Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 7026245764281762024 24 Daunt the Conjurer (level 3, 0/26 HPs) Began as a Ghoul Conjurer on Aug 10, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:17 (614 turns). Daunt the Conjurer (Ghoul Conjurer) Turns: 614, Time: 00:03:18 Health: 0/26 AC: 2 Str: 11 XL: 3 Next: 2% Magic: 0/4 EV: 11 Int: 13 God: Gold: 13 SH: 0 Dex: 7 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons d - a +0 long sword Missiles b - 32 stones Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.8 Unarmed Combat - Level 1.7 Spellcasting - Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 18% 3d3 11% 2 Dazzling Flash Conj/Hex 10% N/A 38% 3 Summon Guardian Golem Hex/Summ 1% N/A 61% 3 Fulminant Prism Conj/Hex 2% 3d6 80% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 80% 4 Orb of Destruction Conj 4% 9d2 100% 7 Spellforged Servitor Conj/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History You miss the bat. The bat hits you. x2 You closely miss the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. You closely miss the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * You scratch the bat but do no damage. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You scratch the bat but do no damage. The bat hits you but does no damage. The bat closely misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! Unknown command. You closely miss the jackal. The jackal misses you. You scratch the jackal. You kill the jackal! The jackal barely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Unknown command. Unknown command. It was a potion of berserk rage. You feel slightly irritated. The jackal misses you. Okay, then. You scratch the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You scratch the jackal but do no damage. The jackal bites you. You die... ###### #... #....# # #.† #....# .# #. . #....######.###. ### .. #....##..)...... # ... ... ####....##......... #.### ....###.##....##......... #.### ...h..................... #.... ...#...h##....##@####.##. ##.... . #.##h##....##h# #.# # #..... #. #h########h# #.##.# #..... #. #.# #.# #.##.# #..... #. #.########†####.##.###..... .. #...h.h.................... .. #..........##.............. #..........####..#.###..... #..........##............## You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 5 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 4 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daunt the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 89 | D:1 | Reached skill level 1 in Unarmed Combat 145 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/3 612 | D:1 | Reached XP level 3. HP: 3/26 MP: 0/4 614 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.8 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 63 Cast: Magic Dart || 18 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 19 Dodge: Dodged || 56