Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 14556116089873081357 5477 Dazliare the Fighter (level 10, -1/123 HPs) Began as an Ogre Conjurer on Aug 12, 2022. Was a Priest of Fedhas. Slain by a two-headed ogre ... wielding a +0 giant club (23 damage) ... on level 9 of the Dungeon. The game lasted 00:20:12 (11774 turns). Dazliare the Fighter (Ogre Conjurer) Turns: 11774, Time: 00:20:12 Health: -1/123 AC: 6 Str: 19 XL: 10 Next: 69% Magic: 5/17 EV: 8 Int: 29 God: Fedhas [***...] Gold: 329 SH: 6 Dex: 7 Spells: 5/19 levels left rFire . . . SeeInvis . B - +11 trident of Conformity {vorpal, rC+} rCold + . . Faith . F - +0 kite shield rNeg . . . Spirit . y - +0 troll leather armour rPois . Reflect . (helmet restricted) rElec . Harm . G - +0 cloak rCorr . Rampage . (gloves unavailable) Will +.... (boots unavailable) Stlth +......... (no amulet) HPRegen 1.10/turn E - +6 ring of strength MPRegen 0.15/turn C - +6 ring of intelligence @: very slightly contaminated, studying Fighting A: large, unfitting armour, tough skin 1 a: Renounce Religion, Wall of Briars, Grow Ballistomycete You were on level 9 of the Dungeon. You worshipped Fedhas. Fedhas was most pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 395 gold pieces. You spent 66 gold pieces at shops. Inventory: Hand Weapons B - the +11 trident of Conformity (weapon) {vorpal, rC+} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. rC: It protects you from cold. Missiles n - 175 stones p - 8 poisoned darts x - a throwing net {!f} H - 18 sling bullets Armour y - a +0 troll leather armour (worn) F - a +0 kite shield (worn) G - a +0 cloak (worn) Jewellery o - a ring of fire s - a ring of see invisible C - a +6 ring of intelligence (right hand) E - a +6 ring of strength (left hand) K - a +4 ring of protection Wands a - a wand of charming (10) J - a wand of paralysis (10) Scrolls c - 3 scrolls of amnesia d - 2 scrolls of silence k - a scroll of teleportation l - a scroll of fear {unknown} m - a scroll of blinking r - a scroll of enchant armour {unknown} t - 3 scrolls of holy word u - a scroll of vulnerability A - a scroll of summoning {unknown} D - a scroll of torment {unknown} I - a scroll of magic mapping {unknown} Potions b - 2 potions of curing {@q1} e - 2 potions of mutation f - 2 potions of might {unknown} g - 2 potions of invisibility h - a potion of resistance i - 2 potions of haste j - 2 potions of heal wounds q - a potion of flight {unknown} v - 2 potions of cancellation {unknown} w - 2 potions of lignification {unknown} z - a potion of magic {unknown} Skills: + Level 14.9 Fighting - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.5 Shields - Level 5.0 Spellcasting * Level 11.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 82% N/A 4% 3 d - Fulminant Prism Conj/Hex 20% 3d13 16% 4 e - Iskenderun's Mystic Conj/Tloc 41% 2d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 14% N/A 19% 1 Pain Necr 28% 1d5 19% 1 Summon Guardian Golem Hex/Summ 7% N/A 47% 3 Vampiric Draining Necr 7% 2d6 47% 3 Animate Dead Necr 3% N/A 87% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 99% 5 Orb of Destruction Conj 33% 9d10 77% 7 Death Channel Necr 3% N/A 100% 6 Spellforged Servitor Conj/Summ 20% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:4 Lair (0/6) D:8 Ossuary (visited) Orc: D:9-12 Altars: Ashenzari Cheibriados Fedhas Hepliaklqana Nemelex Xobeh Okawaru Qazlal Trog Xom Yredelemnul Shops: D:8 (* Annotations: D:2 Sigmund D:3 2 transporters, karrick's ghost, amateur GrGl Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club!! Casting: Fulminant Prism (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The two-headed ogre hits you with a +0 giant club! x2 Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is moderately wounded. You hear a bellow! x2 Casting: Fulminant Prism (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 92% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you but does no damage. Unknown command. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! You die... Fedhas appreciates your contribution to the ecosystem. #. ##.###### ........# ........# ........# ........# ........######## ...............# ........#)@###.# ...#.####