Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 13985783344599580171 35 Daunt the Conjurer (level 3, 0/29 HPs) Began as a Ghoul Conjurer on Aug 9, 2021. Slain by Terence (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:37 (1517 turns). Daunt the Conjurer (Ghoul Conjurer) Turns: 1517, Time: 00:04:37 Health: 0/29 AC: 2 Str: 11 XL: 3 Next: 35% Magic: 4/4 EV: 11 Int: 13 God: Gold: 13 SH: 0 Dex: 7 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 club rCold + . . Faith . (no shield) rNeg + + + Spirit . e - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) b - a +0 hunting sling Missiles c - 9 stones f - 20 poisoned darts Armour e - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} g - a scroll of fear {unknown} Skills: + Level 1.7 Fighting * Level 2.0 Maces & Flails - Level 1.7 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 18% 3d3 11% 2 Dazzling Flash Conj/Hex 10% N/A 38% 3 Fulminant Prism Conj/Hex 2% 3d6 80% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence misses you. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +0 flail! x2 You are too injured to fight recklessly! Your magical contamination has completely faded away. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading up here. Terence hits you with a +0 flail. There is a stone staircase leading up here. There is a stone staircase leading up here. Terence screams, "I'm going to kill you!" Terence shouts, "Now you die!" There is a stone staircase leading up here. Terence hits you with a +0 flail! You die... #.#.######...###....... ......##.........>.... ##.##.##†...###.###... ####...#.#....## .# ...........#.## .# #####...#.#...# .# ..........<.### .# #####..#.#.# .# #....@@#######.# #............. ###....###.### ##.#.# #.#.# #<#.###.# ########..)....# ...........##### ############ You could see Terence. Vanquished Creatures 4 bats (D:1) 6 endoplasms (D:1) A giant cockroach (D:1) 3 goblins 3 hobgoblins (D:1) 3 jackals (D:1) 6 kobolds (D:1) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daunt the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 173 | D:1 | Reached skill level 1 in Fighting 173 | D:1 | Reached XP level 2. HP: 15/23 MP: 3/3 295 | D:1 | Reached skill level 1 in Maces & Flails 912 | D:1 | Reached XP level 3. HP: 23/28 MP: 4/4 1453 | D:2 | Noticed Terence 1517 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_cross D:2: layout_loops_ring, ebering_ecumenical_altar_abandoned, supply_closet_lemuel, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.7 Maces & Flails | 1 2 | 2.0 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 3.2 Action || total -------------------------++------- Melee: Club || 120 Unarmed || 9 Cast: Magic Dart || 21 Stab: Sleeping || 1 Armor: Robe || 43 Dodge: Dodged || 117