Dungeon Crawl Stone Soup version 0.30-a0-920-g7493c07aab (webtiles) character file. Game seed: 17265197110330444171 371 Darkkill the Shooter (level 6, -6/41 (53) HPs) Began as a Minotaur Hunter on Mar 21, 2023. Mangled by a wight ... wielding a +2 flail (9 damage) ... on level 4 of the Dungeon. The game lasted 00:05:38 (3064 turns). Darkkill the Shooter (Minotaur Hunter) Turns: 3064, Time: 00:05:39 HP: -6/41 (53) AC: 9 Str: 20 XL: 6 Next: 42% MP: 0/5 EV: 14 Int: 4 God: Gold: 165 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit + i - +1 chain mail of the Beastly God {Str+4 Int-2} rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth j - amulet of guardian spirit HPRegen 0.26/turn l - +5 ring of evasion MPRegen 0.09/turn (no ring) @: heavily drained A: horns 2, retaliatory headbutt a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles e - 5 atropa-tipped darts f - 29 stones n - 2 boomerangs Armour c - a +2 leather armour i - the +1 chain mail of the Beastly God (worn) {Str+4 Int-2} (You found it on level 3 of the Dungeon) Str: It affects your strength (+4). Int: It affects your intelligence (-2). Jewellery j - an amulet of guardian spirit (around neck) l - a +5 ring of evasion (left hand) Scrolls b - a scroll of immolation Potions d - 3 potions of might {unknown} g - a potion of attraction {unknown} h - 3 potions of lignification k - 2 potions of brilliance m - a potion of curing {unknown} o - a potion of flight {unknown} Skills: + Level 4.6 Fighting + Level 5.7 Ranged Weapons + Level 4.2 Dodging + Level 2.9 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 100% 1 Call Imp Summ 0% N/A 100% 2 Searing Ray Conj 0% 2d4 100% 2 Mephitic Cloud Conj/Pois/Air 0% N/A 100% 3 Fulminant Prism Conj/Hex 0% 3d5 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Trog Vehumet Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. n - 2 boomerangs An endoplasm comes into view. You shoot an arrow. The endoplasm quivers. The arrow hits the endoplasm. The endoplasm is lightly wounded. An endoplasm is nearby! You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! o - a metallic blue potion No target in view! Found a war axe. You open the door. Done exploring. No target in view! Done exploring. No target in view! No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. There is a stone staircase leading down here. You climb downwards. Found a ring mail and 3 stones. There is a stone staircase leading up here. A wight comes into view. It is wielding a +7 mace. You shoot an arrow. The arrow barely misses the wight. A dart slug comes into view. A dart slug is nearby! You shoot an arrow. The arrow hits the dart slug. The dart slug is heavily wounded. A wight comes into view. It is wielding a +2 war axe of freezing. A wight comes into view. It is wielding a +4 morningstar. The wight moves out of view. A wight comes into view. It is wielding a +2 flail. You shoot an arrow. The arrow closely misses the wight. There are monsters nearby! There are monsters nearby! You shoot an arrow. The arrow hits the wight. The wight is lightly damaged. The wight hits you with a +7 mace. You feel drained. The wight hits you with a +7 mace! You feel drained. There are monsters nearby! You shoot an arrow. The arrow hits the dart slug! You kill the dart slug! The wight hits you with a +7 mace! You feel drained. The wight closely misses you. You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Unknown command. The wight hits you with a +2 flail. The wight completely misses you. The wight hits you with a +7 mace. You feel drained. The wight attacks as you move away! The wight barely misses you. You furiously retaliate! You headbutt the wight. The wight hits you with a +2 flail. You feel drained. There is a stone staircase leading up here. You can't go down here! You climb upwards. There is a stone staircase leading down here. You shoot an arrow. The arrow closely misses the wight. The wight hits you with a +2 war axe of freezing. You feel drained. The wight freezes you. The wight closely misses you. You shoot an arrow. The arrow hits the wight. The wight is moderately damaged. The wight hits you with a +2 war axe of freezing! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * The wight hits you with a +2 flail! You die... ######## #########......######## #...................... #.................##.## #....................# #..................#.## #.....z..#####.....#... #.....@..#.........#..# #.....z..#....####.#..# ###....................# #....##...##'########..# #....##................. #....##.#.##.##.#.###..# #....##.#.##.##.#.# #..# #....##.####.##.#.# #..? #....##+####.##.#.###..# You could see 2 wights. Vanquished Creatures A scorpion (D:4) A sleepcap (D:4) 2 orc wizards Natasha (thrice) (D:2) A gnoll (D:1) 6 adders A worm (D:2) 4 dart slugs 9 orcs 6 endoplasms 5 giant cockroaches 8 goblins 6 hobgoblins 9 kobolds 2 quokkas 6 ball pythons 4 bats 4 frilled lizards 6 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Minotaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 10 | D:1 | Found a faded altar of an unknown god. 165 | D:1 | Reached skill level 1 in Stealth 167 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 261 | D:1 | Reached XP level 3. HP: 31/31 MP: 2/2 789 | D:2 | Noticed Natasha 796 | D:2 | Killed Natasha 797 | D:2 | Reached XP level 4. HP: 34/38 MP: 3/3 853 | D:2 | Noticed Natasha 858 | D:2 | Killed Natasha 859 | D:2 | Reached skill level 5 in Ranged Weapons 874 | D:2 | Noticed Natasha 883 | D:2 | Killed Natasha 1085 | D:2 | Found a radiant altar of Vehumet. 1299 | D:2 | Reached XP level 5. HP: 42/46 MP: 4/4 1490 | D:3 | Found a white marble altar of Elyvilon. 1637 | D:3 | Identified the +1 chain mail of the Beastly God {Str+4 | Int-2} 2102 | D:4 | Reached XP level 6. HP: 46/53 MP: 5/5 2297 | D:4 | Found a bloodstained altar of Trog. 2438 | D:4 | Found a radiant altar of Vehumet. 3049 | D:5 | Entered Level 5 of the Dungeon 3064 | D:4 | HP: 7/41 [wight/+2 war axe of freezing (2)] 3064 | D:4 | HP: 3/41 [wight/+2 war axe of freezing (4)] 3064 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_rooms, basic_ecumenical_altar, corexii_corridor_pit, hex_tiny, chequers_avenue D:2: wad_pebble_path, layout_rooms, basic_altar, lightli_corner_chamber, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_chevrons D:4: layout_basic, lemuel_doored_altar, mainiacjoe_overflow_surrounded_room D:5: layout_basic, old_standard_altar Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.9 Fighting | 3 4 | 4.6 Dodging | 3 4 | 4.2 Ranged Weapons | 5 | 5.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 91 | 151 || 242 Use: Scroll | 2 | 7 || 9 Armour: Leather armour | 8 | 12 || 20 Chain mail | | 10 || 10 Dodge: Dodged | 17 | 49 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3151 | 2930 | 221 | 94 | 2336 | 5 | 630.2 | Dungeon | 3151 | 2930 | 221 | 94 | 2336 | 5 | 630.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1010 daAuts D:3: 752 daAuts D:1: 693 daAuts D:2: 678 daAuts D:5: 15 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 106.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 106.0 +-------+-------+-------+-------+-------+----------------------