Dungeon Crawl Stone Soup version 0.30-a0-6-g7c9e10e132 (webtiles) character file. Game seed: 10848294811510066204 0 Daxter the Shield-Bearer (level 1, 0/1 (18) HPs) Began as a Formicid Fighter on Aug 22, 2022. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (255 turns). Daxter the Shield-Bearer (Formicid Fighter) Turns: 255, Time: 00:01:06 HP: 0/1 (18) AC: 6 Str: 20 XL: 1 Next: 0% MP: 1/1 EV: 9 Int: 7 God: Gold: 21 SH: 5 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 flail rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.01/turn (no ring) MPRegen 0.07/turn (no ring) @: extremely drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of brilliance {unknown} Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 3.2 Armour + Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) You are so drained that the power of Zot will kill you! Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Daxter the Formicid Fighter. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found 8 gold pieces. Found a staircase leading out of the dungeon. Found 4 gold pieces. Found an inky potion. You now have 4 gold pieces. Found 9 gold pieces. You now have 12 gold pieces (gained 8). You extend your mandibles. You can't dig through that. You extend your mandibles. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. This wall is too hard to dig through. e - an inky potion You start waiting. Done waiting. Found a short sword. You now have 21 gold pieces (gained 9). You see here a +0 short sword. A quokka comes into view. You barely miss the quokka. The quokka bites you but does no damage. x2 You hit the quokka. The quokka is almost dead. The quokka bites you. Ouch! That really hurt! You die... #.##### #......).# .. #......####........## #.................. ###...#............# ##..............###.. ##..#............# # ##..#..#.###......# ###..#...#..##......# #......#@##.##.......# #...####r# ..........# #...# #.# ### ##### #.# #.. ... ... .... You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daxter the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 255 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, minivault_25, dreamdust_princess_corridor Action || total -------------------------++------- Melee: Flail || 2 Abil: Dig || 2 Armor: Scale mail || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 255 | 255 | 0 | 100 | 0 | 1 | 255.0 | Dungeon | 255 | 255 | 0 | 100 | 0 | 1 | 255.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 255 daAuts