Dungeon Sprint DCSS version 0.31-a0-145-g046c7d2549 (webtiles) character file. Game seed: 7294671209477155979 21 Darkkill the Trooper (level 2, -4/28 HPs) Began as a Draconian Monk on June 6, 2023. Was a Priest of Nemelex Xobeh. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (5 damage) ... while paralysed by a floating eye ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:02 (216 turns). Darkkill the Trooper (Draconian Monk) Turns: 216, Time: 00:01:03 Health: -4/28 AC: 4 Str: 13 XL: 2 Next: 65% Magic: 2/2 EV: 2 Int: 10 God: Nemelex Xobeh [***...] Gold: 0 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . n - +0 trident (heavy) rCold . . . c - orb {light} rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation @: paralysed, weakened, glowing A: AC +4, unfitting armour, cold-blooded a: Renounce Religion, Draw Escape, Draw Destruction, Draw Summoning, Triple Draw You were in the Dungeon. You worshipped Nemelex Xobeh. Nemelex Xobeh was most pleased with you. You visited 1 branch Inventory: Hand Weapons n - a +0 heavy trident (weapon) Missiles k - 10 stones (quivered) Armour c - an orb of light (worn) Scrolls i - a scroll of blinking l - 5 scrolls of amnesia m - a scroll of summoning Potions a - 2 potions of invisibility b - a potion of ambrosia d - 6 potions of curing {@q1} e - 6 potions of heal wounds f - a potion of haste g - 4 potions of magic h - 3 potions of berserk rage Skills: + Level 4.7 Fighting + Level 4.3 Long Blades + Level 3.9 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You open the door. You can now choose one out of three cards. A quokka and 2 jackals come into view. The jackal barks! x2 A ball python comes into view. The jackal moves out of view. The ball python hisses angrily. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The quokka twitches its whiskers. You hit the jackal. You kill the jackal! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. x2 You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. x2 You puncture the jackal! You kill the jackal! You have reached level 2! You hit the quokka. You tail-slap the quokka. You kill the quokka! A goblin comes into view. It is wielding a +0 club. There is an open door here. Things that are here: a quokka corpse; a jackal corpse; a jackal corpse The goblin hits you but does no damage. You hit the goblin. You kill the goblin! As you open the door, it creaks loudly! Found nine items. There is an open door here. e - 6 potions of heal wounds (gained 5) d - 6 potions of curing {@q1} (gained 5) You see here a +0 heavy trident. You see here a +2 quarterstaff of protection. You see here a +0 mace of protection. You see here a +2 dagger of electrocution. You see here a +0 heavy trident. You see here a +2 quarterstaff of protection. You see here a +0 heavy trident. n - a +0 heavy trident n - a +0 heavy trident (weapon) You drop a +2 trident. There is an open door here. Things that are here: a +0 club; a goblin corpse There is an open door here. Things that are here: a quokka corpse; a jackal corpse; a jackal corpse There is an open door here. You see here a hobgoblin corpse. There is an open door, spattered with blood here. You see here a rat corpse. There is an open door here. You open the door. A floating eye and 2 gnolls come into view. The floating eye turns its gaze towards you. The gnoll shouts! You hear a shout! An ufetubus comes into view. A gnoll bouda comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 club. A flying skull comes into view. The gnoll closely misses you. You barely miss the gnoll. The gnoll hits you with a +0 club. A centaur comes into view. The floating eye's stare focuses on you. The gnoll completely misses you. The centaur shouts! You puncture the gnoll! You kill the gnoll! You hear a shout! The floating eye gazes piercingly through you! You suddenly lose the ability to move! The ufetubus hits you but does no damage. x2 Your Long Blades skill increases to level 4! The ufetubus hits you but does no damage. x2 The gnoll hits you from afar with a +0 spear! The ufetubus hits you. The ufetubus hits you but does no damage. The gnoll hits you from afar with a +0 spear! The floating eye seems to glare at you. The ufetubus barely misses you. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... Your body glows slightly brighter and disappears. ##########.##..... #...........'..... #'#####†#####..... #.#[[#..†..##..... #.#))#####'#####'# #.#))#...).##..... #.#))#.....##..... #.#..###†####..... #@##'#)....##...<. #5#........##..... #g#........##..... #z###########..... #Gc ###### #... #...# #.##. #.g #. You could see a centaur, a flying skull, a floating eye (charged), a gnoll and an ufetubus. Vanquished Creatures A gnoll (D) A giant cockroach (D) 2 goblins (D) A hobgoblin (D) 2 jackals (D) A quokka (D) A ball python (D) 2 rats (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Draconian Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 24 | D | Found a bloodstained altar of Trog. 24 | D | Found a shimmering blue altar of Sif Muna. 24 | D | Found a viscous altar of Jiyva. 24 | D | Found a hazy altar of Hepliaklqana. 24 | D | Found an opulent altar of Gozag. 25 | D | Found a glowing golden altar of the Shining One. 25 | D | Found a glowing silver altar of Zin. 25 | D | Found a basalt altar of Yredelemnul. 25 | D | Found a shimmering altar of Xom. 25 | D | Found an ornate altar of the Wu Jian Council. 25 | D | Found a sacrificial altar of Ru. 25 | D | Found a stormy altar of Qazlal. 25 | D | Found an iron altar of Okawaru. 25 | D | Found a sparkling altar of Nemelex Xobeh. 25 | D | Found a burning altar of Makhleb. 25 | D | Found a blossoming altar of Fedhas. 25 | D | Found a white marble altar of Elyvilon. 25 | D | Found a shadowy altar of Dithmenos. 25 | D | Found a snail-covered altar of Cheibriados. 27 | D | Found a radiant altar of Vehumet. 27 | D | Found a corrupted altar of Lugonu. 28 | D | Found a hide-covered altar of Uskayaw. 28 | D | Found an ancient bone altar of Kikubaaqudgha. 28 | D | Found a broken altar of Ashenzari. 34 | D | Became a worshipper of Nemelex Xobeh the Trickster 34 | D | Reached * piety under Nemelex Xobeh 34 | D | Received a gift from Nemelex Xobeh 34 | D | Reached ** piety under Nemelex Xobeh 109 | D | Received a gift from Nemelex Xobeh 147 | D | Reached *** piety under Nemelex Xobeh 154 | D | Reached XP level 2. HP: 27/27 MP: 2/2 205 | D | Noticed a floating eye 211 | D | Noticed a flying skull 212 | D | Noticed a centaur 213 | D | Paralysed by a floating eye for 4 turns 216 | D | HP: 5/28 [ufetubus (3)] 216 | D | HP: 1/28 [ufetubus (4)] 216 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_4, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.9 Fighting | 4 | 4.7 Long Blades | 4 | 4.3 Action || total ---------------------------++------- Melee: Trident || 21 Falchion || 3 Tailslap || 2 Armour: Skin || 9 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 222 | 201 | 21 | 0 | 0 | 1 | 222.0 | Dungeon | 222 | 201 | 21 | 0 | 0 | 1 | 222.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 222 daAuts Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_4, final_vault] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 222 | 201 | 21 | 0 | 0 | 1 | 222.0 | Dungeon | 222 | 201 | 21 | 0 | 0 | 1 | 222.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 222 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 +-------+-------+-------+-------+-------+----------------------