Dungeon Sprint DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 9839930883344040282 0 Dathrax the Charlatan (level 1, 17/17 HPs) Began as a Djinni Wanderer on Oct 25, 2024. Quit the game in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:12 (0 turns). Dathrax the Charlatan (Djinni Wanderer) Turns: 0, Time: 00:00:12 Health: 17/17 AC: 2 Str: 8 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 10 God: SH: 0 Dex: 18 rFire + + . a - +2 dagger rCold x . . (no shield) rNeg . . . f - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) Armour f - a +0 robe (worn) Wands d - a wand of flame (4) (quivered) Scrolls i - a scroll of blinking Potions b - a potion of might c - 2 potions of curing e - 2 potions of berserk rage g - a potion of heal wounds h - a potion of haste Skills: + Level 1.0 Fighting + Level 2.4 Stealth + Level 3.0 Unarmed Combat + Level 3.0 Evocations You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ -- -- -- The Arena Of Blood -- -- -- -- -- -- -- -- You descend into the pit of gibs and meat, -- -- The sunken abyss of the depraved, -- -- The mill of turgid gutspawn. -- -- The writhen instruments serve in adoration, -- -- Immured beneath a rotten throne. -- -- -- -- Before you lies the servitor of chaos, -- -- The cleaver, -- -- The blasphemer, -- -- The destroyer, -- -- The Axe of Woe. -- -- -- -- Vessel of Makhleb, -- -- You are the unmaker, -- -- You bring the rapture, -- -- The murmurs of the thralls rise... -- -- The theatre of blood begins. -- -- -- ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Welcome, Dathrax the Djinni Wanderer. [Dungeon Sprint] Press ? for a list of commands and other information. Found the +∞ Axe of Woe. Found four burning altars of Makhleb. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a potion of might, 2 potions of curing, a wand of flame (4), 2 potions of berserk rage, a +0 robe, a potion of heal wounds, a potion of haste, a scroll of blinking. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. .. #. .# #.. ..# .###.. ..###. ......###...... ....._..... #.....# #_.@._# #.....# ....._..... ......###...... .###.. ..###. #.. ..# #. .# .. .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +∞ Axe of Woe 0 | D | Dathrax the Djinni Wanderer began the quest for the Orb. 0 | D | Dathrax set off with the following items: a +2 dagger, a | potion of might, 2 potions of curing, a wand of flame (4), | 2 potions of berserk rage, a +0 robe, a potion of heal | wounds, a potion of haste, a scroll of blinking. 0 | D | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: meatsprint