Dungeon Sprint DCSS version 0.30-a0-728-gc68057be0a (webtiles) character file. Game seed: 17952583732461735528 57 Darkkill the Covered (level 4, -2/28 HPs) Began as a Gargoyle Wanderer on Jan 30, 2023. Slain by a centaur (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:45 (164 turns). Darkkill the Covered (Gargoyle Wanderer) Turns: 164, Time: 00:00:45 Health: -2/28 AC: 12 Str: 20 XL: 4 Next: 0% Magic: 8/8 EV: 9 Int: 13 God: Gold: 0 SH: 0 Dex: 6 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . c - +2 scale mail rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth + (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 6 poisoned darts (quivered) k - a stone Armour c - a +2 scale mail (worn) Scrolls j - a scroll of blinking Potions g - a potion of haste h - 2 potions of magic Skills: + Level 3.2 Fighting + Level 2.7 Throwing + Level 4.7 Armour + Level 4.0 Stealth + Level 3.3 Spellcasting + Level 2.5 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kindle Blastsparks Fire/Tloc/Air 8% 2d10 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The centaur hits you but does no damage. The centaur closely misses you. You hit the centaur but do no damage. Your punch misses the centaur. The centaur is heavily wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. The centaur hits you but does no damage. The centaur closely misses you. You hit the centaur. The centaur is heavily wounded. The centaur closely misses you. The centaur kicks you but does no damage. You hit the centaur but do no damage. The centaur is heavily wounded. The centaur barely misses you. The centaur closely misses you. The centaur barely misses you. The centaur kicks you but does no damage. You hit the centaur but do no damage. The centaur is heavily wounded. The centaur hits you but does no damage. The centaur kicks you but does no damage. You barely miss the centaur. The centaur is heavily wounded. The centaur barely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur misses you. The centaur kicks you but does no damage. You hit the centaur but do no damage. The centaur is moderately wounded. The centaur closely misses you. The centaur kicks you but does no damage. You hit the centaur but do no damage. The centaur is moderately wounded. The centaur barely misses you. The centaur kicks you but does no damage. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. You hit the centaur. The centaur is heavily wounded. The centaur hits you but does no damage. The centaur kicks you but does no damage. Throw: 13 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - centaur Aim: a centaur (heavily wounded, 67% to hit) You throw a poisoned dart. The poisoned dart hits the centaur. The centaur is heavily wounded. The centaur barely misses you. The centaur kicks you but does no damage. The centaur hits you but does no damage. The centaur kicks you but does no damage. Throw: 12 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur (heavily wounded, 67% to hit) You throw a poisoned dart. The poisoned dart hits the centaur. The centaur is heavily wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. Throw: 11 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur (heavily wounded, 67% to hit) You throw a poisoned dart. The poisoned dart hits the centaur. The centaur is poisoned. The centaur is heavily wounded. The centaur hits you but does no damage. The centaur barely misses you. Throw: 10 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur (heavily wounded, poisoned, 67% to hit) You throw a poisoned dart. The poisoned dart hits the centaur! The centaur looks even sicker. The centaur is heavily wounded. The centaur barely misses you. The centaur misses you. Throw: 9 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur (severely wounded, very poisoned, 67% to hit) You throw a poisoned dart. The poisoned dart hits the centaur. The centaur looks as sick as possible! The centaur is severely wounded. The centaur hits you but does no damage. The centaur barely misses you. The centaur closely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * Throw: 8 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur (severely wounded, extremely poisoned, 67% to hit) You throw a poisoned dart. The poisoned dart barely misses the centaur. The centaur closely misses you. The centaur kicks you but does no damage. Throw: 7 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur (almost dead, extremely poisoned, 67% to hit) You throw a poisoned dart. The poisoned dart hits the centaur. The centaur looks as sick as possible! The centaur is almost dead. The centaur hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.(...'.c@..)...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur (extremely poisoned). Vanquished Creatures A hound (D) An adder (D) A shadow imp (D) A dart slug (D) An orc (D) 2 endoplasms (D) 2 kobolds (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Gargoyle Wanderer began the quest for the Orb. 0 | D | Darkkill set off with the following items: a +0 dagger, 13 | poisoned darts, a +2 scale mail, a scroll of summoning, a | potion of curing {@q1}, a potion of heal wounds, a potion | of haste, 2 potions of magic, a potion of berserk rage, a | scroll of blinking; and the following spell memorised: | Shock; and the following spells available to memorise: | Kindle Blastsparks. 0 | D | Reached XP level 1. HP: 12/12 MP: 3/3 50 | D | Reached XP level 2. HP: 12/17 MP: 5/5 74 | D | Noticed a centaur 100 | D | Reached XP level 3. HP: 22/22 MP: 5/7 117 | D | Reached XP level 4. HP: 28/28 MP: 6/8 159 | D | HP: 2/28 [centaur (4)] 164 | D | Slain by a centaur Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.2 Throwing | 2 | 2.7 Armour | 4 | 4.7 Stealth | 3 4 | 4.0 Spellcasting | 3 | 3.3 Air Magic | 2 | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 78 | 39 || 117 Punch | 1 | || 1 Throw: Dart | | 7 || 7 Use: Potion | 2 | 1 || 3 Scroll | 1 | || 1 Armour: Scale mail | 37 | 76 || 113 Dodge: Dodged | 27 | 61 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 163 | 163 | 0 | 17 | 0 | 1 | 163.0 | Dungeon | 163 | 163 | 0 | 17 | 0 | 1 | 163.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 163 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 82.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 82.0 +-------+-------+-------+-------+-------+----------------------