Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 16893641652722421124 1 Daxter0 the Grave Robber (level 1, 0/13 HPs) Began as a Vampire Necromancer on Nov 1, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (100 turns). Daxter0 the Grave Robber (Vampire Necromancer) Turns: 100, Time: 00:00:53 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.1 Dodging + Level 3.1 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History The bat is severely wounded. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. You hit the bat. You kill the bat! Found a short sword. You see here a +0 short sword. c - a +0 short sword c - a +0 short sword (weapon) A jackal comes into view. A jackal comes into view. A jackal comes into view. The jackal barks! x2; You hear an angry hiss. A ball python comes into view. The jackal barks! The ball python hisses angrily. The jackal misses you. The jackal barely misses you. You miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. You closely miss the jackal. The jackal bites you. x2 You hit the jackal. The jackal is heavily wounded. The jackal bites you. x2 A ball python comes into view. The jackal bites you. The jackal completely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You begin bloodletting. You continue bloodletting. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.# #.#### #....# ##.##.# #.....# #..#..########### #..#............. # #..#.####..#######.# #..#.#.##..#....@hh# ...#.#........###hS# #..#.#.######## S.# ...#.# ..# ##.#.########## #.# ............... .# ...#.##.######### .# ##.#............# .# # #..#.##......#. You could see 3 jackals and 2 ball pythons. Vanquished Creatures 2 bats (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daxter0 the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 100 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 9 Short sword || 4 Ability: Exsanguinate || 1 Stab: Sleeping || 1 Armour: Robe || 16 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 44 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 44 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 99 daAuts