Dungeon Crawl Stone Soup version 0.28-a0-723-g095bd1b44f (webtiles) character file. Game seed: 14362034443364107481 70 Dazliare the Chiller (level 4, -4/33 HPs) Began as a Merfolk Wanderer on Oct 25, 2021. Slain by a gnoll (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (2125 turns). Dazliare the Chiller (Merfolk Wanderer) Turns: 2125, Time: 00:02:52 Health: -4/33 AC: 2 Str: 11 XL: 4 Next: 21% Magic: 0/7 EV: 11 Int: 13 God: Gold: 97 SH: 0 Dex: 13 Spells: 3/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail, deterioration 1, high mp 1, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) e - a +0 buckler Scrolls c - 4 scrolls of identify {unknown} d - 2 scrolls of amnesia {unknown} f - a scroll of magic mapping {unknown} Skills: - Level 2.1 Fighting - Level 2.0 Throwing - Level 1.0 Armour - Level 2.0 Spellcasting + Level 4.1 Ice Magic - Level 1.0 Air Magic - Level 2.1 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d7 4% 1 b - Frozen Ramparts Ice 24% 1d4 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 16% 1d3 16% 1 Shock Conj/Air 8% 1d3 21% 1 Static Discharge Conj/Air 2% N/A 30% 2 Swiftness Air 3% N/A 45% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 50% 3 Airstrike Air 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Your body sometimes deteriorates upon taking damage. You have an increased reservoir of magic. (+10% MP) You are somewhat resistant to further mutation. Message History You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. You freeze the gnoll. You kill the gnoll! You have reached level 4! You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. Unknown command. You freeze the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You freeze the gnoll. You kill the gnoll! Your Ice Magic skill increases to level 4! The gnoll hits you with a +0 whip. You closely miss the gnoll. The gnoll hits you with a +0 whip. You closely miss the gnoll. The gnoll hits you with a +0 whip. The gnoll barely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. x2 Unknown command. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded) You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of mutation. You feel extremely strange. You feel genetically stable. You feel more energetic. You feel yourself wasting away. The gnoll hits you with a +0 whip! You die... #.####.## #.# ........# #># ........#####.# ............#.# ...##g..###.#.########## ## #g..# #............# #...###...########.# #...##....########.### #...#......g@g.......# #####..........#######.#.# ......####.........# #)#.# .###### #.#.#.###.# #.#.# .# #.#.#.# #.# #.#.##### .# #.#.#.# #.# #.#.....# .# #.#.#.# #.###.#####.# .# #.#.#.###..##.# #.# .# #.#...........# #># You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 6 ball pythons 5 bats 5 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:2) 4 jackals (D:2) A frilled lizard (D:1) A kobold (D:1) 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dazliare the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | Dazliare set off with the following items: a +0 dagger, a | +0 robe; and the following spells available to memorise: | Sting, Shock, Freeze, Static Discharge, Swiftness, Ignite | Poison, Frozen Ramparts, Airstrike 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 2 | D:1 | Learned a level 1 spell: Freeze 244 | D:1 | Reached skill level 1 in Ice Magic 337 | D:1 | Reached XP level 2. HP: 13/22 MP: 0/5 517 | D:1 | Reached skill level 2 in Ice Magic 1320 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/6 1324 | D:1 | Learned a level 3 spell: Frozen Ramparts 1363 | D:1 | Found a faded altar of an unknown god. 1499 | D:2 | Reached skill level 3 in Ice Magic 2101 | D:2 | Reached XP level 4. HP: 28/33 MP: 3/7 2104 | D:2 | Reached skill level 4 in Ice Magic 2125 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 2125 | D:2 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 2125 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2125 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_cross, dilly_ecumenical_altar_fadedgnrine D:2: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 1 2 3 4 | 4.1 Fighting | | 2.1 Throwing | | 2.0 Armour | | 1.0 Spellcasting | | 2.0 Air Magic | | 1.0 Poison Magic | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 32 | 2 || 34 Cast: Freeze | 53 | 5 || 58 Use: Potion | | 1 || 1 Armor: Robe | 25 | || 25 Dodge: Dodged | 51 | 2 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2124 | 2124 | 0 | 248 | 1545 | 2 | 1062.0 | Dungeon | 2124 | 2124 | 0 | 248 | 1545 | 2 | 1062.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1430 daAuts D:2: 694 daAuts