Dungeon Crawl Stone Soup version 0.32-a0-132-g2d33c3cfaf (webtiles) character file. Game seed: 18054211483096606989 2 Daunt the Apothecary (level 1, -2/15 HPs) Began as a Djinni Alchemist on Feb 9, 2024. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (180 turns). Daunt the Apothecary (Djinni Alchemist) Turns: 180, Time: 00:01:47 Health: -2/15 AC: 3 Str: 7 XL: 1 Next: 44% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: attractive, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Missiles d - 3 stones Armour a - a +0 robe (worn) e - a +0 cloak (worn) Scrolls b - 2 scrolls of revelation {unknown} Skills: + Level 0.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes Level 0.0 Charms + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations Level 0.0 Transmutations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 4% 1 b - Mercury Vapours Alch/Air 24% N/A 8% 2 c - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 d - Olgreb's Toxic Radia Alch 12% N/A 45% 4 e - Sticky Flame Fire/Alch 12% 2d5 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm is heavily wounded. The endoplasm attacks as it pursues you! The endoplasm misses you. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen! You feel a terrible chill! You are too injured to fight recklessly! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin, p - endoplasm Aim: a goblin, wielding a +0 dagger (64% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (64% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. You kill the endoplasm! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Unknown command. Unknown command. It was a potion of attraction. You feel attractive to monsters. The goblin hits you with a +0 dagger. You die... ... #. ##.###. #+#+## ...... ..... #....##+#.#.# #....!....#.# +...........# #.........# .......#########g# .......# #....##@# .......###....##.# .......#......##.# .......#.........# ......##...####.########### ......##.####............. ......##.# ##............# .... .#....##.###.......##....##....# .##..###...........##..........# You could see a goblin. Vanquished Creatures An endoplasm (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daunt the Djinni Alchemist began the quest for the Orb. 0 | D:1 | Daunt set off with the following spells memorised: Sting, | Mercury Vapours, Mephitic Cloud, Olgreb's Toxic Radiance, | Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 180 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic D:2: minmay_skewed_foursquare, layout_loops_cross, grunt_ministairs_10, uniq_terence Action || total ---------------------------++------- Cast: Sting || 6 Use: Potion || 1 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 0 | 131 | 2 | 90.0 | Dungeon | 180 | 180 | 0 | 0 | 131 | 2 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 178 daAuts D:2: 1 daAuts