Dungeon Sprint DCSS version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 13809484464958924506 1 Darkkill the Shield-Bearer (level 1, 0/14 HPs) Began as a Draconian Wanderer on May 2, 2023. Was an Initiate of Nemelex Xobeh. Slain by an adder (2 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:42 (99 turns). Darkkill the Shield-Bearer (Draconian Wanderer) Turns: 99, Time: 00:00:43 Health: 0/14 AC: 4 Str: 14 XL: 1 Next: 16% Magic: 1/1 EV: 10 Int: 9 God: Nemelex Xobeh [......] Gold: 0 SH: 5 Dex: 13 Spells: 0/0 levels left rFire . . . l - +2 trident rCold . . . d - +0 buckler rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: AC +4, unfitting armour, cold-blooded a: Renounce Religion, Draw Escape, Draw Destruction, Draw Summoning You were in the Dungeon. You worshipped Nemelex Xobeh. Nemelex Xobeh was noncommittal. You visited 1 branch Inventory: Hand Weapons l - a +2 trident (weapon) Missiles c - 10 stones (quivered) Armour d - a +0 buckler (worn) Scrolls b - a scroll of fear k - a scroll of blinking m - 5 scrolls of amnesia n - a scroll of summoning Potions a - 2 potions of invisibility e - a potion of mutation f - a potion of curing {@q1} g - a potion of heal wounds h - a potion of haste i - 4 potions of magic j - 3 potions of berserk rage Skills: + Level 2.3 Polearms + Level 3.8 Stealth + Level 4.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a scroll of fear, a +0 spear, a +0 buckler, a potion of mutation, a potion of curing {@q1}, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. An endoplasm comes into view. There is an open door to the Storerooms (Easy) here. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! You open the door. Found a +2 mace, a +2 falchion and a +2 quarterstaff. As you open the door, it creaks loudly! Found five altars. There is an open door here. Things that are here: a +2 mace; a +2 hand axe Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 quarterstaff; a +2 trident Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 mace; a +2 hand axe Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 quarterstaff; a +2 trident Okay, then. l - a +2 trident l - a +2 trident (weapon) You drop a +0 spear. You drop a +2 dagger. You open the door. Found 2 potions of magic, 10 stones and 2 scrolls of vulnerability. There is an open door here. i - 4 potions of magic (gained 2) j - 3 potions of berserk rage (gained 2) a - 2 potions of invisibility c - 10 stones m - 5 scrolls of amnesia; n - a scroll of summoning You see here 2 scrolls of vulnerability. You see here 2 scrolls of vulnerability. There is an open door here. Things that are here: a +2 dagger; a +0 spear; a +2 quarterstaff Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 mace; a +2 hand axe There is an open door here. Found fourteen altars. There is an open door to the Temple (Safe) here. Found three altars. Found three altars. There is a shimmering blue altar of Sif Muna here. There is a sacrificial altar of Ru here. There is a stormy altar of Qazlal here. There is a blossoming altar of Fedhas here. There is a white marble altar of Elyvilon here. There is a shadowy altar of Dithmenos here. There is a snail-covered altar of Cheibriados here. There is a roughly hewn altar of Beogh here. There is a broken altar of Ashenzari here. There is an ancient bone altar of Kikubaaqudgha here. There is a corrupted altar of Lugonu here. There is a radiant altar of Vehumet here. There is a corrupted altar of Lugonu here. There is an ancient bone altar of Kikubaaqudgha here. There is a broken altar of Ashenzari here. There is a roughly hewn altar of Beogh here. There is a corrupted altar of Lugonu here. There is a burning altar of Makhleb here. There is a sparkling altar of Nemelex Xobeh here. You kneel at the altar of Nemelex Xobeh. Nemelex Xobeh welcomes you! You can now draw from decks of power. There is an iron altar of Okawaru here. There is a stormy altar of Qazlal here. There is a sacrificial altar of Ru here. There is a shimmering blue altar of Sif Muna here. There is an open door to the Temple (Safe) here. You open the door. An adder comes into view. The adder closely misses you. You closely miss the adder. The adder closely misses you. You closely miss the adder. The adder bites you. The adder barely misses you. You barely miss the adder. The adder bites you but does no damage. You miss the adder. The adder bites you. The adder closely misses you. You barely miss the adder. Your tail-slap misses the adder. The adder bites you. You miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder misses you. The adder bites you. You die... Your body disappears without a glow. ############ #_________.# #_________.# #_______...###########++ ##########'##........... #.?..')))'.##......#..#. ##########.##........... #......@....'........... #+#####S#####......#..#. ... #........... ##### ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see an adder. Vanquished Creatures An endoplasm (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Draconian Wanderer began the quest for the | Orb. 0 | D | Darkkill set off with the following items: a +2 dagger, a | scroll of fear, a +0 spear, a +0 buckler, a potion of | mutation, a potion of curing {@q1}, a potion of heal | wounds, a potion of haste, 2 potions of magic, a potion of | berserk rage, a scroll of blinking. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 21 | D | Found a bloodstained altar of Trog. 21 | D | Found a shimmering blue altar of Sif Muna. 21 | D | Found a viscous altar of Jiyva. 21 | D | Found a hazy altar of Hepliaklqana. 21 | D | Found an opulent altar of Gozag. 52 | D | Found a glowing golden altar of the Shining One. 52 | D | Found a glowing silver altar of Zin. 52 | D | Found a basalt altar of Yredelemnul. 52 | D | Found a shimmering altar of Xom. 52 | D | Found an ornate altar of the Wu Jian Council. 52 | D | Found a sacrificial altar of Ru. 52 | D | Found a stormy altar of Qazlal. 52 | D | Found an iron altar of Okawaru. 52 | D | Found a sparkling altar of Nemelex Xobeh. 52 | D | Found a burning altar of Makhleb. 52 | D | Found a blossoming altar of Fedhas. 52 | D | Found a white marble altar of Elyvilon. 52 | D | Found a shadowy altar of Dithmenos. 52 | D | Found a snail-covered altar of Cheibriados. 54 | D | Found a radiant altar of Vehumet. 54 | D | Found a corrupted altar of Lugonu. 55 | D | Found a hide-covered altar of Uskayaw. 55 | D | Found an ancient bone altar of Kikubaaqudgha. 55 | D | Found a broken altar of Ashenzari. 75 | D | Became a worshipper of Nemelex Xobeh the Trickster 98 | D | HP: 1/14 [adder (2)] 99 | D | Slain by an adder Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_4, final_vault] Action || total ---------------------------++------- Melee: Trident || 7 Dagger || 1 Stab: Sleeping || 1 Armour: Skin || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 0 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 0 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 99 daAuts Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_4, final_vault] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 0 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 0 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 99 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------