Dungeon Crawl Stone Soup version 0.31-a0-1321-g5021b54cb2 (webtiles) character file. Game seed: 8175215532333235554 74 Darkkill the Shooter (level 4, 0/38 HPs) Began as a Minotaur Hunter on Dec 20, 2023. Slain by a goblin ... wielding a +3 dagger ... led by Robin (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (1858 turns). Darkkill the Shooter (Minotaur Hunter) Turns: 1858, Time: 00:01:26 Health: 0/38 AC: 3 Str: 16 XL: 4 Next: 10% Magic: 3/3 EV: 17 Int: 6 God: Gold: 44 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +5 ring of evasion HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 23 stones h - 6 atropa-tipped darts Armour c - a +0 leather armour (worn) Jewellery g - a +5 ring of evasion (left hand) Wands i - a wand of acid (7) Scrolls b - a scroll of butterflies k - a scroll of teleportation Potions e - a potion of heal wounds f - a potion of might Skills: + Level 3.3 Fighting + Level 4.9 Ranged Weapons + Level 3.0 Dodging + Level 1.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 52% 1 Necrotise Necr 0% 1d4 52% 1 Sting Conj/Alch 0% 1d3 52% 1 Summon Small Mammal Summ 0% N/A 52% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. Done exploring. No target in view! Done exploring. No target in view! No target in view! Done exploring. The air fills with toxic fumes! As you read the scroll labelled NOYROA JOCVI, it crumbles to dust. It was a scroll of poison. As you read the scroll labelled ZAYCEBA HEGEO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled ESIOHI BAITO, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. As you read the scroll labelled CEKAUJ VAYPSAM, it crumbles to dust. It is a scroll of identify. e - a potion of heal wounds As you read the scroll of identify {@r1}, it crumbles to dust. f - a potion of might Your surroundings suddenly seem different. There is a shaft here. There is a stone staircase leading down here. You climb downwards. Robin shouts! The goblin shouts! The hobgoblin shouts! The goblin shouts! The endoplasm quivers. The goblin shouts! x2; The hobgoblin shouts! The goblin shouts! x5 You hear a loud squeak. Found a runed trident, a book of Cantrips, a dark potion and a ruby potion. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! You shoot an arrow. The arrow hits the hobgoblin but does no damage. The hobgoblin misses you. The hobgoblin hits you but does no damage. Robin throws the goblin at you! You shoot an arrow. The arrow hits the goblin! You kill the goblin! The hobgoblin hits you. The goblin misses you. The hobgoblin misses you. You furiously retaliate! You headbutt the hobgoblin. Robin throws the goblin at you! There are monsters nearby! You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin is severely wounded. The goblin hits you but does no damage. The hobgoblin completely misses you. Robin throws the goblin at you! The goblin hits you with a +0 club. The hobgoblin closely misses you. The goblin hits you but does no damage. The goblin hits you with a +0 dagger. x2; The hobgoblin closely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin hits you with a +3 dagger. The goblin misses you. You furiously retaliate! You headbutt the goblin, but do no damage. The hobgoblin hits you. The goblin hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. The goblin closely misses you. You furiously retaliate! You headbutt the goblin. You kill the goblin! The hobgoblin completely misses you. The goblin attacks as it pursues you! The goblin completely misses you. You furiously retaliate! You headbutt the goblin! You kill the goblin! The goblin closely misses you. The goblin hits you but does no damage. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. You shoot an arrow. The arrow closely misses the goblin. The hobgoblin closely misses you. You furiously retaliate! You headbutt the hobgoblin. You kill the hobgoblin! The hobgoblin hits you. The goblin closely misses you. The goblin barely misses you. You furiously retaliate! You headbutt the goblin, but do no damage. You shoot an arrow. The arrow hits the hobgoblin but does no damage. The hobgoblin barely misses you. The goblin misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +3 dagger! You die... ..[.....# #..##.##.###...#.# .######## #.....##.# ##.##.# .# ##.#####.# #.##.# ## #.# #.# #.##.. #.#####># #.#### ##### ######.......# #.# ....# #.........#### #.# ###.# #.....g...# #.# #.# #....@g...#### #.# ###.# #....gg......# #.# ..#.# #..........[.# #.#### #.#.##### #............# ##.#... ........# #.........#.####....## #.#####.# #.........#<###.....# #.# #.# #.........#.........# #.# #.# #####.....#######.### ..# #.# ###...# #.# You could see a hobgoblin (strong) and 3 goblins. Vanquished Creatures 2 adders (D:2) 5 endoplasms (D:1) 2 giant cockroaches (D:1) 12 goblins 6 hobgoblins 4 jackals (D:2) A quokka (D:1) 7 ball pythons 5 frilled lizards (D:1) 4 kobolds 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Minotaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 149 | D:1 | Reached skill level 1 in Stealth 168 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 791 | D:1 | Reached XP level 3. HP: 31/31 MP: 2/2 1578 | D:2 | Reached XP level 4. HP: 38/38 MP: 3/3 1850 | D:3 | Noticed Robin 1858 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_straight_3, infiniplex_forest_clump_tiny, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, infiniplex_forest_straight_1, infiniplex_forest_clump_long, infiniplex_forest_straight_4, infiniplex_forest_clump_curved, infiniplex_forest_clump_small, serial_bayou_pond_d D:2: layout_loops_corners D:3: layout_rooms, marbit_many_paths, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_corridor_1, aquarium_window_fake, aquarium_window_corner, aquarium_view_2g, aquarium_pool_2, minmay_misc_feat_tiny, bh_walls_and_bars, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.8 Fighting | 3 | 3.3 Dodging | 3 | 3.0 Ranged Weapons | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 105 | 8 || 113 Use: Scroll | | 5 || 5 Armour: Leather armour | 9 | 17 || 26 Dodge: Dodged | 22 | 16 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1881 | 1841 | 40 | 0 | 1628 | 3 | 627.0 | Dungeon | 1881 | 1841 | 40 | 0 | 1628 | 3 | 627.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1051 daAuts D:2: 824 daAuts D:3: 5 daAuts Levels and vault maps discovered: D:1: giann_bridges, layout_basic, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_straight_3, infiniplex_forest_clump_tiny, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, infiniplex_forest_straight_1, infiniplex_forest_clump_long, infiniplex_forest_straight_4, infiniplex_forest_clump_curved, infiniplex_forest_clump_small, serial_bayou_pond_d D:2: layout_loops_corners D:3: layout_rooms, marbit_many_paths, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_corridor_1, aquarium_window_fake, aquarium_window_corner, aquarium_view_2g, aquarium_pool_2, minmay_misc_feat_tiny, bh_walls_and_bars, uniq_robin Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1881 | 1841 | 40 | 0 | 1628 | 3 | 627.0 | Dungeon | 1881 | 1841 | 40 | 0 | 1628 | 3 | 627.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1051 daAuts D:2: 824 daAuts D:3: 5 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.7 +-------+-------+-------+-------+-------+----------------------