Dungeon Crawl Stone Soup version 0.30-a0-1163-gf69bf04e7a (webtiles) character file. Game seed: 2686858025621644726 102 Darkkill the Shooter (level 4, -2/39 HPs) Began as a Minotaur Hunter on Apr 28, 2023. Slain by Edmund ... wielding a +3 flail of holy wrath (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:50 (2173 turns). Darkkill the Shooter (Minotaur Hunter) Turns: 2173, Time: 00:02:51 Health: -2/39 AC: 8 Str: 16 XL: 4 Next: 49% Magic: 3/3 EV: 12 Int: 6 God: Gold: 99 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +1 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles e - 31 stones Armour c - a +1 leather armour (worn) Jewellery g - a +4 ring of protection (left hand) Scrolls b - a scroll of immolation Potions d - a potion of degeneration {unknown} f - a potion of heal wounds {unknown} h - 2 potions of curing {@q1} i - a potion of haste {unknown} j - a potion of cancellation {unknown} Skills: + Level 3.6 Fighting + Level 5.0 Ranged Weapons + Level 3.1 Dodging + Level 2.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 52% 1 Call Imp Summ 0% N/A 67% 2 Mephitic Cloud Conj/Pois/Air 0% N/A 88% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 1 transporter, hgbash's ghost, amateur GrEE D:4 Edmund Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Hgbash's ghost shrieks, "To die, to sleep, no more." A goblin comes into view. It is wielding a +0 club. You shoot an arrow. The arrow hits the goblin. The goblin shouts! The goblin is almost dead. You shoot an arrow. The arrow hits the goblin! You kill the goblin! You see here a +0 club. You enter the shallow water. Moving in this stuff is going to be slow. An endoplasm comes into view. An endoplasm is nearby! You shoot an arrow. The arrow hits the endoplasm. The endoplasm quivers. The endoplasm is severely wounded. An endoplasm is nearby! You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 club. Things that are here: a +0 club; a +0 sling You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, unvisited transporter and can't reach some places. No target in view! Partly explored, unvisited transporter and can't reach some places. No target in view! No target in view! Partly explored, unvisited transporter and can't reach some places. No target in view! Partly explored, unvisited transporter and can't reach some places. No target in view! Partly explored, unvisited transporter and can't reach some places. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. Found three items. Found two stone staircases leading up. There is a stone staircase leading up here. There are monsters nearby! You shoot an arrow. The arrow hits Edmund. Edmund is lightly wounded. You shoot an arrow. The arrow hits Edmund. Edmund is moderately wounded. You shoot an arrow. The arrow hits Edmund but does no damage. Edmund is moderately wounded. You shoot an arrow. The arrow hits Edmund. Edmund is moderately wounded. You shoot an arrow. The arrow barely misses Edmund. The quokka barely misses you. Edmund hits you with a +3 flail of holy wrath. You shoot an arrow. The arrow hits Edmund. Edmund is heavily wounded. The quokka bites you. Edmund barely misses you. You shoot an arrow. The arrow barely misses Edmund. The quokka barely misses you. You furiously retaliate! You headbutt the quokka! You kill the quokka! Edmund barely misses you. You shoot an arrow. The arrow barely misses Edmund. Edmund hits you with a +3 flail of holy wrath! The kobold barely misses you. You furiously retaliate! You headbutt the kobold. You kill the kobold! Edmund hits you with a +3 flail of holy wrath. Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 ring mail (heavily wounded, 65% to hit) You shoot an arrow. The arrow closely misses Edmund. Edmund hits you with a +3 flail of holy wrath. Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 ring mail (heavily wounded, 65% to hit) You shoot an arrow. The arrow hits Edmund! Edmund is heavily wounded. Edmund says, "People will remember me! They'll remember me and die!" Edmund closely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 ring mail (heavily wounded, 65% to hit) You shoot an arrow. The arrow hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you with a +3 flail of holy wrath. Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 ring mail (heavily wounded, 65% to hit) You shoot an arrow. The arrow barely misses Edmund. Edmund hits you with a +3 flail of holy wrath! * * * LOW HITPOINT WARNING * * * Edmund hits you with a +3 flail of holy wrath! You die... #. #. #. . # #. .. ... #.### #... #...##... ..... #.......#...... .......@)...... ...###..@<##### ......... ....?.......# ......[.!...... ............... #.<............ ............... You could see Edmund. Vanquished Creatures 4 adders 2 worms (D:2) A dart slug (D:1) 4 endoplasms 4 giant cockroaches 9 goblins 2 hobgoblins 3 jackals (D:2) 7 kobolds A quokka (D:4) 5 ball pythons 4 bats 3 frilled lizards (D:1) 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Minotaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 208 | D:1 | Reached skill level 1 in Stealth 269 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 708 | D:2 | Reached XP level 3. HP: 31/31 MP: 2/2 1396 | D:2 | Reached XP level 4. HP: 31/38 MP: 3/3 1595 | D:3 | Found a faded altar of an unknown god. 1642 | D:3 | Found a transporter. 1823 | D:3 | Reached skill level 5 in Ranged Weapons 1891 | D:3 | Noticed hgbash's ghost (amateur GrEE) 1892 | D:3 | Noticed an ogre 1893 | D:3 | Noticed an ogre 2161 | D:4 | Noticed Edmund 2173 | D:4 | HP: 5/39 [Edmund/+3 flail of holy wrath (7)] 2173 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring D:2: layout_loops_ring D:3: layout_loops_ring, ebering_ecumenical_altar_webs, gammafunk_ghost_smash, reono_crystal_passage, chequers_serial_rivers_large_a D:4: layout_rooms, dk_yredelemnul_ordeal, serial_shops, nicolae_square_shop, minmay_splitting_lines, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.0 Fighting | 3 | 3.6 Dodging | 3 | 3.1 Ranged Weapons | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 77 | 49 || 126 Use: Scroll | 3 | 3 || 6 Armour: Leather armour | 8 | 8 || 16 Dodge: Dodged | 18 | 18 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2216 | 2152 | 64 | 0 | 1880 | 4 | 554.0 | Dungeon | 2216 | 2152 | 64 | 0 | 1880 | 4 | 554.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 810 daAuts D:1: 696 daAuts D:3: 694 daAuts D:4: 14 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring D:2: layout_loops_ring D:3: layout_loops_ring, ebering_ecumenical_altar_webs, gammafunk_ghost_smash, reono_crystal_passage, chequers_serial_rivers_large_a D:4: layout_rooms, dk_yredelemnul_ordeal, serial_shops, nicolae_square_shop, minmay_splitting_lines, uniq_edmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2216 | 2152 | 64 | 0 | 1880 | 4 | 554.0 | Dungeon | 2216 | 2152 | 64 | 0 | 1880 | 4 | 554.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 810 daAuts D:1: 696 daAuts D:3: 694 daAuts D:4: 14 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.5 +-------+-------+-------+-------+-------+----------------------