Daunt Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -5, D:1) a +0 dagger (4, -16, D:1) a +0 leather armour (6, 11, D:1) a +0 flail (34, -12, D:1) a +0 robe (38, -10, D:1) a +0 dagger (43, -2, D:1) a +0 scale mail (46, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +1 short sword of freezing (2, 25, D:2) a +0 hand axe a +0 ring mail a +0 dagger a +0 scale mail a +0 hand axe a +0 ring mail a +0 club (10, 1, D:2) a +0 club (15, 2, D:2) a +0 dagger (20, 19, D:2) a +0 ring mail (23, 22, D:2) a +0 hand axe (36, -3, D:2) a +0 leather armour (48, 0, D:2) a +1 vorpal falchion Level 3 of the Dungeon (6, 0, D:3) a +0 dagger (11, -8, D:3) a +0 hand axe a +0 chain mail (21, 21, D:3) a +0 dagger (25, -14, D:3) a +0 vampiric dagger (28, 20, D:3) a +0 pair of gloves (31, 5, D:3) a +0 ring mail (32, -10, D:3) a +0 dagger (37, 14, D:3) a +0 club (37, 15, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 flail (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (1, -6, D:4) a +0 chain mail (2, -1, D:4) a +0 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (2, 0, D:4) a +0 short sword (still there?) a +0 ring mail (still there?) (21, 1, D:4) a +0 leather armour (23, 5, D:4) a +0 short sword (24, 14, D:4) a +0 whip a +0 hand crossbow (25, 45, D:4) the +4 short sword of Xeruj {spect, rC++ Int+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). rC: It greatly protects you from cold. (46, 31, D:4) a hobgoblin corpse (52, -3, D:4) a +0 falchion a +0 short sword (52, -2, D:4) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (53, -3, D:4) a +0 club (57, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now)