Dungeon Crawl Stone Soup version 0.32-a0-612-g1c984fe9d1 (webtiles) character file. Game seed: 17513239539450250992 119 Darkkill the Shooter (level 4, -2/40 HPs) Began as a Minotaur Hunter on Mar 4, 2024. Slain by a river rat (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:26 (1691 turns). Darkkill the Shooter (Minotaur Hunter) Turns: 1691, Time: 00:02:26 Health: -2/40 AC: 3 Str: 16 XL: 4 Next: 73% Magic: 3/3 EV: 12 Int: 6 God: Gold: 115 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +1 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) b - a +4 quarterstaff Missiles e - a stone Armour c - a +0 leather armour (worn) Wands q - a wand of charming (3) Scrolls d - a scroll of silence {unknown} h - 2 scrolls of butterflies k - a scroll of vulnerability {unknown} l - 2 scrolls of immolation {unknown} n - a scroll of noise {unknown} r - 3 scrolls of enchant armour {unknown} Potions f - a potion of lignification {unknown} g - a potion of invisibility {unknown} i - a potion of curing {unknown} j - 2 potions of heal wounds {unknown} m - 4 potions of might {unknown} o - 2 potions of cancellation {unknown} p - a potion of degeneration {unknown} Skills: + Level 3.6 Fighting + Level 5.0 Ranged Weapons + Level 3.3 Dodging + Level 2.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 67% 2 Airstrike Air 0% 2d(0-16) 99% 4 Summon Lightning Spire Summ/Air 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You feel sick. You feel sick. You feel sick. You are no longer poisoned. You hear the brisk rusting of a very distant drain. You see here a bat corpse. Found a robe. Things that are here: a +0 club; a rat corpse; a goblin corpse No target in view! j - 2 cyan potions (gained 1) You hear the brisk rusting of a distant drain. You now have 105 gold pieces (gained 20). l - 2 scrolls labelled ZUFYLA OPTYMEE (gained 1) An endoplasm comes into view. You shoot an arrow. The arrow hits the endoplasm. The endoplasm is heavily wounded. An endoplasm is nearby! You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! No target in view! No target in view! No target in view! You now have 115 gold pieces (gained 10). You hear the quick rusting of a drain nearby. A rat comes into view. You shoot an arrow. The arrow hits the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! A river rat comes into view. You shoot an arrow. The arrow hits the river rat. The river rat is lightly wounded. A river rat is nearby! You shoot an arrow. The arrow hits the river rat. The river rat is heavily wounded. A river rat is nearby! You shoot an arrow. The arrow hits the river rat. The river rat is severely wounded. You shoot an arrow. The arrow hits the river rat but does no damage. The river rat is severely wounded. You shoot an arrow. The arrow hits the river rat! You kill the river rat! No target in view! A river rat comes into view. Found a glowing drain. A river rat comes into view. The river rat squeaks loudly. x2 A rat comes into view. You see here 3 poisoned darts. The rat squeaks loudly. You shoot an arrow. The arrow hits the river rat. The river rat is lightly wounded. The river rat barely misses you. x2 You shoot an arrow. The arrow closely misses the river rat. The river rat bites you. x2; The river rat barely misses you. You furiously retaliate! You headbutt the river rat. You shoot an arrow. The arrow hits the river rat. The river rat is severely wounded. The river rat bites you. The river rat barely misses you. You shoot an arrow. The arrow hits the river rat. The river rat is almost dead. The river rat closely misses you. The river rat bites you. You shoot an arrow. The arrow hits the river rat. You kill the river rat! The river rat bites you but does no damage. The river rat barely misses you. You furiously retaliate! You headbutt the river rat, but do no damage. The rat bites you. You see here a river rat corpse. You shoot an arrow. The arrow hits the river rat. The river rat is moderately wounded. The river rat closely misses you. The rat closely misses you. The river rat bites you! The rat bites you. You shoot an arrow. The arrow hits the river rat but does no damage. The river rat is moderately wounded. You hear the quick rusting of a drain. The river rat misses you. The rat bites you. You shoot an arrow. The arrow hits the river rat but does no damage. The river rat is moderately wounded. The river rat bites you! * * * LOW HITPOINT WARNING * * * The rat barely misses you. You furiously retaliate! You headbutt the rat. You kill the rat! You shoot an arrow. The arrow barely misses the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow barely misses the river rat. The river rat closely misses you. You shoot an arrow. The arrow barely misses the river rat. The river rat bites you but does no damage. You shoot an arrow. The arrow hits the river rat. The river rat is heavily wounded. The river rat bites you! You die... #...... ............... #...... ...........~~~... #...... ..........~~~~~.. #...... ..........~~∩~~.. #...... ..........~~~~~.. #...... ...........~~~... #...... ............†.... #...##' .........@r...... #...... .......(..†...... #...... ................. #...... ########......... #...... ### #......... #...... #.######......... ####... #........######## #... #.######## #... #.# #... You could see a river rat. Vanquished Creatures 5 adders 2 river rats (D:3) A dart slug (D:1) A ribbon worm (D:2) An orc (D:3) 7 bats 5 endoplasms A giant cockroach (D:1) 4 goblins 6 quokkas 3 ball pythons (D:1) 2 frilled lizards 7 kobolds 8 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Minotaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 44 | D:1 | Reached skill level 1 in Stealth 96 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 877 | D:2 | Reached XP level 3. HP: 31/31 MP: 2/2 1016 | D:2 | Found a faded altar of an unknown god. 1245 | D:2 | You fall into a shaft and drop 1 floor! 1309 | D:3 | Reached XP level 4. HP: 38/38 MP: 3/3 1414 | D:3 | Found Ifuy's Antique Armour Shoppe. 1499 | D:3 | Reached skill level 5 in Ranged Weapons 1673 | D:3 | Found a glowing drain. 1687 | D:3 | HP: 7/39 [river rat (7)] 1691 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_straight_2, infiniplex_forest_clump_cross, infiniplex_forest_lined_3, infiniplex_forest_corner_2, infiniplex_forest_diagonal, infiniplex_forest_clump_large, reono_crystal_passage, hangedman_decor_lopped D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon, minmay_strange_pillars D:3: layout_basic, portal_sewer_entry_a, ebering_ghost_rock_garden, serial_shops, nicolae_shop_overgrown_old_shop, minmay_diced_spiral Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.1 Fighting | 3 | 3.6 Dodging | 3 | 3.3 Ranged Weapons | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 106 | 54 || 160 Use: Scroll | 1 | || 1 Armour: Leather armour | 18 | 20 || 38 Dodge: Dodged | 23 | 18 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1728 | 1671 | 57 | 0 | 1376 | 3 | 576.0 | Dungeon | 1728 | 1671 | 57 | 0 | 1376 | 3 | 576.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 888 daAuts D:3: 459 daAuts D:2: 381 daAuts Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_straight_2, infiniplex_forest_clump_cross, infiniplex_forest_lined_3, infiniplex_forest_corner_2, infiniplex_forest_diagonal, infiniplex_forest_clump_large, reono_crystal_passage, hangedman_decor_lopped D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon, minmay_strange_pillars D:3: layout_basic, portal_sewer_entry_a, ebering_ghost_rock_garden, serial_shops, nicolae_shop_overgrown_old_shop, minmay_diced_spiral Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1728 | 1671 | 57 | 0 | 1376 | 3 | 576.0 | Dungeon | 1728 | 1671 | 57 | 0 | 1376 | 3 | 576.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 888 daAuts D:3: 459 daAuts D:2: 381 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.7 +-------+-------+-------+-------+-------+----------------------