Dungeon Crawl Stone Soup version 0.30.0-11-gf55b779eaf (webtiles) character file. Game seed: 9221816764969068858 270 Darkkill the Shooter (level 6, -4/52 HPs) Began as a Minotaur Hunter on May 16, 2023. Succumbed to a hornet's poison ... on level 4 of the Dungeon. The game lasted 00:02:30 (2172 turns). Darkkill the Shooter (Minotaur Hunter) Turns: 2172, Time: 00:02:31 Health: -4/52 AC: 3 Str: 15 XL: 6 Next: 1% Magic: 5/5 EV: 13 Int: 6 God: Gold: 162 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . b - +5 scythe "Finisher" {speed, execute} rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-4 -> -22), slowed, very slow A: horns 2, retaliatory headbutt a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons a - a +1 shortbow of freezing b - the +5 scythe "Finisher" (weapon) {speed, execute} (You acquired it on level 3 of the Dungeon) Missiles d - 45 stones e - 5 atropa-tipped darts i - 7 javelins o - 6 silver boomerangs p - 18 poisoned darts Armour c - a +0 leather armour (worn) Scrolls f - a scroll of immolation n - a scroll of fear Potions g - a potion of attraction {unknown} h - 2 potions of curing {@q1} j - a potion of mutation {unknown} k - a potion of degeneration {unknown} m - 2 potions of flight {unknown} q - a potion of might {unknown} r - 2 potions of brilliance {unknown} u - a potion of invisibility {unknown} Skills: + Level 4.2 Fighting + Level 5.5 Ranged Weapons + Level 3.8 Dodging + Level 2.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Annotations: D:3 1 runed translucent door, Persephone's ghost, weakling DEHu Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You shoot an arrow. The arrow barely misses the worm. A worm is nearby! A worm is nearby! You shoot an arrow. The arrow hits the worm. The arrow freezes the worm. You kill the worm! No target in view! A black bear comes into view. You shoot an arrow. The arrow hits the black bear but does no damage. A black bear is nearby! You shoot an arrow. The arrow completely misses the black bear. A black bear is nearby! You shoot an arrow. The arrow hits the black bear. The arrow freezes the black bear. The black bear is lightly wounded. A black bear is nearby! You shoot an arrow. The arrow closely misses the black bear. The black bear bites you. The black bear claws you but does no damage. The black bear closely misses you. You shoot an arrow. The arrow hits the black bear but does no damage. The black bear is lightly wounded. The black bear bites you! The black bear barely misses you. The black bear claws you. You shoot an arrow. The arrow hits the black bear but does no damage. The black bear is lightly wounded. The black bear barely misses you. The black bear completely misses you. The black bear barely misses you. You shoot an arrow. The arrow hits the black bear! The arrow freezes the black bear. The black bear is heavily wounded. The black bear bites you. The black bear claws you. The black bear barely misses you. A goblin comes into view. It is wielding a +0 club. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your +1 shortbow of freezing stops glowing. Your hands tingle! b - the +5 scythe "Finisher" (weapon) {speed, execute} The black bear bites you. The black bear claws you. The black bear claws you but does no damage. The goblin shouts! You slash the black bear! Your headbutt misses the black bear. The black bear is almost dead. The black bear misses you. The black bear claws you but does no damage. x2 You puncture the black bear! You kill the black bear! Your Fighting skill increases to level 4! You have reached level 6! Your +1 shortbow of freezing is covered in frost. a - a +1 shortbow of freezing (weapon) A hornet comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (59% to hit) You shoot an arrow. The arrow hits the goblin. The arrow freezes the goblin. The goblin is severely wounded. Fire: a) +1 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 59% to hit) You shoot an arrow. The arrow hits the goblin. The arrow freezes the goblin. You kill the goblin! Unknown command. Your +1 shortbow of freezing stops glowing. Your hands tingle! b - the +5 scythe "Finisher" (weapon) {speed, execute} You puncture the hornet! The hornet is moderately wounded. The hornet misses you. x2; You furiously retaliate! You headbutt the hornet. You puncture the hornet! The hornet is severely wounded. The hornet stings you! You feel yourself slow down. The hornet stings you. You feel as though you will be slow longer. You feel much better. The hornet stings you! You feel as though you will be slow longer. The hornet barely misses you. You hit the hornet. The hornet is severely wounded. The hornet stings you! You are poisoned. You feel as though you will be slow longer. The hornet barely misses you. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. You feel as though you will be slow longer. You barely miss the hornet. Your headbutt misses the hornet. The hornet is severely wounded. You die... ................# ...................# .## .....>............# .>.### ................... .....##..#............... ######.$...).......#......... ..........................#.# ..#.......?y......###....#.# #..........@......# #.##.#.. #...............# #.# ... #................ #.. ###. . #................ ... #..####............##. . #....##..........## #. #.........##### #..# ####......## #.#######.###.... You could see a hornet. Vanquished Creatures A black bear (D:4) A scorpion (D:3) A gnoll (D:1) 2 adders An ufetubus (D:3) 3 worms 3 dart slugs 2 orcs 5 bats 4 endoplasms 6 giant cockroaches 5 hobgoblins (D:3) 3 jackals (D:4) 3 kobolds 4 quokkas 5 ball pythons 5 frilled lizards 10 goblins 4 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Minotaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 109 | D:1 | Reached skill level 1 in Stealth 130 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 489 | D:2 | Reached XP level 3. HP: 31/31 MP: 2/2 836 | D:2 | You fall into a shaft and drop 1 floor! 1163 | D:3 | Reached XP level 4. HP: 38/38 MP: 3/3 1228 | D:3 | Reached skill level 5 in Ranged Weapons 1464 | D:3 | Found a runed translucent door. 1464 | D:3 | Noticed Persephone's ghost (weakling DEHu) 1557 | D:3 | Found a glowing golden altar of the Shining One. 1596 | D:3 | Noticed a scorpion 1605 | D:3 | HP: 6/38 [scorpion (6)] 1609 | D:3 | Killed a scorpion 1610 | D:3 | Reached XP level 5. HP: 18/46 MP: 4/4 1614 | D:3 | HP: 8/46 [poisoned by a scorpion] 1859 | D:3 | Identified a scroll of acquirement 1859 | D:3 | Acquired the +5 scythe "Finisher" {speed, execute} 1859 | D:3 | Found the +5 scythe "Finisher" {speed, execute} 2152 | D:4 | Noticed a black bear 2162 | D:4 | Killed a black bear 2163 | D:4 | Reached XP level 6. HP: 30/52 MP: 5/5 2163 | D:4 | Noticed a hornet 2171 | D:4 | HP: 4/52 [hornet (12)] 2172 | D:4 | Succumbed to a hornet's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, nicolae_concentric_dashed_squares_wild, chequers_serial_rivers_small_3, feat_on_display D:2: layout_basic D:3: layout_loops_ring, nicolae_tso_carved_into_rock, hellmonk_ghost_happy_afterlife D:4: layout_rooms, mainiacjoe_overflow_boulevard, nicolae_ossuary_entry_giza Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.7 Fighting | 3 4 | 4.2 Dodging | 3 | 3.8 Ranged Weapons | 5 | 5.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Scythe | | 12 || 12 Fire: Shortbow | 69 | 80 || 149 Use: Scroll | 6 | 5 || 11 Potion | | 2 || 2 Armour: Leather armour | 2 | 13 || 15 Dodge: Dodged | 11 | 33 || 44 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, nicolae_concentric_dashed_squares_wild, chequers_serial_rivers_small_3, feat_on_display D:2: layout_basic D:3: layout_loops_ring, nicolae_tso_carved_into_rock, hellmonk_ghost_happy_afterlife D:4: layout_rooms, mainiacjoe_overflow_boulevard, nicolae_ossuary_entry_giza Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2217 | 2156 | 61 | 155 | 1616 | 4 | 554.2 | Dungeon | 2217 | 2156 | 61 | 155 | 1616 | 4 | 554.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 959 daAuts D:2: 587 daAuts D:1: 491 daAuts D:4: 179 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 96.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 96.5 +-------+-------+-------+-------+-------+----------------------