Dungeon Sprint DCSS version 0.32-a0-768-g0f6f1dd4b9 (webtiles) character file. Game seed: 16309015991193083095 14 Darkkill the Trooper (level 2, 0/30 HPs) Began as a Gargoyle Monk on Mar 18, 2024. Was a Believer of Trog. Slain by an orc wizard ... wielding a +0 dagger (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:30 (116 turns). Darkkill the Trooper (Gargoyle Monk) Turns: 116, Time: 00:00:31 Health: 0/30 AC: 4 Str: 14 XL: 2 Next: 45% Magic: 2/2 EV: 11 Int: 10 God: Trog [**....] Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . d - +2 trident rCold . . . (no shield) rNeg + . . b - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no teleportation @: berserking, fragile (+50% incoming damage), very quick A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Berserk, Trog's Hand You were in the Dungeon. You worshipped Trog. Trog was pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 mace d - a +2 trident (weapon) Missiles l - 10 stones (quivered) Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking m - 2 scrolls of vulnerability n - a scroll of butterflies Potions c - a potion of ambrosia e - a potion of curing {@q1} f - a potion of heal wounds g - a potion of haste h - 4 potions of magic i - 2 potions of berserk rage k - 2 potions of invisibility Skills: + Level 4.5 Fighting + Level 4.0 Maces & Flails + Level 3.3 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History There is a shimmering blue altar of Sif Muna here. There is a bloodstained altar of Trog here. You kneel at the altar of Trog. Trog welcomes you! You can now go berserk at will. You can now call upon Trog for regeneration and willpower. There is an open door to the Temple (Safe) here. There is an open door here. You see here a +2 quarterstaff. Things that are here: a +2 mace; a +2 hand axe Things that are here: a +2 falchion; a +2 dagger You open the door. Found 2 potions of magic, 10 stones and 2 scrolls of vulnerability. There is an open door here. h - 4 potions of magic (gained 2) i - 3 potions of berserk rage (gained 2) k - 2 potions of invisibility l - 10 stones m - 2 scrolls of vulnerability; n - a scroll of butterflies You see here 5 scrolls of amnesia. There is an open door here. Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 mace; a +2 hand axe You see here a +2 quarterstaff. There is an open door here. There is an open door here. You open the door. A bat skeleton and an orc come into view. The bat skeleton hits you but does no damage. The bat skeleton misses you. You hit the bat skeleton. The bat skeleton is severely damaged. The bat skeleton closely misses you. The bat skeleton barely misses you. The bat skeleton hits you but does no damage. You hit the bat skeleton. You destroy the bat skeleton! Trog accepts your kill. The orc shouts! There is an open door here. You puncture the orc! You kill the orc! Trog accepts your kill. Your Maces & Flails skill increases to level 4! Things that are here: a +0 club; an orc corpse You open the door. A bat and a bat skeleton come into view. The bat skeleton barely misses you. The bat skeleton hits you but does no damage. You hit the bat skeleton. The bat skeleton is moderately damaged. The bat skeleton barely misses you. The bat skeleton hits you but does no damage. The bat skeleton closely misses you. You puncture the bat skeleton! You destroy the bat skeleton! Trog accepts your kill. There is an open door here. The helpless bat fails to defend itself. You hit the bat. You kill the bat! Trog accepts your kill. You see here a bat corpse. You open the door. A gnoll, an orc wizard, an orc and a quokka come into view. The gnoll shouts! The orc wizard shouts! The orc shouts! You hear a shout! A glass eye and an orc priest come into view. The orc priest shouts! The gnoll hits you with a +0 club. The orc wizard hits you but does no damage. There is an open door here. You puncture the gnoll! The gnoll is heavily wounded. The orc wizard hits you with a +0 dagger. The gnoll hits you with a +0 club. The orc wizard hits you but does no damage. The orc barely misses you. The gnoll misses you. The glass eye gazes at you. Your body becomes as fragile as glass! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You barely miss the orc wizard. The orc wizard hits you with a +0 dagger. You closely miss the orc wizard. The orc hits you but does no damage. The gnoll barely misses you. The orc wizard gestures at you while chanting. The magic dart hits you. The glass eye gazes at you. You feel your fragility will last longer. There is an open door here. You barely miss the gnoll. The gnoll is heavily wounded. The orc barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. You die... ##########'##........ #.?..')))'.##......#. ##########.##........ #..........†'........ #+#####'#####......#. #†..#)# #........ #...#.# ####'#### #..o'.# #.......# ##@#### #.......# #ogG..# #.......# #.ro..# #...<...# #....... #.......# #........##.......# ###########.......# ######### You could see a glass eye, an orc priest, an orc wizard, a gnoll, an orc and a quokka. Vanquished Creatures An adder (D) An orc (D) 2 bat skeletons (D) A bat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 25 | D | Reached XP level 2. HP: 19/20 MP: 2/2 42 | D | Found a bloodstained altar of Trog. 42 | D | Found a shimmering blue altar of Sif Muna. 42 | D | Found a viscous altar of Jiyva. 42 | D | Found a hazy altar of Hepliaklqana. 42 | D | Found an opulent altar of Gozag. 43 | D | Found a glowing golden altar of the Shining One. 43 | D | Found a glowing silver altar of Zin. 43 | D | Found a basalt altar of Yredelemnul. 43 | D | Found a shimmering altar of Xom. 43 | D | Found an ornate altar of the Wu Jian Council. 43 | D | Found a sacrificial altar of Ru. 43 | D | Found a stormy altar of Qazlal. 43 | D | Found an iron altar of Okawaru. 43 | D | Found a sparkling altar of Nemelex Xobeh. 43 | D | Found a burning altar of Makhleb. 43 | D | Found a blossoming altar of Fedhas. 43 | D | Found a white marble altar of Elyvilon. 43 | D | Found a shadowy altar of Dithmenos. 43 | D | Found a snail-covered altar of Cheibriados. 46 | D | Found a corrupted altar of Lugonu. 46 | D | Found a radiant altar of Vehumet. 46 | D | Found a roughly hewn altar of Beogh. 47 | D | Found an ancient bone altar of Kikubaaqudgha. 47 | D | Found a hide-covered altar of Uskayaw. 47 | D | Found a broken altar of Ashenzari. 55 | D | Became a worshipper of Trog the Wrathful 55 | D | Reached * piety under Trog 55 | D | Reached ** piety under Trog 109 | D | Noticed a glass eye 116 | D | HP: 6/30 [gnoll/+0 club (6)] 116 | D | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_2, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.5 Dodging | 3 | 3.3 Maces & Flails | 4 | 4.0 Action || total ---------------------------++------- Melee: Mace || 6 Trident || 10 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 3 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 3 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 118 daAuts Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_2, final_vault] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 3 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 3 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 118 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------