Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 3147961603963959996 0 Daunt the Grave Robber (level 1, -2/13 HPs) Began as a Merfolk Necromancer on Aug 7, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (16 turns). Daunt the Grave Robber (Merfolk Necromancer) Turns: 16, Time: 00:00:26 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 40% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 20% N/A 6% 1 Vampiric Draining Necr 5% 2d6 19% 3 Animate Dead Necr 5% N/A 52% 4 Agony Necr 10% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You add the spells Pain, Animate Skeleton, Vampiric Draining, Animate Dead and Agony to your library. Welcome, Daunt the Merfolk Necromancer. The bosom of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A jackal comes into view. Found 11 gold pieces. Found a stone staircase leading down. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, chance to affect: 78%) The jackal barks! The jackal barely resists. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 78%) The jackal writhes in agony. A jackal comes into view. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 78%) The jackal barely resists. The jackal barks! The jackal misses you. Unknown command. Unknown command. The jackal bites you. x3 Unknown command. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal stops to sniff the ground. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # #. #..#.. ####.##. ....# ...#.#.. .#.# #......####..# #...........# ##...........#######.. .....##.###........... . #.....##.h...#.$. #.<.....#@h..# #.....##.....# ..##.###.......... #................... #.. .......#.###...> #... .####..#.# ..#. .... .. .#.#.. .# .... .... .# You could see 2 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daunt the Merfolk Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, hellmonk_ecumenical_altar_defaced_shrine, serial_bayou_crossing Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Pain || 3 Armor: Robe || 1 Dodge: Dodged || 2