Dungeon Crawl Stone Soup version 0.28-a0-828-g0121872642 (webtiles) character file. Game seed: 14603802580664078478 0 Daunt2 the Vexing (level 1, 13/13 HPs) Began as a Human Enchanter on Nov 10, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:02:12 (0 turns). Daunt2 the Vexing (Human Enchanter) Turns: 0, Time: 00:02:13 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of invisibility Skills: + Level 1.0 Short Blades + Level 2.0 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You add the spells Ensorcelled Hibernation, Confusing Touch, Tukima's Dance and Dazzling Flash to your library. Welcome, Daunt2 the Human Enchanter. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. You don't know any spells. You don't know any spells. Okay, then. Okay, then. Okay, then. You don't know any spells. Okay, then. Describe a (M)onster, (S)pell, s(K)ill, (A)bility, (C)ard, (I)tem, (F)eature, (G)od, (B)ranch, c(L)oud or s(T)atus? Describe a spell; partial names and regexps are fine. Describe what? corona Describe a (M)onster, (S)pell, s(K)ill, (A)bility, (C)ard, (I)tem, (F)eature, (G)od, (B)ranch, c(L)oud or s(T)atus? Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # . .## #.# ###..# ..#.# #..# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daunt2 the Human Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+