Dungeon Sprint DCSS version 0.32-a0-612-g1c984fe9d1 (webtiles) character file. Game seed: 5896948889647503629 555 Darkkill the Fighter (level 7, 0/53 HPs) Began as a Gargoyle Monk on Mar 4, 2024. Was an Initiate of Gozag. Slain by a bog body (24 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:03:01 (383 turns). Darkkill the Fighter (Gargoyle Monk) Turns: 383, Time: 00:03:02 Health: 0/53 AC: 16 Str: 16 XL: 7 Next: 30% Magic: 7/7 EV: 6 Int: 11 God: Gozag Gold: 103 SH: 0 Dex: 12 Spells: 6/6 levels left rFire . . . b - +2 arbalest (elec) rCold . . . (shield currently unavailable) rNeg + . . k - +2 plate armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no teleportation @: gold aura, slowed, very slow A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 855 gold pieces. You spent 301 gold pieces at shops. You paid 451 gold pieces to Gozag. Inventory: Hand Weapons b - a +2 arbalest of electrocution (weapon) j - a +1 heavy trident Missiles d - 6 stones Armour k - a +2 plate armour (worn) Scrolls l - 2 scrolls of vulnerability m - 5 scrolls of amnesia Potions a - 2 potions of invisibility c - a potion of ambrosia f - 5 potions of curing {@q1} g - a potion of haste h - 4 potions of magic Skills: + Level 10.3 Fighting + Level 9.3 Maces & Flails + Level 7.8 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You puncture the fire bat! The fire bat is heavily wounded. The fire bat bites you but does no damage. x5 The fire bat completely misses you. You barely miss the fire bat. The fire bat is heavily wounded. The fire bat barely misses you. The fire bat bites you but does no damage. The fire bat barely misses you. The fire bat bites you but does no damage. x2 You hit the fire bat. The fire bat is heavily wounded. You feel yourself speed up. The fire bat bites you. You are engulfed in flames! * * * LOW HITPOINT WARNING * * * The fire bat bites you but does no damage. x6 You feel much better. The fire bat bites you but does no damage. x2 You feel much better. The fire bat bites you but does no damage. You puncture the fire bat! You kill the fire bat! The jelly hits you but does no damage. Your Fighting skill increases to level 10! Your Maces & Flails skill increases to level 9! Your Dodging skill increases to level 7! You have reached level 7! You hit the jelly. Your hands burn! The jelly is lightly wounded. The jelly hits you but does no damage. x2 You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly hits you but does no damage. x2 You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly is distracted by your dazzling golden aura. You catch the helpless jelly completely off-guard! You puncture the jelly! You kill the jelly! You now have 666 gold pieces (gained 216). Things that are here: a +0 whip; a +0 club; a +0 leather armour You recover from your berserk rage. You now have 702 gold pieces (gained 36). You see here a +0 club. You now have enough gold to fund merchants seeking to open stores in the dungeon. You now have 810 gold pieces (gained 108). You see here a +0 whip. You see here a +0 whip. You see here a +0 club. Things that are here: a +0 whip; a +0 club; a +0 leather armour There is an open door here. You start resting. HP restored. [a] 451 gold - Ficki's Weapon Shoppe [b] 747 gold - Bomosyi's Distillery [c] 693 gold - Plog's General Store Fund which merchant? You no longer have enough gold to petition Gozag for potion effects. You no longer have enough gold to fund merchants seeking to open stores in the dungeon. Ficki invites you to visit her Weapon Shoppe. b - a +2 arbalest of electrocution Thank you for shopping at Ficki's Weapon Shoppe! Adjust to which letter? (? for menu, Esc to quit) Okay, then. You open the door. A scorpion comes into view. You puncture the scorpion! The scorpion is severely wounded. The scorpion barely misses you. The scorpion stings you but does no damage. The scorpion barely misses you. You barely miss the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. x2 You puncture the scorpion! You kill the scorpion! You now have 103 gold pieces (gained 45). There is an open door here. There is an open door here. You open the door. A bog body comes into view. The bog body gestures at you while chanting. You feel yourself slow down. Okay, then. You are now empty-handed. The bog body gestures at you while chanting. The bolt of cold hits you!! You hear the crackle of electricity. b - a +2 arbalest of electrocution (weapon) Fire: b) +2 arbalest (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bog body Aim: a bog body (64% to hit) You shoot a bolt. The bolt closely misses the bog body. The bog body gestures at you while chanting. You feel as though you will be slow longer. The bog body closely misses you. The bog body touches you! The bog body freezes you!! You die... Your body crumbles into a pile of gold. #.#........##.......# #'###########.......# #.......# ######### #...#...# #...#...# #.##.##.#+# #...#...#.+ #...#...#n# #......∩@.# ########### You could see a bog body. Vanquished Creatures A glass eye (D) A fire bat (D) A scorpion (D) A quasit (D) A jelly (D) A gnoll bouda (D) 4 gnolls (D) A river rat (D) 4 adders (D) A bat (D) A kobold (D) A rat (D) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 66 | D | Found a bloodstained altar of Trog. 66 | D | Found a shimmering blue altar of Sif Muna. 66 | D | Found a viscous altar of Jiyva. 66 | D | Found a hazy altar of Hepliaklqana. 66 | D | Found an opulent altar of Gozag. 67 | D | Found a glowing golden altar of the Shining One. 67 | D | Found a glowing silver altar of Zin. 67 | D | Found a basalt altar of Yredelemnul. 67 | D | Found a shimmering altar of Xom. 67 | D | Found an ornate altar of the Wu Jian Council. 67 | D | Found a sacrificial altar of Ru. 67 | D | Found a stormy altar of Qazlal. 67 | D | Found an iron altar of Okawaru. 67 | D | Found a sparkling altar of Nemelex Xobeh. 67 | D | Found a burning altar of Makhleb. 67 | D | Found a blossoming altar of Fedhas. 67 | D | Found a white marble altar of Elyvilon. 67 | D | Found a shadowy altar of Dithmenos. 67 | D | Found a snail-covered altar of Cheibriados. 69 | D | Found a radiant altar of Vehumet. 69 | D | Found a corrupted altar of Lugonu. 69 | D | Found a roughly hewn altar of Beogh. 70 | D | Found a hide-covered altar of Uskayaw. 70 | D | Found an ancient bone altar of Kikubaaqudgha. 70 | D | Found a broken altar of Ashenzari. 80 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 136 | D | Reached skill level 4 in Fighting 136 | D | Reached XP level 2. HP: 20/20 MP: 2/2 179 | D | Reached skill level 5 in Fighting 179 | D | Reached XP level 3. HP: 21/26 MP: 3/3 207 | D | HP: 4/26 [adder (4)] 207 | D | HP: 1/26 [quasit (2)] 232 | D | Reached skill level 6 in Fighting 232 | D | Reached skill level 5 in Maces & Flails 232 | D | Reached XP level 4. HP: 29/32 MP: 4/4 300 | D | Noticed a glass eye 316 | D | Reached skill level 5 in Dodging 320 | D | Killed a glass eye 321 | D | Reached skill level 8 in Fighting 321 | D | Reached XP level 5. HP: 40/40 MP: 5/5 321 | D | Reached XP level 6. HP: 45/45 MP: 6/6 322 | D | Noticed a fire bat 326 | D | Reached skill level 9 in Fighting 333 | D | HP: 7/46 [fire bat (8)] 336 | D | Killed a fire bat 337 | D | Reached skill level 10 in Fighting 337 | D | Reached XP level 7. HP: 52/52 MP: 7/7 372 | D | Bought a +2 arbalest of electrocution for 301 gold pieces 380 | D | Noticed a bog body 383 | D | Slain by a bog body Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_3, final_vault] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 4 5 6 8 10 | 10.3 Dodging | 3 4 6 7 | 7.8 Maces & Flails | 4 5 8 9 | 9.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | 54 | 5 | || 59 Mace | 3 | | || 3 Trident | | 23 | 7 || 30 Fire: Arbalest | | | 1 || 1 Throw: Stone | 4 | | || 4 Invoke: Call Merchant | | | 1 || 1 Use: Potion | 7 | 3 | || 10 Scroll | 2 | | || 2 Stab: Distracted | | 1 | 1 || 2 Armour: Robe | 159 | 5 | || 164 Plate armour | | 41 | 9 || 50 Dodge: Dodged | 144 | 17 | 3 || 164 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 445 | 427 | 18 | 43 | 3 | 1 | 445.0 | Dungeon | 445 | 427 | 18 | 43 | 3 | 1 | 445.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 445 daAuts Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_3, final_vault] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 445 | 427 | 18 | 43 | 3 | 1 | 445.0 | Dungeon | 445 | 427 | 18 | 43 | 3 | 1 | 445.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 445 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 794.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 794.0 +-------+-------+-------+-------+-------+----------------------