Dungeon Crawl Stone Soup version 0.33-a0-998-ged98ad6427 (webtiles) character file. Game seed: 3545288461898869831 8 Daunt the Vexing (level 2, 0/18 HPs) Began as a Poltergeist Hexslinger on Feb 23, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (148 turns). Daunt the Vexing (Poltergeist Hexslinger) Turns: 148, Time: 00:01:05 Health: 0/18 AC: 1 Str: 4 XL: 2 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 12 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) Scrolls b - 4 scrolls of poison d - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} Skills: - Level 0.8 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 2.8 Stealth - Level 1.0 Spellcasting - Level 4.4 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! A jackal comes into view. A giant cockroach comes into view. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet barely misses the jackal. The jackal barks! The jackal bites you. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal bites you. The jackal barely misses you. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (50% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the jackal! You kill the jackal! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You have reached level 2! You aren't carrying any potions. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (50% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (50% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. You die... ############## ...##.......# #######.##.......# .................+ .#######.#.##.......# ...?..h@...##.......# ########.####.......# #.# #.......# ..# #.......# ##.# #.......### #.# ##......... #.# #†######## #.. #.# #.###.# You could see a jackal. Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daunt the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 102 | D:1 | Reached skill level 1 in Stealth 147 | D:1 | Reached XP level 2. HP: 2/18 MP: 3/3 148 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic, shapermc_ecumenical_altar_mp_highgroup, serial_shops, nicolae_diamond_shop Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.8 Fighting | | 0.8 Ranged Weapons | | 1.5 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 4.4 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 23 Armour: Skin || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 155 | 155 | 0 | 0 | 117 | 1 | 155.0 | Dungeon | 155 | 155 | 0 | 0 | 117 | 1 | 155.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 155 daAuts