Dungeon Sprint DCSS version 0.30-a0-728-gc68057be0a (webtiles) character file. Game seed: 7974802302757213502 113 Darkkill the Sneak (level 4, -2/24 HPs) Began as a Gargoyle Wanderer on Jan 30, 2023. Slain by a scorpion (3 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:36 (42 turns). Darkkill the Sneak (Gargoyle Wanderer) Turns: 42, Time: 00:00:36 Health: -2/24 AC: 6 Str: 18 XL: 4 Next: 96% Magic: 2/9 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . e - +0 leather armour rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) @: on berserk cooldown, slowed, very slow A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) Armour e - a +0 leather armour (worn) Wands c - a wand of flame (6) Scrolls d - a scroll of teleportation Potions b - a potion of brilliance h - a potion of haste i - 2 potions of magic Skills: + Level 3.7 Throwing + Level 6.6 Stealth + Level 3.7 Spellcasting + Level 5.1 Fire Magic + Level 3.7 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is lightly wounded. The scorpion stings you. You hit the scorpion. You punch the scorpion. The scorpion is heavily wounded. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is severely wounded. You hit the scorpion. You kill the scorpion! You are no longer berserk. You are exhausted. You feel yourself slow down. Your Stealth skill increases to level 6! Your Fire Magic skill increases to level 5! You feel much better. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion barely misses you. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion closely misses you. The scorpion stings you. You hit the scorpion. The scorpion is lightly wounded. The scorpion closely misses you. x2 You closely miss the scorpion. The scorpion is lightly wounded. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion stings you but does no damage. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion closely misses you. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion stings you. x2 You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion attacks as you move away! The scorpion barely misses you. There is a staircase leading out of the dungeon here. Casting: Foxfire (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion completely misses you. The scorpion closely misses you. Casting: Foxfire (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. The scorpion closely misses you. Your foxfire dissipates! The foxfire hits the scorpion. The scorpion is lightly wounded. The scorpion stings you but does no damage. The scorpion barely misses you. The scorpion stings you but does no damage. Casting: Foxfire (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The scorpion closely misses you. The scorpion completely misses you. The scorpion barely misses you. Casting: Foxfire (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! Unknown command. Blink to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target Found 243 gold pieces. As you read the scroll of blinking, it crumbles to dust. The foxfire hits the scorpion. The scorpion is lightly wounded. Your magical contamination has completely faded away. You feel better. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion misses you. Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (ally target, 71% to hit) The puff of flame hits the scorpion! The scorpion is moderately wounded. The foxfire hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion barely misses you. The scorpion stings you. You die... #+# ##.## +.<.+ ##.## #'## .#s## .v#@.# ###s### #+ You could see 2 scorpions. Vanquished Creatures 2 scorpions (D) 2 creatures vanquished. Vanquished Creatures (others) 3 foxfires (D) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Gargoyle Wanderer began the quest for the Orb. 0 | D | Darkkill set off with the following items: a +2 dagger, a | potion of brilliance, a wand of flame (7), a scroll of | teleportation, a +0 leather armour, a potion of curing | {@q1}, a potion of heal wounds, a potion of haste, 2 | potions of magic, a potion of berserk rage, a scroll of | blinking; and the following spell memorised: Foxfire; and | the following spells available to memorise: Inner Flame. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 19 | D | Killed a scorpion 20 | D | Reached skill level 5 in Stealth 20 | D | Reached XP level 2. HP: 12/15 MP: 3/6 20 | D | Reached XP level 3. HP: 15/19 MP: 3/7 20 | D | Reached XP level 4. HP: 20/24 MP: 3/8 24 | D | Killed a scorpion 25 | D | Reached skill level 6 in Stealth 25 | D | Reached skill level 5 in Fire Magic 36 | D | HP: 3/24 [scorpion (4)] 41 | D | HP: 1/24 [scorpion (6)] 42 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Throwing | 3 | 3.7 Stealth | 5 6 | 6.6 Spellcasting | 3 | 3.7 Fire Magic | 4 5 | 5.1 Evocations | 3 | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 13 | 13 || 26 Punch | | 1 || 1 Cast: Foxfire | | 3 || 3 Evoke: Wand | | 1 || 1 Use: Potion | 1 | 2 || 3 Scroll | | 1 || 1 Armour: Leather armour | 4 | 9 || 13 Dodge: Dodged | 4 | 17 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 0 | 0 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 0 | 0 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 44 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 162.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 162.0 +-------+-------+-------+-------+-------+----------------------