Dungeon Crawl Stone Soup version 0.30-a0-965-g42e074c17a (webtiles) character file. Game seed: 5370520952009821633 338 Darkkill the Shooter (level 6, -11/53 HPs) Began as a Minotaur Hunter on Mar 30, 2023. Mangled by an ogre ... wielding a +0 giant spiked club (31 damage) ... on level 4 of the Dungeon. The game lasted 00:06:10 (2632 turns). Darkkill the Shooter (Minotaur Hunter) Turns: 2632, Time: 00:06:11 Health: -11/53 AC: 4 Str: 16 XL: 6 Next: 29% Magic: 5/5 EV: 13 Int: 6 God: Gold: 341 SH: 5 Dex: 15 Spells: 5/5 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +1 leather armour rPois . Reflect + (helmet restricted) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ d - amulet of reflection HPRegen 0.28/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 341 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) b - a +0 scythe Missiles f - 14 javelins h - 29 stones k - 7 poisoned darts Armour c - a +1 leather armour (worn) m - a +0 cloak Jewellery d - an amulet of reflection (around neck) Wands n - a wand of polymorph (12) Scrolls j - 2 scrolls of immolation o - a scroll of teleportation p - a scroll of brand weapon {unknown} r - a scroll of summoning Potions e - a potion of flight g - 2 potions of curing {@q1} i - a potion of brilliance l - a potion of berserk rage q - a potion of magic {unknown} s - a potion of might {unknown} t - a potion of ambrosia {unknown} Skills: + Level 4.4 Fighting + Level 5.6 Ranged Weapons + Level 4.1 Dodging + Level 2.8 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 52% 1 Static Discharge Conj/Air 0% 2-2/arc 67% 2 Vhi's Electric Charge Tloc/Air 0% N/A 88% 3 Alistair's Intoxication Tmut/Pois 0% N/A 100% 5 Arcjolt Conj/Air 0% 1d10 100% 5 Blade Hands Tmut 0% N/A 100% 5 Irradiate Conj/Tmut 0% 3d11 100% 5 Plasma Beam Fire/Air 0% 2x1d7 100% 5 Dragon Form Tmut 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Shops: D:3 = Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You have reached level 6! No target in view! A phantom comes into view. A phantom is nearby! You shoot an arrow. The arrow hits the phantom. The phantom is lightly damaged. You shoot an arrow. The arrow hits the phantom. The phantom is lightly damaged. You shoot an arrow. The arrow barely misses the phantom. A phantom is nearby! You shoot an arrow. The arrow closely misses the phantom. The phantom hits you. A phantom is nearby! You shoot an arrow. The arrow hits the phantom but does no damage. The phantom is lightly damaged. The phantom hits you. You shoot an arrow. The arrow hits the phantom! The phantom is heavily damaged. The phantom hits you. You shoot an arrow. The arrow closely misses the phantom. The phantom hits you but does no damage. The phantom hits you. You shoot an arrow. The arrow hits the phantom. The phantom is severely damaged. You block the phantom's attack. You shoot an arrow. The arrow hits the phantom but does no damage. The phantom is severely damaged. You block the phantom's attack. You shoot an arrow. The arrow closely misses the phantom. The phantom closely misses you. The phantom hits you. You shoot an arrow. The arrow hits the phantom. The phantom is almost destroyed. The phantom hits you but does no damage. You shoot an arrow. The arrow hits the phantom. The phantom is almost destroyed. The phantom closely misses you. You shoot an arrow. The arrow hits the phantom! You destroy the phantom! Your Dodging skill increases to level 4! No target in view! HP restored. Found a stone staircase leading down. No target in view! A ball python comes into view. A ball python is nearby! You shoot an arrow. The arrow hits the ball python. You kill the ball python! There is a stone staircase leading down here. r - a scroll of summoning No target in view! No target in view! No target in view! t - a fuming red potion You now have 341 gold pieces (gained 9). An ogre comes into view. It is wielding a +0 giant spiked club. You shoot an arrow. The arrow completely misses the ogre. An ogre is nearby! You shoot an arrow. The arrow completely misses the ogre. An ogre is nearby! You shoot an arrow. The arrow barely misses the ogre. An ogre is nearby! You shoot an arrow. The arrow hits the ogre! The ogre is moderately wounded. An ogre is nearby! You shoot an arrow. The arrow hits the ogre! The ogre is severely wounded. You block the ogre's attack. You shoot an arrow. The arrow barely misses the ogre. An ogre is nearby! You shoot an arrow. The arrow hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 77% to hit) You shoot an arrow. The arrow closely misses the ogre. The ogre barely misses you. Fire: a) +1 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 77% to hit) You shoot an arrow. The arrow hits the ogre but does no damage. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club! Fire: a) +1 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 77% to hit) You shoot an arrow. The arrow hits the ogre. The ogre is severely wounded. You block the ogre's attack. Fire: a) +1 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 77% to hit) You shoot an arrow. The arrow barely misses the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #....###..##>..### ###......# ###...# #......# ###.. #.....### ### #..##...### # #..####...# # ##..# ###.## # ...####...# #..# ## #.....@.## ####.#####. #....O.## #........#. #......# #.......... #......# #.......>.# #......# #........## #......# #....†...# #......# #........# #......# ########## You could see an ogre. Vanquished Creatures Sigmund (D:2) A phantom (D:4) An adder (D:2) A gnoll (D:1) An ufetubus (D:3) 2 worms (D:2) 2 dart slugs 3 orcs 4 endoplasms 2 giant cockroaches 7 goblins 5 hobgoblins 3 jackals (D:1) A quokka (D:1) 8 ball pythons 7 bats 6 frilled lizards 7 kobolds 10 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Minotaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 111 | D:1 | Reached skill level 1 in Stealth 111 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 317 | D:1 | Reached XP level 3. HP: 21/31 MP: 2/2 1142 | D:2 | Found a glowing golden altar of the Shining One. 1165 | D:2 | Noticed Sigmund 1172 | D:2 | Killed Sigmund 1173 | D:2 | Reached skill level 5 in Ranged Weapons 1173 | D:2 | Reached XP level 4. HP: 22/40 MP: 3/3 1173 | D:2 | Reached XP level 5. HP: 26/46 MP: 4/4 1730 | D:3 | Found Uguxex's Jewellery Emporium. 2231 | D:3 | Found a faded altar of an unknown god. 2508 | D:4 | Reached XP level 6. HP: 52/52 MP: 5/5 2632 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, minmay_three_crescents D:2: minmay_angry_zag, layout_basic, basic_altar, grunt_ministairs_4, uniq_sigmund D:3: layout_basic, hellmonk_ecumenical_altar_leap_of_faith, serial_shops, shop_coins D:4: layout_rooms, gammafunk_temple_overflow_elements Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 2 | 2.8 Fighting | 3 4 | 4.4 Ranged Weapons | 5 | 5.6 Dodging | 3 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 108 | 85 || 193 Use: Scroll | 6 | 4 || 10 Armour: Leather armour | 9 | 6 || 15 Dodge: Dodged | 37 | 17 || 54 Block: Other | | 7 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2684 | 2625 | 59 | 0 | 2235 | 4 | 671.0 | Dungeon | 2684 | 2625 | 59 | 0 | 2235 | 4 | 671.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 955 daAuts D:2: 784 daAuts D:3: 715 daAuts D:4: 229 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 121.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 121.0 +-------+-------+-------+-------+-------+----------------------