The golden eye blinks at you. You resist with some effort. The acid dragon bites you. The acid dragon claws you. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - golden eye Aim: a golden eye (will become a fire bat, a queen bee, or a killer bee, chance to affect: 28%) The acid dragon resists with significant effort. The golden eye blinks at you. You are confused. The acid dragon closely misses you. The acid dragon claws you but does no damage. You are too confused! You feel better. The golden eye blinks at you. You are confused. The acid dragon bites you but does no damage. The acid dragon misses you. The golden eye blinks at you. You are more confused. There is a staircase leading out of the dungeon here. The acid dragon closely misses you. The acid dragon claws you but does no damage. You bump into the rock wall. The golden eye blinks at you. You are more confused. The acid dragon bites you but does no damage. The acid dragon claws you. You bump into the rock wall. The golden eye blinks! The acid dragon bites you but does no damage. The acid dragon barely misses you. You closely miss the acid dragon. Your punch misses the acid dragon. The golden eye blinks! The acid dragon spits acid at you. The splash of acid hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You miss the acid dragon. The golden eye blinks! The acid dragon bites you. * * * LOW HITPOINT WARNING * * * The acid dragon closely misses you. You bump into the closed door. The golden eye blinks at you. You are more confused. The acid dragon spits acid at you. The splash of acid hits you!! You die... #+# ###.### #..#..# ##.#.## ##'## ##.## +†G@+ ##D## #'# $#. .# #. ## ## You could see an acid dragon (catching breath) and a golden eye. Vanquished Creatures 4 scorpions (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Gargoyle Wanderer began the quest for the Orb. 0 | D | Darkkill set off with the following items: a +2 dagger, 2 | curare-tipped darts {=f !f}, a +0 quarterstaff, a wand of | polymorph (7), a potion of attraction, a +0 leather armour, | a potion of curing {@q1}, a potion of heal wounds, a potion | of haste, 2 potions of magic, a potion of berserk rage, a | scroll of blinking. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 8 | D | Killed a scorpion 9 | D | Reached XP level 2. HP: 20/20 MP: 2/2 9 | D | Reached XP level 3. HP: 24/24 MP: 3/3 17 | D | Killed a scorpion 18 | D | Reached skill level 5 in Fighting 18 | D | Reached skill level 5 in Staves 18 | D | Reached skill level 5 in Throwing 18 | D | Reached XP level 4. HP: 20/31 MP: 4/4 20 | D | Killed a scorpion 21 | D | Reached skill level 5 in Evocations 21 | D | Reached XP level 5. HP: 15/36 MP: 5/5 26 | D | Reached XP level 6. HP: 19/42 MP: 6/6 134 | D | Noticed a wyvern 134 | D | Noticed a wyvern 137 | D | a wyvern changed into an acid dragon 137 | D | Noticed an acid dragon 140 | D | an acid dragon changed into a fire bat 140 | D | Noticed a fire bat 141 | D | a fire bat changed into a golden eye 141 | D | Noticed a golden eye 142 | D | a wyvern changed into an acid dragon 142 | D | Noticed an acid dragon 149 | D | HP: 8/42 [acid dragon/splash of acid (22)] 151 | D | Killed from afar by an acid dragon Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 5 6 | 6.4 Staves | 4 5 6 | 6.6 Throwing | 4 5 6 | 6.5 Evocations | 3 4 5 | 5.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 14 | 12 || 26 Evoke: Wand | | 6 || 6 Use: Potion | 1 | 2 || 3 Armour: Leather armour | 6 | 9 || 15 Dodge: Dodged | 4 | 12 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 154 | 145 | 9 | 107 | 0 | 1 | 154.0 | Dungeon | 154 | 145 | 9 | 107 | 0 | 1 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 154 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 319.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 319.0 +-------+-------+-------+-------+-------+----------------------