Darkuwa Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -8, D:1) a +0 dagger (12, -14, D:1) a +0 dagger 2 stones (14, 24, D:1) a +0 leather armour (35, -12, D:1) a +0 hand axe (36, 34, D:1) a +0 chain mail (41, 16, D:1) a +0 club (42, 17, D:1) a +0 short sword 5 stones (50, -21, D:1) a +0 club (57, -15, D:1) a +0 club Level 2 of the Dungeon [Shop] Qaabrio's Weapon Shop a +0 club (11 gold) 24 stones (26 gold) a +0 mace (33 gold) 10 stones (11 gold) a +0 long sword (38 gold) a +0 short sword (33 gold) a +2 flail of venom (178 gold) 24 sling bullets (132 gold) 7 stones (7 gold) a +1 trident of flaming (146 gold) the +7 mace of Variability {chain chaos} (660 gold) Each time it hits an enemy it has a different, random effect. (0, 0, D:2) 2 stones (0, 24, D:2) a +0 club a +0 hunting sling 12 stones (6, 7, D:2) a +0 club (9, -24, D:2) 24 bolts (10, -27, D:2) the Compendium of Stolen Souls Spells Type Level Known a - Pain Necromancy 1 no b - Vampiric Draining Necromancy 3 no c - Excruciating Wounds Necromancy 5 no d - Simulacrum Ice/Necromancy 6 no Trog disapproves of the use of such an item. (13, -11, D:2) 7 boomerangs (21, 22, D:2) a scroll of identify (22, 21, D:2) a scroll of identify (37, 9, D:2) a +0 hand axe (42, -21, D:2) a +0 flail (52, 22, D:2) 19 arrows (54, -17, D:2) 7 poisoned darts Level 3 of the Dungeon (0, 2, D:3) a +0 trident a +0 leather armour a +0 short sword 5 boomerangs a +0 ring mail (1, -3, D:3) a +0 ring mail (1, 0, D:3) a +0 trident a +0 ring mail (1, 2, D:3) a +0 flail (4, -14, D:3) a +0 hand axe (4, 0, D:3) a +0 short sword a +0 hunting sling a +0 scale mail a kobold corpse (skeletalised by now) (5, -35, D:3) a +0 spear (10, -22, D:3) a +0 war axe (28, -16, D:3) a +0 dagger 2 stones (29, -33, D:3) a kobold corpse (39, -30, D:3) 12 stones