Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 8025847695238772858 38 Dazliare the Magician (level 3, 0/20 HPs) Began as a Vampire Wanderer on July 31, 2021. Slain by a rat (3 damage) ... on level 1 of the Dungeon on Aug 1, 2021. The game lasted 00:04:53 (1212 turns). Dazliare the Magician (Vampire Wanderer) Turns: 1212, Time: 00:04:53 Health: 0/20 AC: 2 Str: 12 XL: 3 Next: 25% Magic: 3/8 EV: 11 Int: 15 God: Gold: 41 SH: 3 Dex: 12 Spells: 9/10 levels left rFire . . . SeeInvis + a - +2 dagger rCold + + . Faith . c - +0 buckler rNeg + + + Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour c - a +0 buckler (worn) d - a +0 robe (worn) Jewellery e - a ring of positive energy Scrolls b - a scroll of fear f - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of noise {unknown} Potions g - a potion of lignification {unknown} i - a potion of curing {unknown} Skills: - Level 1.0 Fighting + Level 1.6(1.9) Short Blades - Level 1.0(1.4) Long Blades - Level 1.1 Dodging - Level 1.5 Stealth - Level 1.0 Shields - Level 4.0 Spellcasting - Level 1.5 Hexes * Level 2.1 Poison Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 24% 1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 5% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The adder bites you but does no damage. The rat closely misses you. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. The rat twitches its whiskers. The rat closely misses you. You closely miss the adder. The adder is heavily wounded. The adder barely misses you. The rat bites you but does no damage. The adder barely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you but does no damage. The rat barely misses you. You closely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, very poisoned, 48% to hit) The sting hits the adder but does no damage. The adder looks even sicker. The adder is heavily wounded. You block the adder's attack. The rat barely misses you. Unknown command. Unknown command. Casting: Sting (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, very poisoned, 48% to hit) The sting hits the adder. The adder looks as sick as possible! The adder is almost dead. You kill the adder! The rat bites you. You die... #..# #......)......# #... #..# ###########.#.# ##.. ####..# #.#.# #.. ......# #.#.####.. ####.## #.#....... .###.## #.######.# .##...### #)# #.# ....#...################.# #.# ###...#.##....rr@†.......# #.# .....##.##.############### #.# #######.##.# #.# # #.##># #.# #### #.##.# #.# ...# #.##.###### #.# #..####.##......# #.# ......#.#######.# #.# ...#..#.# #.# #.# You could see 2 rats. Vanquished Creatures An adder (D:1) A gnoll (D:1) A dart slug (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 5 goblins 3 jackals 2 ball pythons (D:1) 2 bats (D:1) 3 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Vanquished Creatures (others) A rat (D:1) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dazliare the Vampire Wanderer began the quest for the Orb. 0 | D:1 | Dazliare set off with the following items: a +2 dagger, a | scroll of fear, a +0 buckler, a +0 robe; and the following | spell memorised: Sting; and the following spells available | to memorise: Ignite Poison 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 5/5 52 | D:1 | Reached skill level 1 in Short Blades 52 | D:1 | Reached skill level 1 in Poison Magic 52 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/7 669 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 669 | D:1 | Reached XP level 3. HP: 23/26 MP: 8/8 1212 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring D:2: minmay_recursive_quarters, layout_rooms, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 1 | 1.6 Poison Magic | 1 2 | 2.1 Fighting | | 1.0 Long Blades | | 1.0 Dodging | | 1.1 Stealth | | 1.5 Shields | | 1.0 Spellcasting | | 4.0 Hexes | | 1.5 Action || total -------------------------++------- Melee: Dagger || 51 Bite || 6 Cast: Sting || 22 Abil: Exsanguinate || 1 Stab: Sleeping || 1 Armor: Robe || 16 Dodge: Dodged || 37 Block: Buckler || 12