Dungeon Sprint DCSS version 0.30-a0-728-gc68057be0a (webtiles) character file. Game seed: 14137131088710827216 7 Darkkill the Sneak (level 2, -4/18 HPs) Began as a Gargoyle Wanderer on Jan 30, 2023. Slain by a boulder beetle (22 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:28 (56 turns). Darkkill the Sneak (Gargoyle Wanderer) Turns: 56, Time: 00:00:29 Health: -4/18 AC: 6 Str: 12 XL: 2 Next: 0% Magic: 4/4 EV: 12 Int: 10 God: Gold: 486 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . g - +0 leather armour rPois ∞ Reflect . e - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: on berserk cooldown, slowed, very slow A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch You collected 486 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +0 sling Missiles b - an atropa-tipped dart (quivered) c - 2 datura-tipped darts Armour e - a +0 helmet (worn) g - a +0 leather armour (worn) Potions f - a potion of invisibility i - a potion of heal wounds j - a potion of haste k - 2 potions of magic Skills: + Level 2.8 Fighting + Level 1.8 Ranged Weapons + Level 2.1 Dodging + Level 4.8 Stealth + Level 1.7 Spellcasting You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, Darkkill the Gargoyle Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, an atropa-tipped dart, 2 datura-tipped darts, a +0 sling, a +0 helmet, a potion of invisibility, a +0 leather armour, a potion of curing {@q1}, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking. You open the door. 2 worms come into view. Found 243 gold pieces. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You hit the worm. The worm is lightly wounded. The worm bites you but does no damage. You hit the worm but do no damage. You hit the worm but do no damage. The worm bites you! Ouch! That really hurt! You feel better. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The worm bites you but does no damage. You puncture the worm! The worm is moderately wounded. You hit the worm. The worm is heavily wounded. The worm barely misses you. You puncture the worm! You kill the worm! There is an open door here. You barely miss the worm. The worm bites you. You hit the worm. The worm is lightly wounded. You puncture the worm! The worm is severely wounded. The worm completely misses you. You puncture the worm! You kill the worm! Your Dodging skill increases to level 2! You have reached level 2! You now have 243 gold pieces. You see here a worm corpse. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. HP restored. You start resting. Magic restored. You see here a worm corpse. There is an open door here. There is a staircase leading out of the dungeon here. You open the door. 2 wyverns come into view. You close the door. Clearing monster memory. There is a staircase leading out of the dungeon here. You open the door. 4 neqoxecs come into view. Found 243 gold pieces. No item to drop. You close the door. Clearing monster memory. There is a staircase leading out of the dungeon here. You open the door. 2 boulder beetles come into view. The boulder beetle leaps! Found 243 gold pieces. Blink to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target As you read the scroll of blinking, it crumbles to dust. The boulder beetle curls into a ball and begins rolling! You now have 486 gold pieces (gained 243). You open the door. The boulder beetle hits you!! Ouch! That really hurt! You die... °≈≈ ○≈8 °≈ ≈≈ +++# ... ##'## ##.#@## .B#B.# # .#○## # #. #°## .# #..##°##.# #$+.°.+# #.##.##.# #. #'## .# # #†.# # You could see a boulder beetle (rolling) and an ice statue (unaware). Vanquished Creatures 2 worms (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Gargoyle Wanderer began the quest for the Orb. 0 | D | Darkkill set off with the following items: a +0 dagger, an | atropa-tipped dart, 2 datura-tipped darts, a +0 sling, a +0 | helmet, a potion of invisibility, a +0 leather armour, a | potion of curing {@q1}, a potion of heal wounds, a potion | of haste, 2 potions of magic, a potion of berserk rage, a | scroll of blinking. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 23 | D | Reached XP level 2. HP: 18/18 MP: 2/4 45 | D | Noticed a wyvern 45 | D | Noticed a wyvern 49 | D | Noticed a neqoxec 49 | D | Noticed a neqoxec 49 | D | Noticed a neqoxec 49 | D | Noticed a neqoxec 53 | D | Noticed a boulder beetle 53 | D | Noticed a boulder beetle 56 | D | Noticed an ice statue 56 | D | Slain by a boulder beetle Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Fighting | | 2.8 Ranged Weapons | | 1.8 Stealth | | 4.8 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 10 Use: Potion || 2 Scroll || 1 Armour: Leather armour || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 19 | 0 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 19 | 0 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 67 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------