Dungeon Crawl Stone Soup version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 4388511654768353367 1080 Darkkill the Shooter (level 8, -3/70 HPs) Began as a Minotaur Hunter on May 1, 2023. Slain by an ogre ... wielding a +0 giant spiked club (10 damage) ... on level 5 of the Dungeon. The game lasted 00:04:46 (5286 turns). Darkkill the Shooter (Minotaur Hunter) Turns: 5286, Time: 00:04:47 Health: -3/70 AC: 22 Str: 17 XL: 8 Next: 8% Magic: 7/7 EV: 7 Int: 8 God: Gold: 271 SH: 5 Dex: 19 Spells: 7/7 levels left rFire . . . a - +2 shortbow rCold . . . (shield currently unavailable) rNeg . . . u - +10 plate armour "Yroiti Byuda" {*Corrode Will- Int+2 Dex+4} rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . i - +1 pair of boots Will ..... f - amulet of reflection Stlth (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.10/turn %: corrode self (3%), reflection @: studying Fighting A: horns 2, retaliatory headbutt a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 271 gold pieces. Inventory: Hand Weapons a - a +2 shortbow (weapon) b - the +9 flail of Areuxay {flame, Will- Str+3 Stlth+} (You found it on level 4 of the Dungeon) Str: It affects your strength (+3). Will: It decreases your willpower. Stlth: It makes you more stealthy. Missiles d - 29 stones m - 7 poisoned darts q - 5 boomerangs Armour c - a +0 pair of gloves i - a +1 pair of boots (worn) u - the +10 plate armour "Yroiti Byuda" (worn) {*Corrode Will- Int+2 Dex+4} (You found it on level 4 of the Dungeon) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). *Corrode: It may corrode you when you take damage. Will: It decreases your willpower. Jewellery f - an amulet of reflection (around neck) y - the ring of Rufi {Fire Int+4 Slay-4} (You found it on level 5 of the Dungeon) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rF: It protects you from fire. rC: It makes you vulnerable to cold. Wands w - a wand of roots (2) Scrolls j - a scroll of blinking o - a scroll of fear p - 2 scrolls of immolation r - a scroll of amnesia t - a scroll of torment {unknown} Potions e - 2 potions of might g - 2 potions of attraction h - 4 potions of curing {@q1} k - 2 potions of mutation l - 2 potions of magic n - a potion of cancellation {unknown} s - a potion of ambrosia {unknown} v - 2 potions of lignification {unknown} x - a potion of resistance {unknown} Skills: + Level 6.2 Fighting + Level 6.8 Ranged Weapons + Level 5.5 Dodging + Level 4.2 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 100% 2 Dazzling Flash Conj/Hex 0% N/A 100% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 100% 3 Animate Dead Necr 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 100% 4 Starburst Conj/Fire 0% 6d3 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Haunt Necr/Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:5 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Fire: a) +2 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 72% to hit) You shoot an arrow. The arrow closely misses the gnoll. You block the gnoll's attack. The gnoll completely misses you. Fire: a) +2 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 72% to hit) You shoot an arrow. The arrow completely misses the gnoll. The gnoll hits you but does no damage. Fire: a) +2 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 72% to hit) You shoot an arrow. The arrow hits the gnoll! The gnoll is severely wounded. You block the gnoll's attack. x2 Fire: a) +2 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 72% to hit) You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. You block the gnoll's attack. The gnoll hits you but does no damage. Fire: a) +2 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, 72% to hit) You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! Fire: a) +2 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. You are too injured to fight recklessly! Things that are here: a +0 club; a +0 robe You now have 271 gold pieces (gained 14). Found a stone staircase leading down. There is a stone staircase leading down here. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! You shoot an arrow. The arrow hits the ogre but does no damage. You shoot an arrow. The arrow hits the ogre but does no damage. You block the ogre's attack. An ogre is nearby! An ogre is nearby! You shoot an arrow. The arrow hits the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! You shoot an arrow. The arrow barely misses the ogre. The ogre hits you with a +0 giant spiked club. An ogre is nearby! You are too injured to fight recklessly! An ogre is nearby! An ogre is nearby! You are too injured to fight recklessly! An ogre is nearby! You are too injured to fight recklessly! Fire: a) +2 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 80% to hit) You shoot an arrow. The arrow hits the ogre. The ogre is moderately wounded. The ogre barely misses you. You furiously retaliate! You headbutt the ogre. The ogre hits you with a +0 giant spiked club! Fire: a) +2 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 80% to hit) You shoot an arrow. The arrow hits the ogre. The ogre is severely wounded. The ogre hits you but does no damage. Fire: a) +2 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 80% to hit) You shoot an arrow. The arrow hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * Fire: a) +2 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 80% to hit) You shoot an arrow. The arrow hits the ogre. The ogre is severely wounded. The ogre hits you but does no damage. Fire: a) +2 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 80% to hit) You shoot an arrow. The arrow hits the ogre. The ogre is almost dead. The ogre hits you but does no damage. The ogre hits you with a +0 giant spiked club! You die... ....####.#....##.## #.# .#### #....##...####.# .# #.#..........># .# .####...###### .# # ##.## .# #.# #.# #.# #@# #.....O.# ######### You could see an ogre. Vanquished Creatures A yak (D:5) 2 ogres (D:4) A phantom (D:4) A scorpion (D:4) A killer bee (D:5) 2 hounds A gnoll bouda (D:5) An orc priest (D:5) Terence (D:3) 2 iguanas Natasha (thrice) (D:4) 2 orc wizards (D:4) 7 adders 7 gnolls 3 river rats (D:3) A worm (D:3) A dart slug (D:2) 8 orcs 11 endoplasms 2 giant cockroaches 10 goblins 10 hobgoblins 12 jackals 3 quokkas 5 ball pythons 4 bats 4 frilled lizards 6 kobolds 11 rats 123 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Minotaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 60 | D:1 | Reached skill level 1 in Stealth 135 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 1055 | D:2 | Reached XP level 3. HP: 25/31 MP: 2/2 1451 | D:2 | Found a shimmering altar of Xom. 1520 | D:2 | Reached XP level 4. HP: 38/38 MP: 3/3 2057 | D:3 | Noticed Terence 2067 | D:3 | Killed Terence 2068 | D:3 | Reached skill level 5 in Ranged Weapons 2355 | D:3 | Reached XP level 5. HP: 46/46 MP: 4/4 3399 | D:4 | Noticed Natasha 3401 | D:4 | Killed Natasha 3428 | D:4 | Identified the +9 flail of Areuxay {flame, Will- Str+3 | Stlth+} 3452 | D:4 | Noticed a phantom 3457 | D:4 | Killed a phantom 3458 | D:4 | Reached XP level 6. HP: 52/53 MP: 5/5 3602 | D:4 | Noticed Natasha 3607 | D:4 | Killed Natasha 3667 | D:4 | Found a staircase to the Ecumenical Temple. 3693 | D:4 | Identified the +10 plate armour "Yroiti Byuda" {*Corrode | Will- Int+2 Dex+4} 3711 | Temple | Entered the Ecumenical Temple 4050 | D:4 | Reached skill level 5 in Fighting 4050 | D:4 | Reached XP level 7. HP: 61/61 MP: 6/6 4216 | D:4 | Noticed Natasha 4218 | D:4 | Killed Natasha 4493 | D:5 | Entered Level 5 of the Dungeon 4524 | D:5 | Reached skill level 5 in Dodging 4593 | D:5 | Found a runed translucent door. 4594 | D:5 | Noticed Crazy Yiuf 4725 | D:5 | Identified the ring of Rufi {Fire Int+4 Slay-4} 4773 | D:5 | Noticed a yak 4789 | D:5 | Killed a yak 5127 | D:5 | Reached XP level 8. HP: 69/70 MP: 7/7 5284 | D:5 | HP: 6/70 [ogre/+0 giant spiked club (26)] 5286 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_corners, glass_columns_a, minmay_crystal_room, kennysheep_decorative_pillar D:2: layout_basic, basic_altar, minmay_fractal_squares_gapless_5 D:3: layout_loops_corners, portal_sewer_entry_e, nrook_uturn, kennysheep_generic_room_11, uniq_terence D:4: layout_basic, minmay_temple_entry_tees, uniq_natasha D:5: layout_loops_ring, gammafunk_ghost_necromancy, minmay_manual_monstrance, uniq_crazy_yiuf_cottage Temple: mainiacjoe_temple_circle_huts Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 1 2 3 4 | 4.2 Fighting | 3 4 5 6 | 6.2 Dodging | 3 4 5 | 5.5 Ranged Weapons | 5 6 | 6.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Shortbow | 100 | 156 | 107 || 363 Use: Scroll | 5 | 12 | 1 || 18 Potion | | 1 | 1 || 2 Armour: Leather armour | 7 | 22 | 2 || 31 Plate armour | | | 75 || 75 Dodge: Dodged | 26 | 57 | 28 || 111 Block: Other | | 7 | 25 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5434 | 5242 | 192 | 200 | 4256 | 6 | 905.7 | Dungeon | 5111 | 4936 | 175 | 200 | 3973 | 5 | 1022.2 | Temple | 322 | 305 | 17 | 0 | 283 | 1 | 322.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1369 daAuts D:2: 1053 daAuts D:1: 1037 daAuts D:5: 860 daAuts D:4: 790 daAuts Temple: 322 daAuts Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_corners, glass_columns_a, minmay_crystal_room, kennysheep_decorative_pillar D:2: layout_basic, basic_altar, minmay_fractal_squares_gapless_5 D:3: layout_loops_corners, portal_sewer_entry_e, nrook_uturn, kennysheep_generic_room_11, uniq_terence D:4: layout_basic, minmay_temple_entry_tees, uniq_natasha D:5: layout_loops_ring, gammafunk_ghost_necromancy, minmay_manual_monstrance, uniq_crazy_yiuf_cottage Temple: mainiacjoe_temple_circle_huts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5434 | 5242 | 192 | 200 | 4256 | 6 | 905.7 | Dungeon | 5111 | 4936 | 175 | 200 | 3973 | 5 | 1022.2 | Temple | 322 | 305 | 17 | 0 | 283 | 1 | 322.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1369 daAuts D:2: 1053 daAuts D:1: 1037 daAuts D:5: 860 daAuts D:4: 790 daAuts Temple: 322 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 257.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 308.6 +-------+-------+-------+-------+-------+----------------------