Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 8289182582855537884 76 Daunt the Firebug (level 4, -1/33 HPs) Began as a Merfolk Fire Elementalist on Feb 7, 2022. Was a Follower of Vehumet. Slain by a water moccasin (4 damage) ... in a sewer. The game lasted 00:12:53 (2571 turns). Daunt the Firebug (Merfolk Fire Elementalist) Turns: 2571, Time: 00:12:54 Health: -1/33 AC: 2 Str: 14 (16) XL: 4 Next: 32% Magic: 5/7 EV: 12 Int: 11 (14) God: Vehumet [*.....] Gold: 47 SH: 0 Dex: 13 (14) Spells: 6/7 levels left rFire . . . SeeInvis . o - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ i - amulet of regeneration HPRegen 0.91/turn q - +6 ring of strength MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -3) A: (nimble swimmer 2), mertail a: Renounce Religion You were in a sewer. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 47 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 short sword o - a +0 war axe (weapon) Missiles e - 69 stones g - 45 sling bullets m - 5 poisoned darts Armour a - a +0 robe (worn) Jewellery i - an amulet of regeneration (around neck) q - a +6 ring of strength (left hand) Scrolls b - 3 scrolls of identify {unknown} j - a scroll of noise {unknown} k - a scroll of torment {unknown} n - a scroll of teleportation {unknown} Skills: * Level 2.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting - Level 0.7 Conjurations - Level 3.2 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 20% 2x1d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 22% 1 Scorch Fire 16% 2d5 12% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Flame Wave Conj/Fire 5% 2d5 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Qazlal Vehumet Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. Your magical contamination has completely faded away. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. It was a potion of heal wounds. You feel much better. You feel very sick. The water moccasin closely misses you. You feel very sick. The water moccasin closely misses you. You feel very sick. The water moccasin bites you. You feel sick. You feel sick. You feel sick. The water moccasin closely misses you. You feel sick. You feel sick. The water moccasin barely misses you. You feel sick. You feel sick. Your legs become a tail as you enter the water. You feel sick. You are no longer poisoned. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The water moccasin poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a bat corpse; a bat corpse You feel sick. You see here a bat corpse. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... .... ... ... ... ####### #.# ##.....## #!# ##...≈...## #.# ##...≈≈≈...#######.# #∩∩@S†≈≈≈..........# ##...≈≈≈...#######†# ##...≈...## #.# ##.....## #.# ####### #.# #.# #.# #∩# You could see a water moccasin. Vanquished Creatures 2 adders A dart slug (D:1) An orc (D:3) 5 bats 4 endoplasms 3 giant cockroaches (D:1) 3 goblins 5 hobgoblins 4 jackals (D:2) 4 quokkas 5 ball pythons A frilled lizard (D:1) 7 kobolds 4 rats 49 creatures vanquished. Vanquished Creatures (others) 138 foxfires 7 plants (D:1) 13 withered plants (D:1) 158 creatures vanquished. Grand Total: 207 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daunt the Merfolk Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 483 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1025 | D:1 | Reached skill level 3 in Fire Magic 1082 | D:1 | Reached XP level 3. HP: 22/24 MP: 3/6 1464 | D:1 | Found a faded altar of an unknown god. 1476 | D:1 | Prayed at the altar of an unknown god. 1476 | D:1 | Became a worshipper of Vehumet 1476 | D:1 | Reached * piety under Vehumet 1476 | D:1 | Offered knowledge of Magic Dart by Vehumet. 1672 | D:2 | Found a stormy altar of Qazlal. 1875 | D:2 | Reached skill level 1 in Fighting 2352 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/7 2473 | D:3 | Found a glowing drain. 2487 | Sewer | Entered a sewer 2545 | Sewer | Noticed a water moccasin 2571 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring, shapermc_ecumenical_altar_flowoftime, nicolae_figureground_pulse D:2: layout_rooms, basic_altar, roderic_serpentine_path D:3: layout_loops_ring, minitemple, portal_sewer_entry_d Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fire Magic | 3 | 3.2 Fighting | 1 2 | 2.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.2 Conjurations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 21 | || 21 Short sword | 1 | || 1 War axe | | 1 || 1 Cast: Foxfire | 72 | 17 || 89 Use: Potion | | 4 || 4 Armor: Robe | 16 | || 16 Dodge: Dodged | 46 | 6 || 52