Dungeon Crawl Stone Soup version 0.33-a0-223-g09451382ac (webtiles) character file. Game seed: 3507653296129287645 1 Daxter9578 the Chiller (level 1, 14/14 HPs) Began as a Draconian Ice Elementalist on Oct 9, 2024. Got out of the dungeon alive. The game lasted 00:00:54 (96 turns). Daxter9578 the Chiller (Draconian Ice Elementalist) Turns: 96, Time: 00:00:54 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 16% Magic: 3/3 EV: 11 Int: 15 God: Gold: 7 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, Daxter9578 the Draconian Ice Elementalist. Are you destined to find the glorious Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a leather armour. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. Found 2 stones. You now have 7 gold pieces. As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The kobold shouts! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger You freeze the kobold. You kill the kobold! Magic restored. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You have escaped! ################ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈.....≈≈≈≈≈# ≈≈.[..~~~....≈≈# ≈...~~~.~~~...≈###### ...~~~.@..~~..≈##...# ≈...~~~.~~~...≈#....# ≈≈....~~~....≈≈##...### ≈≈≈≈≈.....≈≈≈≈≈#......# ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈#......# #######.########......# #..+## ##>..### ##...## #...# ##.....## ##.## There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daxter9578 the Draconian Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 96 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_corners Action || total ---------------------------++------- Cast: Freeze || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 62 | 35 | 0 | 46 | 1 | 97.0 | Dungeon | 97 | 62 | 35 | 0 | 46 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts