Dungeon Crawl Stone Soup version 0.30-a0-137-gd8773701ce (webtiles) character file. Game seed: 17199541203529731411 50 Daxter95 the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Sept 22, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:46 (1655 turns). Daxter95 the Conjurer (Draconian Conjurer) Turns: 1655, Time: 00:03:46 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 55% Magic: 0/6 EV: 12 Int: 20 God: Gold: 27 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -3) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Scrolls b - a scroll of enchant weapon {unknown} g - a scroll of blinking {unknown} i - 2 scrolls of identify {unknown} Potions c - a potion of flight {unknown} d - a potion of heal wounds {unknown} e - a potion of curing {unknown} f - a potion of invisibility {unknown} h - a potion of ambrosia {unknown} Skills: + Level 0.1 Fighting * Level 2.0 Dodging * Level 1.9 Stealth * Level 0.7 Unarmed Combat * Level 2.6 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder attacks as you move away! The adder barely misses you. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You die... ##...#.## .. #..#..#.#.... #...........# #.....####### ##....## #..#...###### #### #...⌠..##... ..# #..#...#...#####.####.# #......S........@.....# ..##.#.##..#.##S######.. #.##.........##.# #......##.#...#.# .....####.#...#|# #.##.# #.......# #)##.# ###...### ..##.# #...# #.##.# #...# You could see an adder. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 2 endoplasms 4 giant cockroaches (D:1) 2 goblins 3 hobgoblins 2 jackals (D:2) 3 quokkas 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 7 kobolds 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daxter95 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 204 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 1261 | D:2 | Reached XP level 3. HP: 11/26 MP: 1/6 1654 | D:2 | HP: 1/26 [poisoned by an adder] 1655 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring D:2: layout_loops_cross, hangedman_feature_mirror, minmay_tetromino_o4 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Fighting | | 0.1 Stealth | | 1.9 Unarmed Combat | | 0.7 Spellcasting | | 2.6 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 27 Tailslap || 7 Cast: Magic Dart || 80 Use: Potion || 1 Armor: Skin || 10 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1655 | 1632 | 23 | 0 | 1425 | 2 | 827.5 | Dungeon | 1655 | 1632 | 23 | 0 | 1425 | 2 | 827.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1183 daAuts D:2: 472 daAuts