Dungeon Sprint DCSS version 0.31-a0-4-gefa6de2278 (webtiles) character file. Game seed: 4107482687518134861 0 Darkkill the Charlatan (level 1, -4/16 HPs) Began as a Draconian Artificer on May 4, 2023. Was an Initiate of Nemelex Xobeh. Slain by a merfolk ... wielding a +0 trident (20 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:40 (53 turns). Darkkill the Charlatan (Draconian Artificer) Turns: 53, Time: 00:00:41 Health: -4/16 AC: 4 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 11 God: Nemelex Xobeh [......] Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . (shield currently unavailable) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ A - +6 ring of strength HPRegen 0.22/turn v - +6 ring of dexterity MPRegen 0.07/turn %: no teleportation @: no status effects A: AC +4, unfitting armour, cold-blooded a: Renounce Religion, Draw Escape, Draw Destruction, Draw Summoning You were in the Dungeon. You worshipped Nemelex Xobeh. Nemelex Xobeh was noncommittal. You visited 1 branch Inventory: Hand Weapons a - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. b - the +10 dark maul {heavy} (You found it in the Dungeon) Armour F - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Jewellery v - a +6 ring of dexterity (right hand) A - a +6 ring of strength (left hand) Wands c - a wand of charming (15) d - a wand of iceblast (5) s - a wand of mindburst (7) t - a wand of quicksilver (7) B - a wand of roots (9) E - a wand of flame (15) Scrolls j - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - 5 scrolls of identify {@r1} r - 2 scrolls of fear Potions e - 10 potions of curing {@q1} f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of invisibility l - 4 potions of resistance m - a potion of experience n - 5 potions of might D - 2 potions of brilliance Skills: + Level 1.1 Fighting + Level 2.1 Dodging + Level 0.8 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, Darkkill the Draconian Artificer. Press ? for a list of commands and other information. Found fourteen items. Found twelve altars. Found a staircase leading out of the dungeon. You are now empty-handed. You drop a +0 club. Found five altars. Found two items. Found a sparkling altar of Nemelex Xobeh and a blossoming altar of Fedhas. a - 2 potions of brilliance; k - 2 potions of invisibility g - 6 potions of haste (gained 5); l - 4 potions of resistance m - a potion of experience; h - 7 potions of magic (gained 5) n - 5 potions of might i - 3 potions of berserk rage (gained 2) f - 10 potions of heal wounds (gained 9) e - 10 potions of curing {@q1} (gained 9) Found six altars. Found a transporter. o - 4 scrolls of amnesia; p - 7 scrolls of fog; q - 5 scrolls of identify {@r1} r - 2 scrolls of fear; j - 4 scrolls of blinking (gained 3) s - a wand of mindburst (7); t - a wand of quicksilver (7) u - a ring of flight; v - a +6 ring of dexterity; w - a +6 ring of dexterity x - a +6 ring of intelligence; y - a +6 ring of intelligence z - a +6 ring of strength; A - a +6 ring of strength B - a wand of roots (9) C - the +6 Majin-Bo {spellvamp, MP+6 Int+6} D - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} E - the +10 dark maul {heavy} F - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} G - the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} You see here the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}. You drop the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv}. You drop the +6 Majin-Bo {spellvamp, MP+6 Int+6}. Adjust to which letter? (? for menu, Esc to quit) a - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} D - 2 potions of brilliance Adjust to which letter? (? for menu, Esc to quit) b - the +10 dark maul {heavy}; E - a wand of flame (15) (quivered) Okay, then. You drop a ring of flight. You drop a +6 ring of dexterity. You drop a +6 ring of intelligence. x2 You drop a +6 ring of strength. You feel stronger. A - a +6 ring of strength (left hand) You feel agile. v - a +6 ring of dexterity (right hand) Adjust (i)tems, (s)pells, or (a)bilities? Huh? Unknown command. a - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} There is a sparkling altar of Nemelex Xobeh here. You kneel at the altar of Nemelex Xobeh. Nemelex Xobeh welcomes you! You can now draw from decks of power. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. Found a +0 falchion of electrocution and a +6 vampiric scimitar. Found a transporter. Fire: a) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (asleep, 100% to hit) You shoot a bolt. The bolt hits the merfolk!!! The merfolk shouts! The merfolk is severely wounded. The merfolk shouts! The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... Your body disappears without a glow. ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).).▓ ▓.mm..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Draconian Artificer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Found a shimmering blue altar of Sif Muna. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a sacrificial altar of Ru. 1 | D | Found a stormy altar of Qazlal. 1 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, curses, Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 4 | D | Found a transporter. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a corrupted altar of Lugonu. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found a burning altar of Makhleb. 4 | D | Found an opulent altar of Gozag. 39 | D | Became a worshipper of Nemelex Xobeh the Trickster 52 | D | Entered arena 2. 52 | D | Noticed a merfolk 52 | D | Noticed a merfolk 52 | D | Found a transporter. 53 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Fire: Heavy crossbow || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 0 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 0 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 51 daAuts Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 0 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 0 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 51 daAuts